Incrediblejeff
Still Incredible
- Joined
- Aug 13, 2004
- Messages
- 7,241
- Reaction score
- 15
- Points
- 58
Add me to the I don't like Kotal Kahn group.I like all the other new characters though.
Add me to the I don't like Kotal Kahn group.I like all the other new characters though.
Unless the copy you got is glitchy as **** or you're not good at the game period, this is the smoothest Mortal Kombat game ever.
You think so? MK9 is smooth as butter and it was really easy for me to get fancy, but X just feels like a whole different ballgame Everyone feels so slow and "heavy" to me and I'm finding it difficult to get any more than about 4 moves to connect in a combo. If that means I'm not a good player then so be it but as someone who most definitely did not suck at the last game this feels like a major step backwards. I'm not gonna give up on it or anything, but I would be lying if I said I loved it so far.
Haha yea I'm not a Kahn fan either. I actually hate all the new characters save for Takeda.
It's definitely you, linking combos is no harder than it was last time out. Try turning off negative edge, I beleive its called Release Check in this game(under wireless controller preset in the start menu). That might help you link some of the directional inputs with your base combos.
Booo to all you Kung Jin haters!
Only because he's terrible.
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Hater! He's the best new fighter IMO

Well no one likes to hear "It's just you," lol, but I thank you for the tip and I'll give it a try. My biggest gripe is how difficult it is to transition from a combo into a special which is pretty much what I relied on in MK9. (For example, with Sub-Zero, square, square, freeze, etc.)
I need to take you Kung Jin haters out online, thats if and when NRS connection works
Issue 15, just came out a day or two ago.