Now on to this idea that motion controls, the Wii in particular, have opened up gaming to a whole new audience. Unless we're counting soccer moms who bought the Wii on a whim because they saw it on The Today Show and forgot about it a month later, then it's total nonsense.
When you look at the stats of people playing core games, massive chunks seem to be doing the exact same thing "soccer mums" are doing. Not fully explorering the product. These games are something like only 6-12 hours each. So, more than a month? Unless you count multiplayer. Doubtful. Is it even a new audience? Debatable. I think it's pretty unfair to have a dismissive attitude to people who don't really play games buying and using the wii for a set duration as it would seem the same thing is happening across the "hardcore" platforms.
http://www.neogaf.com/forum/showthread.php?t=417616
Modern Warfare 2
Complete the game - 66.75%
Mass Effect 2
Complete Final Story Mission - 65.8%
CoD4 Modern Warfare
Complete the Game - 64.41%
Gears of War 2
Complete all acts - 62.22%
Assassins Creed 2
Complete Final Mission - 57.59%
Halo 3
Complete the Game - 56.69%
Halo Reach
Complete the Game - 56.18%
Shadow Complex
Complete the Game - 55.88%
Gears of War
Complete all acts - 55.84%
Castle Crashers
Complete the Game - 55.16%
Mass Effect
Complete Mass Effect Playthrough - 54.79%
Resident Evil 5
Complete All Chapters - 54.54%
Halo ODST
Complete the Game - 53.68%
CoD World at War
Complete the game - 49.14%
Braid
Complete the game - 45.01%
Fallout 3
Finish Finally Story Mission - 44.85%
Assassins Creed
Complete Assassins Creed - 44.57%
Bayonetta
Complete all Chapters on any difficulty - 43.58%
Dead Space
Complete the game - 43.24%
Dirt 2
Completed the Singleplayer - 41.29%
Devil May Cry 4
Complete All Missions - 36.78%
Alan Wake
Complete the game - 35.56%
Grand Theft Auto IV
Complete the final mission - 32.15%
Darksiders
Complete the game - 30.81%
Dead Rising
Survive 72hours - 26.18%
Battlefield: Bad Company 2
Finish Last Mission - 23.88%
'Splosion Man
Complete the Single Player game - 16.16%
Trials HD
Complete Extreme - 12.20%
Battlefield: Bad Company
Complete Last Mission - 7.56%
Red Dead Redemption
Complete the final Story Mission - 5.2%
The best-selling console of all time (the sales of which the Wii hasn't come close to matching) is the Playstation 2. A console with a "complicated" controller, which is ostensibly the largest barrier to entry for most people.
True but the Playstation 3. it's succesor that carries on the same mentality, isn't the best selling console of the generation and the wii didn't exist back then. Now that the wii does exist in the same realm of the Playstation. Most likely because A) It's cheaper and B) It's accessible which seem to be what both Microsoft and Sony are trying to do. With a bunch of wii knockoffs. It seems also the generation is being extended partly because the wii has shown people don't necessarily care about cutting edge graphics.
The best-selling video game of all time is apparently Call of Duty: Black Ops. One of those damn "complicated" games that uses so many buttons.
Yup
Black Op's sold what, 18 million? From what I read, Wii sports has shipped 76 million units. Which is about 3-4 times higher. I'm pretty sure Wii-Fit also had higher sales by a few million. If you combine it with wii-fit plus, it would be about 40 million. Most hardcore games outside Call Of Duty are lucky if they hit 1-2 million.
Even if you look outside of the wii at new bussiness models with games aimed at a similar audience, namely, casual people who may not necessarily play games, or again, like the wii fit, males. Farmville is sitting with 100 million registered users with about 30 million active users. Which is hilarious, as when you look at it, farmville is actually a casual
strategy game. Angry Birds is also sitting with something like like 300 million, both these games aren't hardcore, aren't really aimed at you and me and are vastly more popular than most (if not all) hardcore games. That's not to say hardcore games can't flourish under the right bussiness model, League of Legends is doing very well, not quite farmville but pretty well.
Actually, we are also ignoring the Nintendo DS, which again, like the wii, is a family freindly casual platform. Nintendogs (a pet simulator) is sitting with 23 million sales. That also, like the wii, used a new control system, didn't it? Touchscreen and a microphone. Very accessible, a game that revolves around nurturing rather than destruction. Which is pretty much the vast majority of games core gamers play.
Waving a stick, dancing like a jerk and pressing X to win is the future. Most of Microsofts e3 confrence this year, very much like last year, was pandering to casuals. Even looking at supposedly "hardcore" games they too have became increasingly simplified because they too want to reach out to people other than you and me like the wii has.