New FPS Has A Huge Multiplayer Map - NYC. The Whole Thing.

Unless there are multiplayer matches of 500+ or more, you really don't need all that space.
 
Thats big! how are you supposed to get to the other side of the city in a mission?
 
Dude what the hell is going on here, the Unreal 3 engine is the only engine being used now a days. Thats so lame, developers are getting lazy and don't want to make their own graphics. They just keep putting out these lame generic graphics, god games aren't getting their own personality anymore. The only games I know of that still have originality is The Darkness, Heavenly Sword, Resistance, Halo 3, Crack Down and a couple others.
 
Watch I bet you they are going to go back on their word and say, oh hey when we meant all of New York we meant diffrent parts of New York for diffrent multiplayer maps...Please.
 
The Unreal Engine has nothing to do with the graphics themselves, it has to do with having a foundation of code to build your game upon. Game developers aren't getting lazy so much as getting smart and realize that they need to stabilize and lower their costs, which means using more middle ware than before. Until the games industry smartens up and starts lowering costs, expect it to continue.
 
The Unreal Engine is more than a renderer, sure, but this game looks like crap.
 
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:(
 

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