Neither can the 360, not at the fidelity of the .65% percent of the people who own a PC powerful enough to run it at max settings will be able to do. But it's still more of a ram isue than a GPU issue, for any prospective port, for either console. Take your 'PC> everything, but I'll only use to it to attack the PS3" crap out of this thread. Resistance would be fully able to look better than Crysis since games are more art driven than tech driven, in todays environment. Guess what has higher uality character models and environments than Crysis? Omg, Heavy Ran. Too bad so sad, it's all about art direction and budgetting recources. Heck, Killzone 2 looks better than Crysis, but your love of a realistically rendered jungle, not the technical aspects behind it, will probably have you say otherwise.
With Cell the PS3 GPU can easilly exceed the 360 GPU in aspects that are important. Graphics wise year 1 PS3 games are clearly looking better. So oh well. If they dedicate an SPU to vertex and texture processing (a task that a single SPU outperforms either GPU at FYI), so be it.
You might as well stop now though, because you're just going to ***** and complain and nothing will go anywhere. So just leave, instead of stroking your ego.