Wolvieboy17
Anthropomorphic Clock
- Joined
- Apr 28, 2006
- Messages
- 12,061
- Reaction score
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- Points
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It doesn't have to re-invent the wheel, but they hardly add any new additions at all and they haven't since Ocarina. Generally it revolves around one gimmick that they change, time travel, ocean travel, turning into a wolf, with the core mechanics staying exactly the same.
Compare that to other franchises that build and improve upon existing franchises.
All the things Zelda could add. Deeper side missions, RPG elements, deeper combat system (skyward sword may have this but it remains to be seen exactly how different that will be) voice actors, deeper customisation of appearance, branching storylines, new game plus 1 type features, a deeper open world experience, giving you various things to do besides quests and possibly things to do after finishing the main story, conversation trees.
I'm not saying all these things would work in a Zelda game but something, anything to make it feel current. Nintendo have always prided themselves on being innovative, and since they can't compete with other consoles graphically, it would be nice to see them even try to compete with current gaming trends.
Compare that to other franchises that build and improve upon existing franchises.
All the things Zelda could add. Deeper side missions, RPG elements, deeper combat system (skyward sword may have this but it remains to be seen exactly how different that will be) voice actors, deeper customisation of appearance, branching storylines, new game plus 1 type features, a deeper open world experience, giving you various things to do besides quests and possibly things to do after finishing the main story, conversation trees.
I'm not saying all these things would work in a Zelda game but something, anything to make it feel current. Nintendo have always prided themselves on being innovative, and since they can't compete with other consoles graphically, it would be nice to see them even try to compete with current gaming trends.