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PlayStation Move

Here are Kotaku's love/Hate's about Move in general.

Loved

Sense of Precision: Playing with a single Move controller or two, the sense of precision you get wielding those funny looking controllers is hard to overstate. It certainly goes beyond anything we've seen with the Wii Remote and relatively early into our time spent with the controllers we're left feeling like it may also surpass the Wii's MotionPlus add-on. Game after Move game shows that Sony's motion controller easily, clearly tracks tilt, rotation and movement in 3D space.
Launch Library: The Playstation Move feels very little like the launch of a new controller. Instead the Move feels like Sony is rolling out an entirely new gaming platform, and in many ways they are. While this new way of playing for Playstation owners may be missing any single system-selling killer app, it still has a surprisingly strong line-up of launch games. It's the sort of line-up we've seen with the Playstation 3 and Playstation 2's release. A group of games that hint at the potential of a new system and gives you a sense of what the Move might one day deliver.
Design: It might look funny, like, as Totilo likes to say, an ice cream cone for a robot, but the Move's controller feels all kinds of right. The Move is actually slightly thinner in the middle, giving it a subtle, almost dumbbell feel. The finish seems to grab onto your hand a bit more than we're used to, putting any fears of flying controllers to rest. We also absolutely love the placement and feel of both the big, fat, Move button and the analog trigger. The trigger has the same feel to it as the R2 and L2 triggers of the standard Playstation 3 controller. But instead of curving away from your finger, the Move's trigger curves towards it like the trigger on a gun. That new Move button, located in the top center of the controller, is an over-sized, pressure-sensitive oval that feels squishy, but still remains responsive.
Ball: The most obvious thing about the Move controller is the big, white, rubber ball that rests at the very top of the controller. The empty, light-up ball isn't there to just make it easier for the Playstation 3's camera to track your movement. We've also found that developers use the ball's ability to change colors on the fly to augment gameplay. The ball flashes colors in some games, denoting your movements, or reaction to things happening in the game. This extra bit of sensory feedback has, we think, some pretty exciting potential and shows that Sony is looking beyond just matching what's already in the motion gaming market.
Finally, Augmented Reality: We haven't really seen a lot of this yet, but the Playstation Move nails augmented reality and does it in a way that you're going to enjoy. Games like Start the Party, EyePet and even Sports Champions all experiment with the idea of turning that Move controller into a piece of cartoon fiction when it shows up in live video on your television. The first time you see it, a live video of yourself holding a cartoon weapon or silly toy, it's really neat. Imagine what developers may do with this in a year or two.
Move Price: Depending on what you already own, you could get into the Move for $50. Of course, that's if you already own the console and the camera. But the point here is that Sony is giving you options, lots of options. You can get a console bundle, a Move bundle, or just a Move controller. And you can never go wrong with choices.
Charging: The Move controllers all feature built-in rechargeable batteries. You can use a USB cord or some third-party Playstation 3 controller rechargers to give your Move controllers a second wind. Sure, as with the PS3 controllers, you need to leave your console on to do it, and that still annoys the hell out of us, but at least you don't have to swap out batteries.

Hated

Constant Calibration: The one thing that concerned us during our time with the Playstation Move was how constantly it seemed to want to recalibrate itself. It rarely if ever actually stopped a game to do so, but there were a lot of between level, between game adjustments going on. So many in fact, that we wonder if there isn't an issue of calibration degradation going on, or at least a concern that it could happen during a gaming session.
Button Placement: We adore that roomy Move button and the sexy trigger found on the underbelly of the controller, but we're not really fans of the Playstation 3's iconic triangle, square, circle and X buttons. The four buttons are all shaped like tiny, round Tic-Tacs and are located on either side of the Move button. Their placement is crowded and awkward and using them can be frustrating and overly complicated.
Touchy XMB: The Move isn't just for playing games. You can also use the motion controller to move around in the Playstation 3's menu systems. Instead of using the controller as a digital pointer, it uses the movement of the Move to push you through menus. The problem is that the Move manages to be simultaneously too sensitive and not sensitive enough when it comes to cross media bar controls. Initially, once you pull the trigger to activate the Move's XMB controls, it feels sluggish, making you exaggerate your arm movements to get the menu to move, but once it starts moving, the menu whips back and forth between options, forcing you to circle in on your choice. I think this is solvable with a patch, Totilo favors the idea of a XMB designed specifically for the Move. Either way, in its current form it feels broken.

http://kotaku.com/5626492/playstation-move-review-the-motion-controller-wars-start-now
 

G4 seems to love it and say it works out very well and seamless. Yikes on it being released "before Christmas" though. I was hoping some time in Oct and it could still come out that early, just the release for the patch seems very vague. One hand hand that come be a good thing as I wont have an immediate reason to get a Move and by the time I do, there might be some good deals

Since Heavy Rain is a game based on quick time events, it seems a natural fit for the PlayStation Move. While most Move games want you to jump around the living room, Heavy Rain invites you to sit in a chair. It's a nice change of pace from all that standing up. As to how Move is integrated into the game, it's pretty seamless. For some actions, the motion controller is held horizontally and for others, vertically. Then you are instructed with arrows how to move the controller to make the player do what they need to do. Occasionally, you will need to hit the trigger or another button. Heavy Rain was also one of the only games we saw that used the navigation controller, which is what you use to walk around.

The fun part comes when you have to string the actions together. It can take some time to figure it out, but once you do, it does add to the experience. The trick is not to over think it. If you're trying to open the refrigerator door, act like you're opening a fridge door. Don't get too wrapped up in what's happening on the screen. The beauty of the Move is that you can actually do the motion and it will work.

While Move does definitely add to the experience, it's not an overwhelming endorsement. Most people who had played Heavy Rain who got their hands on the Move version thought it was cool and all, but it couldn't hold their attention for another playthrough. Basically, if you've never played Heavy Rain or you're looking to play it again, try it with Move. If you've already played it, the Move stuff is cool, but it's not enough to justify checking the game out again.

Sony is hoping to release the Move patch for Heavy Rain before Christmas.

Read more: http://g4tv.com/thefeed/blog/post/7...n-PlayStation-Move-Edition.html#ixzz0yIb06OPi
 
With the exception of Sports Champions, none of those other titles were on my radar. They seemed like fluff. Im more interested in seeing how it handles in Heavy Rain, RE5, Virtua Tennis and Time Crisis

Yeah, Sports Champions comes with the pack and shows off the tech in various ways, so can't knock it. All of the clones we've seen on Wii tho, meh. I'm more looking forward to the Sony exclusive quality. The ones adding Move functionality like Heavy Rain, or Killzone 3, or the more unique originals like Sorcery. I'm also a Time Crisis junky, and even tho I'd rather play it on a Guncon, I'll get it (might end up getting the Move gun attachment at some point for games like that).

Even if I don't care for half the titles, 30 something launch titles is more impressive than I expected.
 
Yeah, Sports Champions comes with the pack and shows off the tech in various ways, so can't knock it. All of the clones we've seen on Wii tho, meh. I'm more looking forward to the Sony exclusive quality. The ones adding Move functionality like Heavy Rain, or Killzone 3, or the more unique originals like Sorcery. I'm also a Time Crisis junky, and even tho I'd rather play it on a Guncon, I'll get it (might end up getting the Move gun attachment at some point for games like that).

Even if I don't care for half the titles, 30 something launch titles is more impressive than I expected.

Same here! This is the attachment I am going to try to get.

move_PEACEMAKER%20Gun_04-728-75.jpg

http://www.gamersdailynews.com/stor...nces-Playstation-Move-Accessories-Lineup.html
 
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Apparently when you play paint and drawing games it's supposed to match the ball to the color you selected. I'm like you that I thought it would be a handful of basic colors, but I guess it makes sense to be able to mix the cors to anything to keep from blending in with the background.
 
I think Sony has sold me on Move. I'm going to wait until some more hardcore games are released, but I'm definitely interested. Of the launch games I'd probably pick up Sports Champions and Start the Party.

Kinect on the other hand, looks like garbage and I have not seen even a glimmer of a game I'd want to play.
 
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So far the only launch game that interests me, is Sports Champions. And that's mainly because of the Gladiator game. But I'll probably wait till a similar game for the hardcore crowd gets released. Maybe I'll get the move anyway, to use it with RE5.
 
I assume that you have to have Playstation Eye, correct? Does anyone know if there is a going to be a bundle that will include Move and Eye?
 
I assume that you have to have Playstation Eye, correct? Does anyone know if there is a going to be a bundle that will include Move and Eye?
Yes and yes. Bundle comes with Sports Champion and retails for $99.99
 
Here is a round up of reviews:

The embargo has lifted for Sony’s upcoming appearance in the realm of motion gaming and the initial reception has been extremely positive. You’ll have to wait a bit to view our take on the device, however I wanted to take this opportunity to round-up several reviews; good and bad, so you our viewers can make an informed decision about purchasing the device.


What PlayStation LifeStyle said: “Whether you’re interested in motion controls on the PS3 or not, the PlayStation Move is here to stay. It’s going to become a staple addition to the PlayStation 3’s line-up and both casual and hardcore gamers are going to be better off because of it”


What TechRadar said: “Sony itself credits Nintendo for its accomplishments with the Wii. But as with all technology, someone creates something good, and then competitors evolve it, make it better. And that’s exactly what Sony has done with the PlayStation Move wand and accompanying Navigation controller.”

What IncGamers said: “At times it can feel like you are playing a Wii but with the use of the camera and the added buttons you feel like it’s the next evolutionary step in motion-controller technology, now it’s time for Microsoft to show me exactly what the Kinect has to offer.”​

What PCMag said: “Right now, if you’re willing to pay for the necessary hardware, the Move platform will bring a new dimension to your PS3 gaming experience. And the future should bring plenty of games that span a wide variety of genres to keep you pleased. It will be interesting to see how it fares against the Kinect and the Wii itself when the motion wars heat up later this year.”​

What NowGamer said: “There’s some serious underlying tech behind the Move control mechanic and from what we have experienced of the device, it’s accurate, reliable and takes little time to calibrate. The base Move unit is chunky, delivers vibration feedback and can be use to fluidly navigate the PS3 cross-media bar and while the price of a Move controller and PlayStation Eye may put some gamers off at the outset, the investment is worth it for what is already looking to be the leading choice for motion control enthusiasts, so until we see more of what Kinect can do, we’ll have to definitely say Move all the way.”​

What CVG said: “Even before those big must-have titles hit the shelves, though, PlayStation Move is a success in its own right. After all, it got us to play ’shovelware’, enjoy it – and even respect it.”​

What Kotaku said: “The Playstation Move is a keeper, offering up enough potential while absolutely nailing the basics of motion-control to make the relatively modest investment more than worthwhile.”​

What Joystiq said: ” The hardware’s great, and I can see it being used in a multitude of really cool ways, but of course it’s only as cool as the games that use it. I’ve mentioned Sports Champions and Tumble, two great games that make excellent showcases for Move’s potential. But considering everything on offer, it’s hard not to classify Move as anything more than a “cool toy” at launch. The best of Move is worth experiencing, but is it worthy of a day-one purchase – not to mention the full set of two controllers and a NavCon? No.”​

What IGN said: “At the end of the day, the PlayStation Move has the potential to be the best motion control system on the current crop of consoles; but unfortunately, the games offered at the moment just don’t do the technology justice. If you’re eager to buy into the system now, don’t expect a whole lot of great content straight out of the gate, but with time and certain kinks ironed out, the Move could prove to be a great way to add new gameplay experiences to the PlayStation 3 and attract new, more casual players.”​

Stay tuned. This page will be updated with more listings as they become available.
http://www.ps3vault.com/playstation-move-review-round-up-14803#ixzz0yJXMLUIl
 
Any word on a wireless "Eye"? I've got a projector and my PS3 is in the back of the room, so I can't run the Eye all the way to the front of the room.
 
Any word on a wireless "Eye"? I've got a projector and my PS3 is in the back of the room, so I can't run the Eye all the way to the front of the room.
unfortunately no. If there was, I think if there were to be one, it would have launched as a new version alongside Move. I think they are hesitent to make it wireless bc the PS3 can only recognize 7 bluetooth devices at once. The Eye would then limit it down to 6, which may not be a problem for some people, but I know that seemed to be an issue for some people that wanted 4 player games with Move+Navigation. I wish all the PS3 accessories were BT to be honest. Doesnt seem like in this day and age, things should still be wired. It annoyed me that they had wired mics in the US but the ones in EU are wireless.
 
Any word on a wireless "Eye"? I've got a projector and my PS3 is in the back of the room, so I can't run the Eye all the way to the front of the room.
It is USB, right? You can buy USB extenders that has both a male and female end. That's about the only thing that I could think of in your case. There is also a USB extender through CAT 5. One end has a male USB and the other has the female USB and you connect CAT 5 in between the two connectors.....Check out this link and once you look at it, it should make more sense.

http://sewelldirect.com/SuperUSBExtender.asp
 
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Any word on a wireless "Eye"? I've got a projector and my PS3 is in the back of the room, so I can't run the Eye all the way to the front of the room.

Sadly most of the reviews have stated that gamers with projectors are going to have some difficulty setting up Move.
 
getting it.

but will wait for a FPS and next year's Tiger.
 
It is USB, right? You can buy USB extenders that has both a male and female end. That's about the only thing that I could think of in your case. There is also a USB extender through CAT 5. One end has a male USB and the other has the female USB and you connect CAT 5 in between the two connectors.....Check out this link and once you look at it, it should make more sense.

http://sewelldirect.com/SuperUSBExtender.asp

This might be best because if I go directly from the screen to the playstation in the back without any curves it's already like 24ft.
 

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