Prototype or Infamous?

I had to play that part twice because the second time I had to basically cheat the game, and by that I mean kill a bunch of the rocket dudes and then run away, run back, stand on top of the roof and shoot all the tanks so they couldn't see me. Rinse and repeat. It was boring. The last boss battle though was even worse in my opinion. It wouldn't have been nearly as bad if there wasn't a time limit and secondly, why was the military still shooting rockets at me?!

The game had some cool things but it missed on too many fronts for me to really have enjoyed it. I finished it because I couldn't quit after playing for so long.



god i now what you mean, the last fight took me a week because i got so frustrated, the second to last time i almost beat him on the ship and when i went to hit him... bam a soldier hit me with a rocket. like i said great game but why did there have too be so many enemies at once. plus in real life wouldnt the army help you if you were killing the creatures attacking them?


infamous:
story: 9.5
graphics: 9
gameplay: 8.5


prototype:
story:8.5
graphics: 9
gameplay: 8.5
 
inFamous 1 sucked big time and Prototype was better than that though not by much because Prototype had some very frustrating elements to it. InFamous 2 however wipes the floor with Prototype.
 

Users who are viewing this thread

Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"