

Also withWatch the alpha announcement trailer.
![]()
Ubisoft will hold a PC-only closed alpha test for Rainbow Six Siege, the publisher announced.
Of course, the alpha will contain but a small sample of the full game, with the goal being to gather feedback from the community, and test the game’s stability and online infrastructures.
A release date for the alpha has not been set, but a FAQ including system requirements is available at the game’s official website.
Watch the alpha announcement trailer below.
[YT]EWgOSimxoPs[/YT]
The full game is in development for PlayStation 4, Xbox One, and PC.
Read More
PC, PlayStation 4, Xbox One, Alphas, FPS, Rainbow Six: Siege, Shooter, Ubisoft
A more fully detailed two page article belowPre-order for access to the closed beta.
![]()
Ubisoft has released a new gameplay trailer and screenshots for Rainbow Six Siege introducing the game’s “Operator” system.
As detailed by Ubisoft:Additionally, Ubisoft announced that pre-orders for the game will guarantee access to the closed beta across PlayStation 4, Xbox One, and PC.Operators are specialists from the world’s top Special Forces units and masters in their respective fields. Each has their own unique expertise which adds a new tactical layer to the Siege experience and pushes team play even further. Players will put together these operators to create their best CTU (counter-terrorism unit) composition and defeat the opposing team.
Ubisoft will be live streaming gameplay from the ongoing PC closed alpha on Twitch at 11 a.m. PST / 2 p.m. EST today.
Watch the new trailer below.
[YT]9OL-Ks9V0BM[/YT]
View the screenshots at the gallery.
visit gallery »
Read More
PC, PlayStation 4, Xbox One, Clips, Rainbow Six: Siege, Screenshots, Trailers, Ubisoft, Ubisoft Montreal
Staff
by Matt Bertz Monday, March 30, 2015 at 10:37 AM
@Nighthawk30:
That's not true Nighthawk. They have told us there is a single-player component. We just don't know anything about it at this juncture.

Also WithIts useless, trying to guess what state a game will be in when the developers say its in alpha or beta. Ive played alphas where the game hardly exists, and betas where the game is nearly indistinguishable from the finished product. In Sieges case, alpha means very early on, but still completely playable.
![]()
Alpha players can fight across two maps, a large suburban house and a stationary plane, in one mode, Hostage, and you just get flung into matches. With lots of missing textures, wall clipping and barely any settings options, the game feels very rough. And it makes an odd first impression.
I wanted to play with Rob, but that was immediately out. When you select multiplayer, youre immediately flung into the first available match, with no option to join as a group. Siege will be a game that youll want to play with people you know its all about communication and teamwork. But thats not possible yet. Instead, communication is forced between strangers by an ever-present voice chat feature.
I didnt realise the voice chat was on until I heard someone answering questions which I was directing to Rob over Skype. Someone in Robs game probably didnt know this either, because when he joined the match, all he could hear was some streamer thanking his subscribers. My first moments in the game were baffling, with different conversations going on with my fellow players chatting away, but not to each other.
![]()
That Ubisoft is showing the game off so early is surprising, and my first impressions were that it was too early. Now Im less sure about that, because the fundamentals, the game's bones, are here, and theyre looking good.
Hostage, the only mode available at the moment, pits two slightly asymmetrical teams against each other as they attempt to keep or take the titular prize: a very scared hostage. The defenders can hole up in one of several defensible locations chosen at the start of the match while the attackers can choose an entry point and then must locate and rescue the hostage.
Playing either side is a distinct experience. The attackers are infiltrating enemy territory, essentially. They have to carefully pick their route, actually search for the hostage either at the start, with their adorable remote-controlled cameras, or during the match itself employing stealth and perfectly timed breaches, sometimes from multiple locations.
![]()
For the defenders, theyre on their home turf. Before the match kicks off, they have time to fortify their position by boarding up windows and doors, setting traps and ambushes in the locations where they hope or expect the enemy to come through.
The tools that attackers and defenders employ are different, too. Different factions have different operatives, Sieges classes, who have unique abilities, but during the alpha only two are available. Theres still a fair amount of diversity, though. The operatives have different weapons depending on their role, and then special items that define them. One operative, attacking, can lay down devastating breach charges, smashing through walls and floors, turning rooms into wooden splinters and plaster dust; on the defending team, hes got an opposite, an operative that can plonk down a portable, metal barricade that can be moved and employed by the rest of the team.
Siege is undeniably a tactical game. Death comes swiftly, and when youre dead, youre not coming back (you can still watch the match from security cameras, if they haven't been destroyed, and shout warnings at chums) inspiring carefulness and planning. Theres not a lot of that at the moment, with everyone being new to the game and unwilling to use the voice chat for anything other than singing or letting everyone hear their private conversations. But on the occasions where a team gels, its glorious.
![]()
Were infiltrating a house, searching for a hostage. Ive been here before and Ive got a pretty good idea of the layout and each of the places where the hostage could be. Rolling through the home with my wee camera on wheels, I head straight to the closest one: the laundry room. Jackpot!
We head inside, and I make a straight line for the laundry room in the basement via the backdoor. Its undefended. The door to the laundry room itself, however, is not. Its been boarded up, and thanks to the unfortunate, aforementioned clipping issue, I know theres a chap with a rifle right behind it. My operative can tear down these types of barricades, but Id be full of holes before I was finished. A bit of teamwork is called for.
I move back up the stairs slightly, and then fire, making a head-sized hole in the wood. This is followed by a flashbang flung by an ally. We turn around, it goes off, and the enemy fall over each other. We have enough time to smash the remaining boards and get through the door. At the same time, hearing the ruckus, another member of my team breaches the second door on the other side. Inside, it's nothing but grey smoke, muzzle flashes, and silhouettes dropping to the ground.
![]()
This has all taken a few seconds, and now theres only one enemy left, crouching behind a stalwart metal barricade. Hes dug in. We can get him, but nobody really wants to die in the attempt right when were about to win. Theres a split-second break in the hail of bullets, and then an explosion from above and part of the ceiling ceases to exist. One of my team decides to take the final enemy out from above, dropping down and executing him swiftly.
These fast, intense encounters have been absolutely the best part of the alpha, but theyre not particularly evocative of the rest of the Rainbow Six series. Siege is fast-paced and explosive, where plans are formed on the fly. Its still methodical, its not a game about rushing, but it does demand haste.
Cues, I think, have been taken from the likes of Counter-Strike: Global Offensive, with players being pushed into engaging quicker, and Call of Duty, with its love of spectacle and explosions. Though comparisons between Siege and Call of Duty dont go much further.
![]()
Despite its distance from the rest of the series, Siege could, I think, stand on its own. The destructible environments are genuinely brilliant, entirely changing how you have to look at a map, and the maps themselves are thoughtfully crafted and tactically interesting. The house is full open open spaces and kill zones with an intimidating number of potential paths and entry points, while the plane is a claustrophobic maze of blind corners, dead ends and choke points.
Theres a lot left for Ubisoft Montreal to show off, of course. More maps, modes and factions, a progression system, load outs all important stuff that we dont know much about. And with the game still being in alpha, it might be some time till we see big picture.
well I put up the detail of the open beta prior above that article via game informer. Also I thik alpha is done with you should still si up cause the beta part should getting started soonI would love to be playing the alpha. Is this game still coming out on New Year's Eve?
I'm not saying much on the date cause even when they put up a due date for all the gamer news sites they have this habit of delaying close to the first due date.Alright cool thanks but so is the full version still coming out december 31st?

source: GematsuTactical combat shooter arrives mid-October.
![]()
Rainbow Six Siege will launch for PlayStation 4, Xbox One, and PC on October 13 in North America and Europe, Ubisoft announced.
Pre-orders will guarantee you access to the game’s beta.
Here’s a quick rundown of the shooter, via Ubisoft:AboutWatch a new trailer below.
Rainbow Six Siege is an exciting, new approach to the first-person shooter experience that puts tactical combat and masterful destruction at the center of the action. Lead your team of unique, counter-terrorist Rainbow operators through tense and thrilling combat scenarios, and achieve victory through smart preparation and strategic improvisation.
Key Features:
- The Rules of Siege – Five versus Five. Attack versus Defend. Infiltrate versus Fortify. Team-based strategy meets intense, tactical combat.
- World’s Elite Counter – Terrorist Operators – Choose your Operator and wield their unique ability to breach or defend the objective as a part of an elite team.
- Destruction as a Tool – Walls can be shattered; floors and ceilings can be breached. Mastering the tactical use of destruction is the key to victory.
- Close-Quarters Combat – With tight spaces shaping all combat arenas, tense encounters and up-close-and-personal firefights abound within every Siege.
[YT]I85iqNk1CPM[/YT]
Read More
PC, PlayStation 4, Xbox One, Clips, Rainbow Six: Siege, Release Dates, Trailers, Ubisoft

Also with more detailWatch the E3 2015 multiplayer trailer.
![]()
All Xbox One copies of Rainbow Six Siege will come with Rainbow Six Vegas and Rainbow Six Vegas 2 for Xbox 360 bundled free, Ubisoft announced during Microsoft’s E3 2015 press conference.
Rainbow Six Siege is due out for PlayStation 4, Xbox One, and PC on October 13.
Watch a new multiplayer trailer below.
[YT]YJ1QY5VPGd8[/YT]
Read More
PC, PlayStation 4, Xbox One, Clips, E3 2015, Rainbow Six: Siege, Trailers, Ubisoft, Ubisoft Montreal
Also Lastly high lit in redTerrorist Hunt Co-Op Trailer
[YT]R4VOKN4oTjs[/YT]
Tom Clancy’s Rainbow Six Siege received a new trailer at Ubisoft’s E3 2015 press conference today. The game is in development for PC, Xbox One, and PlayStation 4 this Fall, and you can find a feature summary below.
- THE RULES OF SIEGE: Five versus Five. Attack versus Defend. Infiltrate versus Fortify. Team-based strategy meets intense, tactical combat.
- WORLD’S ELITE COUNTER-TERRORIST OPERATORS: Choose your Operator and wield their unique ability to breach or defend the objective as a part of an elite team.
- DESTRUCTION AS A TOOL: Walls can be shattered; floors and ceilings can be breached. Mastering the tactical use of destruction is the key to victory.
- CLOSE-QUARTERS COMBAT: With tight spaces shaping all combat arenas, tense encounters and up-close-and-personal firefights abound within every Siege.
Rainbow Six Siege will also feature the return of Terrohunt, which will include four modes. Players will face what Ubisoft claim is the most challenging AI in a Rainbow Six game yet. A beta for Rainbow Six Siege will kick off on September 24th. You’ll be able to play both PvP and Terrohunt on all platforms.
Read more stories about E3 2015 & PC & PlayStation 4 & Rainbow Six Siege & Videos & Xbox One on Siliconera.
source: Gematsu & SiliconeraXbox 360 versions included with fall-due release.
![]()
All Xbox One copies of Rainbow Six Siege will come with Rainbow Six Vegas and Rainbow Six Vegas 2 for Xbox 360 bundled free, Ubisoft announced during Microsoft’s E3 2015 press conference.
The Rainbow Six Siege beta will launch across PlayStation 4, Xbox One, and PC on September 24, Ubisoft announced at its E3 2015 press conference.
Additionally, Ubisoft announced the return of Terrorist Hunt mode, and that Angela Bassett will play the deputy director of the Rainbow Six counter-terrorism unit in the game.
Get information on those bits below.Terrorist Hunt brings a new threat to the world of Tom Clancy’s Rainbow Six Siege and places players at the center of a global crisis perpetrated by a menacing terrorist cell, the White Masks. Terrohunt contains four different game modes that can be played solo or cooperatively with up to four additional teammates. Advanced enemy AI, gripping challenges and addictive replay value abound in every mission, while varying objectives and difficulty levels make the experience different from one operation to the next.Rainbow Six Siege will launch across all three platforms on October 13.
Award-winning actress Angela Bassett will play character Six, deputy director of the Rainbow Six counter-terrorism unit. Six reactivates the Rainbow Six program to neutralize the White Mask terrorist threat and provide valuable intel and guide Team Rainbow on various missions throughout the game.
Watch a new set of trailers below. View a new set of screenshots at the gallery.
White Masks Reveal Trailer
[YT]p6-F5a_QsiY[/YT]
visit gallery »
Read More
PC, PlayStation 4, Xbox One, Clips, E3 2015, Rainbow Six: Siege, Screenshots, Trailers, Ubisoft, Ubisoft Montreal