Star Citizen Around the Verse: Female character meshes, engineering, and the LA studio
June 16, 2017 59 comments
Hellion isnt the only sci-fi sandbox finally getting female characters underway:
Star Citizen is working on the female body meshing, just one of the tidbits in this weeks edition of community-oriented infodump program
Around the Verse, this episode helmed by brothers Chris and Erin Roberts, aka Roberts squared.
A female transfer mesh has been created and the male transfer mesh has been massively updated. Now these transfer meshes are used in conjunction with all of our skinning tools to automate basic skinning of all of our new characters. Tech Animators can now spend time affecting the weighting of a mesh, allowing for a higher quality and a more accurate deformation in less time.
The check-in with the LA studio provides updates on the narrative work and dialogue for 3.0, ship cargo mechanics, solar system content, object container editing, the intelligent flight control system, costumes, and improved character rigging. And theres a behind-the-scenes on the games networking and database code. Enjoy!
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also with
How Star Citizen uses science to build out its galaxy
June 23, 2017 Bree Royce 28 comments
This weeks episode of
Star Citizen Around the Verse sees
Cloud Imperiums Chris Roberts and Eric Kieron Davis bookending Foundry 42, Ship Shape, and solar system segments. From the Foundry 42 Frankfurt office, Development Director Brian Chambers checks in to discuss new hires, level design work, landing zones, atmosphere mapping, buddy AI, enemy reactions, planet surfacing, outpost lighting, environment art, and multiplayer persistent universe gameplay testing (yay!), while Ship Shape is aimed at you motorcycle lovers.
Being able to see your footsteps in the snow or have your vehicle kick up dust while speeding across the desert are those little details thatll make you believe that youre really in those environments and be much more immersive, and you know me I love immersive, Roberts chimes in.
The best bit is easily the solar system segment, but Im biased I
married an astrophysicist. The devs explain how they use the Solar System Ed (SolEd) to build out the parts of their galaxy in the service of the Star Map, making use of volunteer astronomers and other scientists to vet their ideas for scientific plausibility. Fun!
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Fallowing that
Make My MMO: Star Citizen sells 14K concept ships in 24 hours (June 24, 2017)
June 24, 2017 94 comments
This week in MMO crowdfunding,
Star Citizen followers once again proved their games dominance by purchasing 14,000 of its new
Nox concept ships in less than 24 hours, bringing the games UEE Fleet up to 1.3 million ships total. The cheap version is $35, if youre wondering.
Meanwhile,
Ashes of Creation began its summer crowdfunding drive, Mark Kerns
Em-8ER funded again on Indiegogo,
Dogma Eternal Night has a new test site,
Chronicles of Elyria players created a handy race map,
ROKH deployed a new crafting UI,
The Exiled posted a state-of-the-game missive,
Exile Online is running a GoFundMe,
AQ3D is taking the grind out of its leveling curve, and
Elite Dangerous players are staging an event to put pressure on Frontier for bug fixes. Plus, over in
Crowfall, devs talked up their
cell size changes and planned out their
influencer program.
Read on for more on whats up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs weve got our eye on.
(Thanks, fastcart, Francis, and Stuart G!)
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lastly
Cloud Imperium rejects wild claim that Star Citizen is owned by a bank
June 25, 2017 208 comments
The
Star Citizen subreddit is
aflame this weekend after bloggers on multiple sites and social media platforms, seemingly
spurred on by a certain self-proclaimed
Internet Warlord, have held up recently disclosed
Cloud Imperium loan documents as proof that the company is close to failure and in danger of losing game assets allegedly put up as collateral.
Redditors have sought to counter that narrative, arguing that its part of a multi-year FUD (fear, uncertainty, and doubt) campaign by
Star Citizen detractors. They point out that securing a line of credit is not even remotely uncommon (and is in fact wise) for a large corporation with strongholds in multiple countries, given current interest rates. Others suggest that the bank is actually a wealth management company known for investment and that no bank of this caliber would loan a large sum of money if it had little expectation of remuneration, collateral or not.
We reached out to CIGs PR firm for clarity; turns out the
company lawyer just responded on the official forums with the official statement:
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also with
Star Citizen Caterpillar sales resume, particle system explained
July 1, 2017
54 comments
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In this weeks episode of
Around the Verse,
Star Citizens Chris Roberts and Sandi Gardiner cap off another round of developer updates on the crowdfunded MMO. The Austin team checks in with news on the pricing structure for the gameworld, mission rewards, hub NPCs, mission givers, and the carry system. The Turbulent team also outlines progress on the Spectrum communication software, and theres a behind-the-scenes segment on visual effects theyre going to some wild extremes to make sure that engine trails look right in atmo.
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source:
Massivelyop.com/