Stargate SG-1/Atlantis/Universe

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I'm sure we'll have at least one "oh noes, something's on the ship with us!" episode at some point. They did it with Atlantis, which featured a similar situation: relatively small expedition group in a huge base with no hope of actually knowing what's going on in the entire base at any given time.
 
Im wondering how Mings Nas character, the IOA stooge, is going to fit...the minute she says "well IOA policy states" or some crap like that....she should be pistol whipped or shot in the leg
 
Haha, you know she's going to be the annoying bureaucratic gnat buzzing in everyone's ear. Provided, of course, she does anything, since she's literally just been sitting in that room with most of the other civilians so far.
 
Haha, you know she's going to be the annoying bureaucratic gnat buzzing in everyone's ear.
Until she gets her own episode devoted to her backstory... then she'll lighten up a tad by the end... in time to die.
 
I think she's listed with the guest stars, so yeah, she's totally going to die pretty soon.
 
So let's take bets on when that episode about "ZOMG something else is on the ship!" that you guys talked about, will happen. Tenth? Eleventh?
 
Sooner. I'm guessing around the fifth or sixth. It's such an obvious story that I feel like they'll want to get it in there early.
 
So you think they'll get to it just after they solve the lights, food, and water problems in the next few episodes?

That's a bit fast.
 
Well, logically, what's the crew going to do after they solve those problems? Explore the s*** out of this random-ass death trap ship they wound up on. Pretty sensible time to realize, "Oh noes, there's something else on the ship with us!"
 
You can't use logic here. Two of their crew just gladly waltzed into a horrible world thinking that they were smarter than the Ancients... Plus. You need the few episodes where everything is relatively fine before the "Something else is here!" thing shows up. That way it's creepier.
 
How in the world are they going to fix the ship with no tools or spare equipment?

Oh, I don't know...maybe find a room full of tools and spare equipment?
 
I hope the show goes all "Cube" on us, and each room has a set of different traps :oldrazz:
 
Maybe not traps, but security measures.

I doubt everyone on the ship his the ancient gene or had the gene therapy. If Destiny is anything like Atlantis, that means systems won't work for everyone. And if security becomes active as they explore/repair the ship, then a lot of people are going to have problems.
 
The show is kind of a chore to get through. No one really sticks out as someone you want to connect with. I'm hoping "flashbacks" don't become too much of a component on how we learn about them.
 
The show is kind of a chore to get through. No one really sticks out as someone you want to connect with. I'm hoping "flashbacks" don't become too much of a component on how we learn about them.

this is my number one concern as well
 
The show is kind of a chore to get through. No one really sticks out as someone you want to connect with. I'm hoping "flashbacks" don't become too much of a component on how we learn about them.

yeah the flashbacks make me think of the show as 'LOST' in space. Just carried out by a less creative production team than that on LOST actual.
 
Oh, I don't know...maybe find a room full of tools and spare equipment?

I know right, it's another deus solution thanks specifcally to the size of the ship.

I got mixed feelings about the show. It feels like they are 'restarting' Atlantis, the way it should have been, or something
 
yeah the flashbacks make me think of the show as 'LOST' in space. Just carried out by a less creative production team than that on LOST actual.

Having never watched Lost, it doesn't bother me.

But how else are we supposed to learn a character's backstory? There's them talking about what happened, and then there are flashbacks. And I find flashbacks tend to be more interesting.
 
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Flashbacks are super efficent in explaining backstory and is also one of the reasons it can become a crutch. Need to know why a character reacts, well here's a flashback. Otherwise, you have to have a more dialogue driven narrative.
 
Well, we had a flashback about the girlfriend, and an exposition about the parents. So they seem to be mixing it up.
 
That's true. I guess I just found the flashback lazy since the trope is hallucinations in the desert and the ending talk was so blunt with no finesse.
 
That's true. I guess I just found the flashback lazy since the trope is hallucinations in the desert and the ending talk was so blunt with no finesse.

Are you watching it for entertainment, or are you writing a dissertation on it? :huh:
 
Flashbacks have been used in all types of TV shows and movies since they began making them....so saying that any show that uses a flashback is emulating LOST is very shortsighted.
 
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