Superman Returns Superman Returns CGI Talk

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That s**t was terrible. I couldn't believe it. I felt like I was watching a goddamned PS2 game. Jesus, it was sad. I'm not one to nitpick about things like this, but this is goddamned Superman. Budget of 250 mil. What the hell, man. What the hell.
 
The first shot of the ship going to the N Pole that was in the previews looked really bad to me. And the stuff behind the opening titles looked too 3D and not as realiztic as the same companies similar shot in Contact, which looked more realistic.
 
as I said in other threads about this topic...I too felt that some parts looked to cartoon-like animation...rubbery. Other times ( such as the yacht sinking sequence ) were pretty well done.
 
All CG human doubles look crappy in all films today, that's just where the technology is at right now. From King Kong to Revenge of the Sith. The reason Dock Ock worked in Spiderman 2 is because his eyes were covered with glasses. I think we are being a little to critical, since it's not the artists fault for luls in quality, it's that the technology isn't there yet for perfection. Even in CG animated films CG people don't look real yet.
 
CGHulk said:
All CG human doubles look crappy in all films today, that's just where the technology is at right now. From King Kong to Revenge of the Sith. The reason Dock Ock worked in Spiderman 2 is because his eyes were covered with glasses. I think we are being a little to critical, since it's not the artists fault for luls in quality, it's that the technology isn't there yet for perfection. Even in CG animated films CG people don't look real yet.
Not really. the last shot of dock ock in the ocean being pulled down is CGI, no glasses.
 
some of his flying away from the camera shots...looked a little blimpy? he just didn't appear get smaller in size the further away he got...or he did but just not as fast as he should have...obviously these people are pros at what they do in the fx dept...but they should have used the same technology King Kong had so that no matter where on the screen or in the shot he was...Kong was always scaled to the exact size he shoud appear when interacting with the actors or the enviroment...but hey maybe they did use that technology...who knows...also when he was a kid jumping around in the field, "Smallville" has better effects than that.
The movie was great though, but a heavy reliance on cgi in any movie like this will always get the same amount of criticism from me.
 
if you wanna see a great comparison to CGI and an exact same stunt performed with a human...check the special features on Batman Begins...they show you how it looked on both...they ended up using the CGI...when Batman jumps down the staircase lands and walks away...I wondered why Batman cost so much to make...I used to think it was because of the set designs...but I imagine that to get the CGI for scopes of the city and monorail, the seemless fusion of mixing actual footage and CGI...making all this look as real as possible is the most expensive way...not when something is obviously a special effect or CGI...but when you had no idea it was even being used.
 
All shots where Superman's face was seen (like at the very end) should have been done with the actor. Composite him in, just don't use cgi. Why did all the vehicles look so fake? I wonder whether I should see this film in IMAX or not. The effect shot flaws will only look bigger.
 
Parts of him as a kid jumping and running looked rubbery. I, too, was kinda shocked at some of the effects. Others were fantastic.
 
as someone who's tried their hand at doing Computer FX and traditional FX, all I got to say to these critism's is...

Can you do better?

Now, that may sound cocky, but seriously, I honestly think people just think they are too smart and knowlagable about FX anymore for their own good, and dammit, are just f**king spoiled. "I've seen stuff on my PS2 that looks better", gee, no kidding? Those computer games have as much budget, as thick storylines, and hire the same designers and artists as these films. Hell, video games are practicly big budget films anymore, so is that really a negative comment anymore?

Really, it makes me laugh to hear people be so critical. especially when the person tossing out these critical analysis of state of the art FX would S#!t their pants if they had to render 10 seconds of CGI action with one of these programs.

I just think you a-holes are just too spoiled. Fluid comic book level Action can finally be prodused onscreen, and you complain about realism about films with flying aliens, 10 ft. tall green skinned man monsters, 30 ft. silverback Gorillas, and teens sticking to wall's.
 
there were a few digital stunt double shots that didn't seem to need to be digital stunt doubles... but i suppose if you're making a movie, and you have to make a 2-3 million dollar decision to put that shot in the movie, you have good reason to do it.

that said, there were a few less than perfect shots, most listed above, but there were more than enough 'holy crap awesome' moments, too. it's just where the technology is at today. deal with it. rock and roll.
 
Many things I buy, but not this ****!!! The CG and flying sequences have been put so much work into, so you guys are absolutely crazy!!! All CG is noticable to some degree, but the effects in SR are absolutely breathtaking... You're expecting way to much. Shut up!
 
and guys, please don't compare digital stunt doubles to batman begins... digital stunt doubles naturally look a bit rubbery, and movie batman happens to be all rubber. not exactly a challenge by today standards. making an actual entire cgi human face/hair/hands is much much harder than just putting a mouth/chin on a rubber body suit.
 
Nivek said:
as someone who's tried their hand at doing Computer FX and traditional FX, all I got to say to these critism's is...

Can you do better?

Now, that may sound cocky, but seriously, I honestly think people just think they are too smart and knowlagable about FX anymore for their own good, and dammit, are just f**king spoiled. "I've seen stuff on my PS2 that looks better", gee, no kidding? Those computer games have as much budget, as thick storylines, and hire the same designers and artists as these films. Hell, video games are practicly big budget films anymore, so is that really a negative comment anymore?

Really, it makes me laugh to hear people be so critical. especially when the person tossing out these critical analysis of state of the art FX would S#!t their pants if they had to render 10 seconds of CGI action with one of these programs.

I just think you a-holes are just too spoiled. Fluid comic book level Action can finally be prodused onscreen, and you complain about realism about films with flying aliens, 10 ft. tall green skinned man monsters, 30 ft. silverback Gorillas, and teens sticking to wall's.

What shots in this movie (other than the eye one) would have been impossible to do in the original Superman movie? I prefer the original effects to these. Now if we see Superman fighting powerful villians in the sequel, I can see the need for so much CGI.
 
Don't be worried, it's all good stuff! There's really only 2 questionable shots because his face is all digital. The cover of this magazine is one of those two shots!
 
Was the f/x done by WETA or ILM? Please tell me it wasn't one of those bargain f/x shops where you can obviously spot the CGI. Is it at least seamless?
 
Cinemaman said:
Is CGI so bad? :(


I am getting worried :down
Without seeing it, I can reasure you that these guys must be CRAZY! Of course there will be noticable things in this film, there ALWAYS are!! But for the most it'll look incredible, I garantee! They need to check into the medical hospital, those who's dizzing these effects as beeing crappy... Most say that it's the best Hollywood has ever given us! And that was their MAIN-TASK to make it look as real as possible, and it comes through with flying colors 98% say... But of course you need to get use to CG in a superman film now, seeing how we've always seen it all done on wires. It's different, YES!
 
Cinemaman said:
Is CGI so bad? :(


I am getting worried :down
The opening title sequence. Too much cgi and too cartooney. The zoom out from the major city ofn Krypton city lookd bad too. I mean it really looks cgi. Remember when you first started seeing cgi in films and you knew it was cgi, like the last shot in Men in Black of the alines playing marbles with the universes. Like that. It goes around a planet really fast a few times that took what was grand in STM and makes it Looney Tooney. The same title effects shots looked better in STM then in this.
 
This CGI debate is beating a dead horse. There isn't a single thing mentioned here that hasn't been brought up in previous movie. Let it go and just enjoy the movie!
 
CGHulk said:
Don't be worried, it's all good stuff! There's really only 2 questionable shots because his face is all digital. The cover of this magazine is one of those two shots!
That's NOT from the movie!!! It looks like something from the game, but no way is that from the film, it looks horrifying.
 
that's the CG model that was made for the film...

...the games model looks WAY different (more cartoony).
 
buggs0268 said:
The opening title sequence. Too much cgi and too cartooney. the same title effects shots looked better in STM then in this.
Too cartoonish, what the **** does that mean!!!!!! How much nit-picking can one man do??? It's CREDITS!!
 
thegameq said:
Was the f/x done by WETA or ILM? Please tell me it wasn't one of those bargain f/x shops where you can obviously spot the CGI. Is it at least seamless?
Sony Pictures Imageworks was hired on to do the digital doubles on this film due to their Academy Award winning work on Spiderman 2.
 

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