The Amazing Spider-Man 2 The Amazing Spider-Man 2 Video Game Thread - Part 6

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Something I find funny is that the Raimin trilogy had some awful web slinging (there is literally no momentum or real physics in any of them) yet the games had good swinging. Yet with the new franchise the films have amazing web slinging and the games have a mediocre one.
 
SM2 is so overrated. Beside the web swinging and city size, the game is beyond medicore. The city lacks detail, the side missions are dull and repetive and there's nothing else to do.

SM3 is literally better than SM2 in every way other than the fact you don't have such a swing as SM2. It's still there, but the length of the web is too short so you don't get the bigger sense of momentum.

Web of Shadows had the best animations and momentum, and the ultimate SM game for me would be the city of SM3 but with so much more detail, mixed with the web slinging of SM2 but with the momentum of WOS.

Thank you, could not have said it better.
 
two of the people doing walkthroughs are okay at webswing, one of the guys, doing ps4 gameplay does not swing at all! all he uses is web rush and it is so annoying and looks bad.
 
two of the people doing walkthroughs are okay at webswing, one of the guys, doing ps4 gameplay does not swing at all! all he uses is web rush and it is so annoying and looks bad.

Link to PS4 gameplay guy??? All I ever find is 360 gameplay.

//EDIT: Nvm, found it. it's still processing though so can't really tell any difference now.
The one I found is PS3 footage, you can tell by the button icons used (it's the DS3 R1/L1 etc. and I know for certain that Sony does not allow anything but DS4 formed button icons being used in PS4 games).
 
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Link to PS4 gameplay guy??? All I ever find is 360 gameplay.

//EDIT: Nvm, found it. it's still processing though so can't really tell any difference now.

Link when you have it please.
 
Link to PS4 gameplay? I'm eager to see what this looks like on next gen.
 
Goddamn it. I'm sick of the current gen gameplay, I just want to see how the pop in is on the final version of next gen. City detail appears fine, I just hope the pop in is more or less gone from the game.
 
Looks pretty fun. While the draw distance/blur is pretty bad, it looks like my favorite version of NYC in a Spidey game. The city certainly looks more varied, with a little more life and color in it. Lots of little details that aren't a big deal, but are a nice touch that make it look like a city. Things like the Chrysler Building and The Empire State Building look their best ever in a Spidey game from this brief glimpse.

Web swinging looks challenging, which might be a good thing. I wish I could watch someone who was good at it play, but maybe this is a good sign that it will take time to master. The tutorial tip saying that you can keep your momentum from a web rush looks promising, but I'll have to see how it feels and controls.

The UI looks a little nicer than the last game. I don't miss the NYC thoughts, because I thought that thing was stupid and completely pointless. Their upgrade design still isn't deep or interesting. Instead of unlocking cool new abilities, just like TASM1, it seems that you mostly just unlock stronger versions of things you can already do, or that are unlocked on Step 1 of an upgrade path. And only 3 levels per item is puny. I haven't seen how the suit upgrades work, so I'm interested in that.

It's hard to tell for sure, but from the GamesHQMedia gameplay it looks like you only get one save slot again. Is that a joke? I can't believe Beenox is so technically inept that they can't figure out how to allow multiple game saves like nearly every other action-adventure title out there from the past 10 years. Even the Lego games can do this. What's their excuse? That's really sad.

Another bad holdover from TASM1 that I hated has returned -- having to press Start on the load screen after loading is finished. That is so stupid. It's terrible user interface/usability. I hate having to waste my time watching for the loading to be finished and then pushing Start after an already long load time. And yes, it's only a few seconds, but the frustration of having to always push another button coupled with needing to pay attention to the loading so as to not waste more time thinking it's not finished loading yet is so unnecessarily stupid.
 
I wish they had the "Twitter" feed in the loading screens :(
 
I really would like to see other suits in action. It looks like they omitted queens, but new York is big enough, love the new costumes, looks great in game, though I might use the original from tasm1.
 
I really need to see some ps4 gameplay... It better look uh, better then this lol.. i'm not expecting killzone shadow fall or infamous second son quality but at least make it look like its worth the extra money considering in canada games are 69.99 now they better be damn good considering i can get this on steam right now for 39.99
 
Has anyway else noticed those weird high pitched noises that keep happening when you're web slinging. They're like random rings that happen for no reason, but I notice they stop if you don't continue swinging.

Absolutely irritating and I hope you can turn them off.
 
Swinging looks great there. Probably because the person actually knows how to do it.

Sucks everything's so dark, you can barely tell whether the Miles Morales suit looks good or not.

The brightness doesn't bother me because I know on my TV i'll either turn the brightness up on the game or the TV. I think it's just a case of a game looking weird on a video.

It's like how people do PS3 vs XBOX 360 comparisons, and one version is for some reason darker, yet that's the version I have and it looks brighter when I play it. It'll be fine.
 
Has anyway else noticed those weird high pitched noises that keep happening when you're web slinging. They're like random rings that happen for no reason, but I notice they stop if you don't continue swinging.

Absolutely irritating and I hope you can turn them off.
I'm not sure which noise you're talking about. One seems to be a noise that plays when you attempt to webswing with nothing to swing from, and the comic pages also make some weird noise as well.
 
Ugh, that guy has to fix his capture card. Those crushed blacks are horrible.

Indeed. No idea what the hell he was thinking when uploading that footage.

The brightness doesn't bother me because I know on my TV i'll either turn the brightness up on the game or the TV. I think it's just a case of a game looking weird on a video.

It's like how people do PS3 vs XBOX 360 comparisons, and one version is for some reason darker, yet that's the version I have and it looks brighter when I play it. It'll be fine.

Definitely.

I wasn't complaining about the game, but rather the video itself, though.
 
Has anyway else noticed those weird high pitched noises that keep happening when you're web slinging. They're like random rings that happen for no reason, but I notice they stop if you don't continue swinging.

Absolutely irritating and I hope you can turn them off.

That is there to signal you that you can't webswing due to nothing nearby.
 
watching the game play videos, I'm really liking the music! And from what I've heard, the voice over for Spidey is better this time, even though it's the same person
 
That is there to signal you that you can't webswing due to nothing nearby.

Ugh of course.

"We'd better give them something to let them know that there is nothing to web to."

"You mean like by not having the webbing come out?"

"No that's not obvious enough... I KNOW! Let's put in an extraneous sound effect!"

"I mean, we cooooould I guess or we could not hold their hands and just let them, i dunno, figure it out."

"What? No that's dumb. Put in a sound effect that plays every single time that they try to webswing when there is nothing to attach to. Man maybe they'll hate the sound so much they'll quit asking for things like this. I wish everyone would just forget that spider-man 2 game anyway."

"whatever, I'll put in your sound."
 
Ugh of course.

"We'd better give them something to let them know that there is nothing to web to."

"You mean like by not having the webbing come out?"

"No that's not obvious enough... I KNOW! Let's put in an extraneous sound effect!"

"I mean, we cooooould I guess or we could not hold their hands and just let them, i dunno, figure it out."

"What? No that's dumb. Put in a sound effect that plays every single time that they try to webswing when there is nothing to attach to. Man maybe they'll hate the sound so much they'll quit asking for things like this. I wish everyone would just forget that spider-man 2 game anyway."

"whatever, I'll put in your sound."

Wonder why they didn't do it the way they did it in SM2/SM3. Play a web-shooting animation with a bit of flailing.
 
That's really disappointing. Pressing the button and then have it not working is just normal. Worked in SM2 and SM3. It gives me control. Rejecting my input, does not.
 
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