Yeah I agree and its COD over saturation every freakin time I hope they just finish it off already its just continuously beating a dead horse and the cow is milked(more like overly milked)
If someone could get the license to Spidey who would you want to have them and why and what do you think they could bring to the table visually and gamplay wise?
I'd love for Ubisoft to have the rights.
TASM 2 already has the classic costume, which if I remember correctly, you praised. Which one do you prefer: the Raimi costume or the TASM 2 costume?
He said he prefers Raimi's. Which baffles me a bit since the TASM2 suit is basically the same but without the ridiculously bold web, with more comic booky lenses and a different spider logo. Also a much more comic accurate build. But given his post history I'd say this is more of a "Raimi rules" thing for him.
Naughty Dog would be the right developer for Spider-Man games imo
Naughty Dog would be the right developer for any game. They're simply the best out there!
But more seriously, I'm not sure Naughty Dog would be the best choice for Spidey still. They've stayed to linear games all the time, with their completely own creations. I don't think they'd be too excited making a Spidey game. They rather come up with their own stuff. And they like to "steer" you with more linear level designs.
Right there with ya, man. Activision makes my blood boil. I'd love if they just gave up the rights. It's not like they even need it with games like COD on their hands.
Maybe in a few years they'll finally give it up. I'm surprised no other company has made a bid on the rights for Spidey.
That's frustrating! They don't even need the Spidey license because it's well known that their Spidey games all suck. I don't think the income for those games is very high. I don't think they'd really miss the license if they just sold it to another publisher.
As for your last comment, I'd guess that's because Spider-Man isn't a very developer-friendly character to create games for, due to his powers and way of traveling. Take his web swinging for example. I think many of us agree that Spider-Man 2 had the best version of that. However, with that web swinging, you risk having Spidey look messy and awkward when trying to make a U-turn or land on a specific point on the ground etc. Also, it goes so fast that it'd be hard for the city skins to load in time. At the same time, if you lose the SM2 web swing, it becomes unrealistic and boring like in ASM. The combat needs to implement alot of stuff. The camera becomes hard to get right etc.