kbrooksgohan
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I would like to actually be rewarded and have things to master. Like the swing system.....acrobatics(perhaps chaining)....tricks...combos etc.
One of the games - I forget which (probably SM2) gave players the option to use a simple web swinging system, or the more advanced one. I'd like a new game to offer this. That way, WE can have a fun and more user-controlled swinging system, but give other players the options for a simpler one. This way Beenox doesn't have any excuse for a crummy "user-friendly" mechanic.I would like to actually be rewarded and have things to master. Like the swing system.....acrobatics(perhaps chaining)....tricks...combos etc.
Or a "race you to it" scenario
Boy, that would be awesome
Another thing I wish for is to have more Josh Keaton or Neil Patrick Harris as Spidey, these do make the best job delivering their Spidey lines
My one and only demand for this game is that it goes back to the Spiderman 2/Spiderman 3/Web of Shadows swinging system.
You had almost complete control over how you swing. It took some degree of skill to control at times. Plus you could pull off some cool acrobatic air tricks. You really felt like Spiderman.
My number one reason for not buying the ASM1 game at full retail was the swinging arrangement. Seems fun enough mission wise, but the free roam in between seemed lacking. I also liked the SM2 collectible system where you actually had to search nooks and crannies for those tokens. Then there was finding all of the help tips around the city which was a fun way to make sure you've seen every corner of the city. To expand this, they could do what DCUO did and have area/mission specific collectibles as well as a universal collectible that actually serves some gameplay purpose. Basically, the more incentive to explore the city, the better.
They should have an option for changing how close or far away the camera is. Some people prefer the far-out view games like SM2 had, and some prefer the up-close camera used in ASM. They should take a cue from GTA and allow the player to choose whichever one they like best.
As far as I'm aware it's PC only. It may be possible if you have a modded PS3, but I have no idea.
t:
Shattered Dimensions and Edge of Time have a swing boost...Shattered and the other games didn't have the boost and they felt like they were interrupting the movement not keeping it continuous like Sm2 does.