for me that would be MUA1Marvel Ultimate Alliance II
This one, heard plenty of praise for it, can't really vouche for it. Glad my cousin made me loan the second first when I wanted to loan the first, that one is amazingAssassins Creed. Ive expressed my utter dissapointment with that several times in the past
Mortal Kombat (2011): Gameplay is wonderful, best MK fighting game in that department, story is something else
KoF XIII: Played none of what between it and KoF 2k3 (my favorite of the series), found it too demanding on PC, and gameplay felt more like KoF 1995 with updated animation. At some moments it felt like a reboot rather than continuous
This one, heard plenty of praise for it, can't really vouche for it. Glad my cousin made me loan the second first when I wanted to loan the first, that one is amazing
I love AC2 and Brotherhood, they are high among my favorite games. Still haven't played RevelationsWhat on earth do you guys have against Assassins Creed?
It's the most amazing franchise I've ever seen in gaming. Particularly AC2.
Mortal Kombat (2011): Gameplay is wonderful, best MK fighting game in that department, story is something else
Kitana and Jade together lose against Sonya who lost against Johnny Cage, then Jade on her own beats Johnny Cage and Smoke (who a short time before defeated Kitana) together, and that happened after Kitana defeated Jade in a fight. Very inconsistent skill levels, and this is just an exampleHate to disagree, but I thought the story in MK 2011 was probably the best story mode I've ever seen in a fighting game in ages. It was a genius take on the particularly basic plot of the original 3 MK arcade games but with several twists and turns that I found kinda fun! At least it's more substantial than any of the story modes in DOA, Street Fighter, or even Tekken, lately.
Kitana and Jade together lose against Sonya who lost against Johnny Cage, then Jade on her own beats Johnny Cage and Smoke (who a short time before defeated Kitana) together, and that happened after Kitana defeated Jade in a fight. Very inconsistent skill levels, and this is just an example
And I hate cybernating Sub-Zero. He's one who escapes cybernating and my favorite MK character. Call it karma/equivalent trade/etc, it makes the idea tolerable, at least until Sindel kills everyone from Earth defender in the church and Quan-Chi stealing their souls
We can look from the perspective that each fight is a fight. Doesn't mean that one is better than the other, just that fought better at one time. Just because, for example, Scorpion bests Sub-Zero once, it doesn't mean he'll win again next time. It's like a soccer or football game.Kitana and Jade together lose against Sonya who lost against Johnny Cage, then Jade on her own beats Johnny Cage and Smoke (who a short time before defeated Kitana) together, and that happened after Kitana defeated Jade in a fight. Very inconsistent skill levels, and this is just an example
It was one of the few substantial changes that HAD to happen (or the premise would be irrelevant), so I liked. It served as a new character, too. And it's not like he'll be back for the sequel. His soul is still from Sub-Zero. If he's to be resurrected, then he'd have to come back as his human self.And I hate cybernating Sub-Zero, he's one who escapes cybernating and my favorite MK character, call it karma/equivalent trade/etc, it makes the idea tolerable, at least until Sindel kills everyone from Earth defender in the church and Quan-Chi stealing their souls
I love AC2 and Brotherhood, they are high among my favorite games. Still haven't played Revelations
The first has issues:
There are a few other stuff I could mention, but those would be over the top more than valid, so it's better to stop here
- When I need to fight I need to target the enemy. Brotherhood has an auto-lock, why is it so bothersome here?
- The citizens to be saved. Though unnecessary, they are a bore and useless
- The muscles who say they are ready to help can't be rented or asked for help as in the sequels, they sit still and only say they are ready to help after I finish the fight, so I can't aim them
- I fight a group of soldiers, only one remains, a few more pop out of nowhere to attack
- I can break grip of anyone, but sometimes when only four remain I cannot break their grip or counter (after gaining those upgrades), why does this happen? And there are times I lose no matter what
- If you miss a platform on water and fall, you get de-synchronized, with the sequels they were generous enough to solve that issue and allow Ezio (and Desmond) to swim
- Informer missions can be painful at times, like jumping on roofs in 1:30 minute to reach a messenger
- The drunks & crazies always pick on Al'Tair
- Sometimes I can't climb without getting stuck and need to move down or on side to be able to proceed moving up
- On the PS3 disc, a glitch forced me to replay the game since the start, cause I went to a mission city in memory block four, can't get the mission or info about it. Didn't happen on PC though
Man, I forgot the beggars and them shoving you with stones if you climb a wall ignoring them. Since showing them my sword make them go away and leave me in peace if there were no guards around, at least I view it now as something not worth noting as an issueI'll grant ya that there was a *huge* evolutionary step from AC1 to AC2. I still cringe when I think about the beggars in AC1 ("pleeeeeeeeeeze give me some money, sir.......pleeeeeeeeeze pleez oh god pleez pleez pleez" *SLICE*)
The franchise is great and only saved by AC2. I wont delude myself though bc the first game was god awful. It got TONS of praise and hype pre-release and I was pumped for it only to be incredibly bored and annoyed by it after playing it. The game was just bad. Its amazing how Ubisoft was able to turn things around with its sequel bc AC2 is sooooo much better in every possible wayWhat on earth do you guys have against Assassins Creed?
It's the most amazing franchise I've ever seen in gaming. Particularly AC2.