Yeah, there are rewards for those that aren't full time players. Some items that are player crafted, rather than relying on drops in a particular dungeon.
I've played for 2 years now. I think Cataclysm got it right. You have to have skill if you are going to be successful in this expansion.
BTW I'm Sixee on the Velen server.
I agree. People were *****ing about how easy the game had gotten since Burning Crusade began (and
especially once Wrath of the Lich King went live), now they're angry at it being too hard.
I don't think it's too hard, I just think you have to do a little more, for lack of a better word, "studying" on your rotations, glyphs, gear, talent trees, etc. before you can walk into an ICC-type raid and just steamroll the place.
That said, the main issue I do have with the difficulty of Heroics is that it's because so hard that, when a more casual (or less nerdy) player gets into a Heroic pickup group and screws up a fight with a mob, or isn't doing the insane damage I've seen some do lately, the insults start
flying. Anywhere from, "Bads like you need to quit," or, "You &*$##$ &#(@(% you weren't supposed to do that!" (all without explaining the fight beforehand and assuming everyone spends every waking hour on it like they do). My girlfriend quit doing Heroics for a while because people were just straight up *******s to her for not doing 15K DPS (she doesn't waste her time reading into how to maximize DPS like I do, she just likes having fun). Those jack-offs need to learn not to say online what they wouldn't say to someone's face (since 99.99% of them really wouldn't), and realize it's just a video game and that failing a Heroic boss fight means: resurrect, inform the person who caused the downturn on how not to let it happen again, and give it another shot.