OK...me...
I know everything as it exists now, will end in 1 year. I am going to throw it in a list, somewhat ordered, although many of the things would happen at the same time.
I am going to break it down into sections:
1) Recruiting
You need people with skills, in all sorts of fields to join you, doctors, ranchers, machinists, contractors for construction, teachers, etc...
2) Finances
Right off the bat, every person you recruit, needs to sell off their non-needed personal assets, and get as many credit cards as they can (your credit report is not going to matter in a year)....With all these finances, you will have to buy things in the Procurement area.
3) Home Base Procurement
This is the huge task, of buying a piece of land that you will have to start building as fast as you can. It will have to have, a water supply, good soil for planting, wood for burning nearby, and hopefully wildlife for hunting.
4) Material Procurement
- Books - Chemistry, Biochemistry, Horticulture, Construction, Smelting, Iron-Working, Horse Breeding, Gunsmithing, Metalsmithing, Wheelworking, Medicine, Sewing, Leatherworking, Weaving, Electronics, Motors, Welding, Mathematics as well as Classic literature, I would want to try to keep copies of things like Shakespeare, etc... (dont forget school books to have people learn with).....basically a freaking library
- Arms, obviously we cant buy hundreds of guns at one time, but you can start picking up a few and buy ammo to stock up at regular intervals, like once a week, you goto 2-4 different stores buying all sorts of ammo, and then of course, once a month or so, but a new gun. You have to keep off the radar of the government to keep this up.
- Work Equipment - Shovels, rakes, pickaxes, hammers, etc...
- House Wares - Pots, Pans, silverware, blankets, matresses, and ALOT of sewing materials (needle, thread, and anything HAND driven)
- Medicine - Aspirin, and anything that can be long lived, penecillan, and numerous other drugs the doctors of the group tell me to get, this includes medical supplies like bandages, saline, needles, you name it...
- Livestock - Horses, cows, pigs, chickens, goats, sheep
- Raw Building Materials - If you can still afford it, a bunch of raw materials for building might be nice. (fence posts, concrete, fence pickets, barbed wire, etc...)
- Seeds for growing, alot of them and of a good variety that will grow in the area
- Massive amounts of non-perishable food
5) Construction
This will be tough, because you need to build up your property, to suit you, while still in the real world (with a government) to help you in the new world.
You will need extra living areas (buildings to house the people of your post apocalyptic village), library, barns for livestock, fences for livestock to graze, irrigation for planting, storage buildings for other non-perishable materials, building for the sick. This all needs to be non-threatening to the nearby populace, so you dont get on the governments radar.
Hopefully, you can get some planting done here also, so you have some crops at the time of the event.
6) Relocation
Now, you have been getting this stuff for months, you need to slowly have it trickle into the camp, again, you cant be to obvious about it.
7) Hole Up
A few days before hand, you start the obvious building of defenses of your camp. Might be a little excessive to put up walls, might not be. But at least put up some towers so you can see a good distance.
8) Politics
This is a tough one.
First and foremost, all people agree, they obey the laws, or are ejected from the town, simple as that.
Who is to lead, not sure yet.