zenith16
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“If We Don’t Change We Might Die,” Says Zelda Producer. June 13, 2013 . 3:00pm
“If we don’t change we might die,” says Zelda producer Eiji Aonuma. “We need to evolve. Things need to change. Things need to grow.”
Zelda On Wii U Won’t Be Ultra-Realistic, But Not Cartoony Realistic Either. June 14, 2013 . 2:30pm
The next Zelda for Wii U—the one that will allegedly introduce some much-needed change to the series—will feature an art style that hasn’t been seen before.
source :Siliconera
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“If we don’t change we might die,” says Zelda producer Eiji Aonuma. “We need to evolve. Things need to change. Things need to grow.”
Speaking with Engadget, Zelda producer Eiji Aonuma once again says that Nintendo are looking to shake things up with regard to the series.
“If we don’t change we might die,” Aonuma said. “We need to evolve. Things need to change. Things need to grow.”
Why then, are Nintendo working on a remake of a past Zelda title for the Wii U, instead of looking forward? Aonuma says that it’s so the production team can familiarize itself with what the Wii U hardware. With the next Wii U Zelda game, Aonuma intends to introduce change, as he stated in a Nintendo Direct back in January.
“With regard to… breaking the mold or changing the formula, I certainly hear the thoughts of fans. The impressions of fans that maybe it’s getting a bit stale,” he admits. At the same time, however, Aonuma is also concerned about how much change is too much.
That having been said, changes are coming, he assures. Back in January, Aonuma stated that the next major Zelda title for Wii U would, among other things, feature a non-linear structure.
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The next Zelda for Wii U—the one that will allegedly introduce some much-needed change to the series—will feature an art style that hasn’t been seen before.
The next Zelda for Wii U—the one that will allegedly introduce some much-needed change to the series—will feature an art style that hasn’t been seen before, says Zelda producer Eiji Aonouma.
“The thing about Zelda is we want everything to be unique, whether it’s the graphical presentation or the gameplay,” Aonuma tells Nintendo Life.
“It has to be something you can’t see anywhere else. We wouldn’t want it to be ultra-realistic because you can see that elsewhere. But I can’t say that it’s going to be cartoony-realistic like you mentioned, the fantastic presentation that we’ve already done in the past. It will be something new.”
Aonuma also says that Nintendo are considering add-on content for future Zelda games, such as adding new areas to explore, but that they’d need to be careful about making sure that the additional content is worth its price.
Note: Screenshot from Zelda Wii U tech demo from E3 2012.
source :Siliconera
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