Zelda On Wii U

Discussion in 'Nintendo' started by zenith16, Jun 14, 2013.

  1. zenith16 Registered

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    This does not mean it's coming out soon.


    [​IMG] “If We Don’t Change We Might Die,” Says Zelda Producer. June 13, 2013 . 3:00pm

    “If we don’t change we might die,” says Zelda producer Eiji Aonuma. “We need to evolve. Things need to change. Things need to grow.”






    [​IMG] Zelda On Wii U Won’t Be Ultra-Realistic, But Not Cartoony Realistic Either. June 14, 2013 . 2:30pm

    The next Zelda for Wii U—the one that will allegedly introduce some much-needed change to the series—will feature an art style that hasn’t been seen before.


    source :Siliconera
     
    #1 zenith16, Jun 14, 2013
    Last edited: Jun 14, 2013
  2. Matt Mortem Karloff is King

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    That's great. Zelda is a perfect opportunity to breath new life into the Wii U.
     
  3. Thundercrack85 Registered

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    It would be nice to see a Zelda game that doesn't look dated.

    An ultra-realistic Zelda would be interesting to see. Probably give everyone nightmares though. Hyrule is a pretty terrifying place if you stop to think about it. Zombies, giant spiders... not to mention Tingle.
     
  4. Doc Ock The Spider-Totem Awakens

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    A new Zelda being on Wii U would make the console instant buy, as long as it doesn't focus on motion controls like Skyward Sword.
     
  5. Matt Mortem Karloff is King

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    I would like to be able to use the pro controller for the next Zelda. I love Skyward Sword, but I hate motion controls so ****ing much!!!
     
  6. Doc Ock The Spider-Totem Awakens

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    Indeed, I'd adore SS if it wasn't for the motion controls!
     
  7. Matt Mortem Karloff is King

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    The core games Nintendo released for the Wii are magnificent, but I never play them because of the goddamn motion controls!!!
     
  8. Thundercrack85 Registered

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    The things i'd like to see are fairly simple,

    • Voice acting. Before anyone starts, I don't care if Link stays silent. I just think the other characters who have considerable dialogue, should speak. It would make cutscenes more cinematic, characters more lifelike, and combat more engaging (if enemies could for example taunt, or give each other instructions).

    • More weapons. Seriously, we go to a shop, we see halberds for sale... but we can't buy them. What the hell is up with that?

    • Give Link some supporting characters who can fight. Apparently Miyamoto wanted to make a Zelda RPG with a party some time in the 90's, but he never got around to it. No time like the present.

    • Make Zelda playable, and give her something to do. She's been a ninja, a pirate, a ghost, and the reincarnation of a warrior goddess, obviously "a" Zelda can kick ass and hold a game (or a good part of it).
     
  9. Tron Bonne All Ass, No Sass

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    I can agree with most of those. Hardcore fans would foam at the mouth if they did the first one probably. I'm really surprised they haven't done some spin-off with Zelda in her many guises.
     
  10. Mad Ones Bebe le Strange

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    Zelda has a lot of potential to be a badass female playable character. I remember how excited I was when the Twilight Princess artwork showed her with a sword. I thought for sure she would have been playable in that game.

    I don't think Zelda is a flatout damsel in distress. Her roles have been diverse and integral to the plot. Unfortunately she still needs to get saved at the end. I felt that saving Zelda was shoehorned in both Twilight Princess and Skyward Sword, though I still enjoyed both games.
     
  11. BlackMagicWolf He who is BlackMagic

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    One thing I think would shake up the gameplay (outside of Link and Zelda teaming up) would be to have a level (or levels) where Link has to fight without his weapons.

    Think of it like this he goes through a canyon and is struck from behind by some mysterious person who takes all his gear and leaves Link to die. Link is found by an old hermit who says that to defeat the thief he must be trained in martial arts. So Link becomes a hand-to-hand fighter and goes through the level without his gear, fights monsters, and eventually beats the thief.

    Then afterwards if the player just wants to have Link kick butt literally they can select "No Gear" on the menu and he'll be in fighter mode.

    Oh and I don't know if you heard about this, so check it out!:

    http://twodashstash.com/zelda-wii-u-closer-than-we-thought/
     
  12. Tron Bonne All Ass, No Sass

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    I like the idea of hand-to-hand, but I think you can just bypass that thief, hermit **** and just have it be something you learn naturally with other weapons.
     
  13. Thundercrack85 Registered

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    Honestly, having played Zelda for 20 years, I really don't understand that mindset. It would be one thing if Link started talking, but voice acting for other characters who actually speak? Some of them already utter words, like Beedle (he says "Thank You!" for example). Why is giving them voices so controversial?
     
  14. Tron Bonne All Ass, No Sass

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    I've found Nintendo fans are pretty adverse to changing certain things. I have found the suggestion of voice acting to be one of them. I don't particularly know why
     
  15. Thundercrack85 Registered

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    The two most common arguments I see are "Zelda has never had voice acting" - which is moronic, since voice acting didn't become common until the early 2000's, and Zelda didn't have a lot of things it has now.

    The second most common argument seems to be that the voice acting will be bad. Considering even most mediocre games now have decent voice acting, I also don't find this a very compelling argument. Surely Nintendo would be willing to shell out some cash for one of its flagship franchises.
     
  16. Soapy Registered

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    I don't understand the mindset that everything has to be some kind of "cinematic experience".

    You could say the same for Nintendo themselves.
     
  17. Tron Bonne All Ass, No Sass

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    That's a good point, too.
     
  18. Thundercrack85 Registered

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    Cinematic experience? How about making environments more immersive and characters more engaging?

    Though you cinematic experience like it's a bad thing.
     
  19. Thundercrack85 Registered

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    To be fair, considering the fan base blows a gasket with each change, I can see why.

    Miyamoto has proposed some pretty radical things (like sending Link into a distant future), but he always seems to get talked out of it.
     
  20. Spidey-Bat Ours is the Fury

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    If they use voice acting, PLEASE hire Clancy Brown to do Ganondorf.
     
  21. Thundercrack85 Registered

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    You know, I have to say that's not a bad choice at all.

    I wouldn't mind English accents myself, a la Game of Thrones.

    Since I played the games in Europe for the first time, I never really associated American accents with the characters.

    Hell, I played Ocarina of Time in German for the first time if I recall correctly. Sounded better in my head, sometimes.

    I swear, das god damn Wassertempel drove me insane.
     
    #21 Thundercrack85, Jun 20, 2013
    Last edited: Jun 20, 2013
  22. Benstamania Go away.

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    IMHO The Legend of Zelda would benefit from some class A voice acting. I'm even cool with Link speaking the replies you choose.
     
  23. Tron Bonne All Ass, No Sass

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    I will go a step further and say that I wouldn't even mind if they made a real character out of Link. But that may be a bad move, since I think most Nintendo loyals would put a double barrel shotgun in their mouths if it happened.
     
  24. Thundercrack85 Registered

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    If the voice acting is good, I think they'll shut up once they play the game.

    Truth be told, I'm on the fence about Link getting a voice, but there's no reason to not give other characters voices.

    They could have a lot of fun with that. Like making up languages. Gerudos speaking Gerudo, enemies with different accents / levels of eloquence, etc. It could add so much to the games.
     
  25. Matt Mortem Karloff is King

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    I'm all for giving characters voices. I think it'd elevate the Zelda series. It's not like it'd detract from the game. Would Skyward Sword suddenly be bad if the characters had voices? No.
     

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