Anime cliches you wish would go away

4) Excessive fillers. I'm looking at you, Naruto.
Well, the fillers are necessary. The problem with Naruto is that its fillers are uninteresting and boring.
Bleach is a lot better at that.
 
Not really a huge issue, just something odd i noticed in so many animesm, the very obvious/loud sighing, gulping, gasping sound so many of them make. It's usually only mild, but while watching NANA it was happening 500 times an episode. What do actors do when they voice these cartoons??? sit there moaning and sighing into mics??? how odd.

Also fillers, so many series get bogged down with filler crap. Most of the time, an average 30 episode anime can be cut down to 18.
 
The discussion going on here is nice.. As the sometimes the animes are really annoying...
 
Not really a huge issue, just something odd i noticed in so many animesm, the very obvious/loud sighing, gulping, gasping sound so many of them make. It's usually only mild, but while watching NANA it was happening 500 times an episode. What do actors do when they voice these cartoons??? sit there moaning and sighing into mics??? how odd.

Also fillers, so many series get bogged down with filler crap. Most of the time, an average 30 episode anime can be cut down to 18.

This. I hate it, actual Japanese people don't talk like that so I never understood why they over exaggerate that crap when voice acting.
 
Another big cliche I hate is explaining how you did a move to your enemy. Really? Whoever thinks "Sure, I'll reveal how I do my moves in the middle of a fight thus risking my chance of winning?" An example of breaking that mold makes me think of Advent Children ("Where'd you get this power?" "I'm not about to tell you!").

If the combatants aren't the ones doing the talking, another cliche is having someone watching a fight explain everything that's going on. Once again, really? Nice for blind people I guess, but I'm pretty damn sure I know what's going on. I also don't need every single move explained from said spectator either.
 
If the combatants aren't the ones doing the talking, another cliche is having someone watching a fight explain everything that's going on. Once again, really? Nice for blind people I guess, but I'm pretty damn sure I know what's going on. I also don't need every single move explained from said spectator either.

Sort of related, but I think an exception to this would be something like in Fullmetal Alchemist, where explanations are kind of necessary for the various types of alchemy, principles, equivalent exchange, etc. If they weren't there, then people would be kind of lost and confused.

Otherwise, yeah, I kind of agree with you. That's why I love Gurren Lagann. It's so over-the-top that it doesn't really have to make sense, which pretty much does away with the need to go into long explanations about how certain attacks and stuff work.
 

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