The Shape
In the shadows
- Joined
- May 30, 2006
- Messages
- 21,317
- Reaction score
- 4,117
- Points
- 103
I loved the game, too. As I've said, the over-reliance and forced usage of the Batmobile became pretty tedious at times and I definitely would have liked on or two "boss" missions that didn't feature the Batmobile.
However, using the Batmobile could be pretty awesome at times. Dive-bombing from a building straight into the Batmobile (or the "Batman Forever" jump as I call it), speeding around the city for a bit, then launching out like a rocket into a glide is so fun. The seemlessness of it all is impressive. I forced myself to balance the Batmobile with gliding and grappling around the city to checkpoints so that I didn't get bored of either form of travel.
Outside of the Batmobile, this game truly perfected the combat engine (which I thought wouldn't be possible), dual-play was great, and the seamless integration of cut scenes and game-play with no load screens ultimately made it feel like to much more refined and realistic game-play experience overall. Also, I found some of the fights and missions to be more challenging this time around, which made completing feel a bit more rewarding sometimes.
However, using the Batmobile could be pretty awesome at times. Dive-bombing from a building straight into the Batmobile (or the "Batman Forever" jump as I call it), speeding around the city for a bit, then launching out like a rocket into a glide is so fun. The seemlessness of it all is impressive. I forced myself to balance the Batmobile with gliding and grappling around the city to checkpoints so that I didn't get bored of either form of travel.
Outside of the Batmobile, this game truly perfected the combat engine (which I thought wouldn't be possible), dual-play was great, and the seamless integration of cut scenes and game-play with no load screens ultimately made it feel like to much more refined and realistic game-play experience overall. Also, I found some of the fights and missions to be more challenging this time around, which made completing feel a bit more rewarding sometimes.