Batman: Arkham Knight

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I think expectations are at the root of someone's disappointment with this, because I think it's easily the best of the Arkham Series. I didn't enjoy the reveal of who the Arkham Knight was, and the Batmobile stuff does get tedious, but the game's great IMO.

The side missions actually made sense, as far as saving firefighters and disarming bombs etc., in terms of the occupation that's happening & because it's stuff I think Batman should be doing in such a situation. One of my biggest gripes with the first two Arkham games (AC in particular), was the story. I thought it was horrid mostly, with great gameplay backing it up. Here, outside of Arkham Knight himself (who, by extension, does create whatever ridiculous elements there are in the game), I thought it was stellar.

Also the amount of detective work he does in this (even if they hold your hand through most of it) made me feel like the Dark Knight Detective for a change too, and not just a brawler. I just think this is fully realized version of Batman that can stand right along the animated series, movies and comics.

Thing I've noticed about AK is the similarities to Nolan's last Batman film, this massive build up of expectations and an execution that is just somewhat off compared to the previous entry (discounting Origins from the discussion of course). I feel what Nolan did with Rises Rocksteady did with Arkham Knight, wasted a potentially good character. Why not explore someone new from Batman's past who wants revenge? That bugs me, an opportunity to tell us something about Bruce Wayne's past we're not aware of, why slap a coat of paint on an already existing character? They weren't bound by the normal comic rules and yet they still applied them. Frustrating.
 
Thing I've noticed about AK is the similarities to Nolan's last Batman film, this massive build up of expectations and an execution that is just somewhat off compared to the previous entry (discounting Origins from the discussion of course). I feel what Nolan did with Rises Rocksteady did with Arkham Knight, wasted a potentially good character. Why not explore someone new from Batman's past who wants revenge? That bugs me, an opportunity to tell us something about Bruce Wayne's past we're not aware of, why slap a coat of paint on an already existing character? They weren't bound by the normal comic rules and yet they still applied them. Frustrating.

you mean like Hush did?
 
Details on Batgirl: A Matter of Family

YAY!

And for the first time in the Arkham series, Harley will be sporting her trademark black and red ensemble from Batman: The Animated Series.

29bzx3m.gif

Awesome maybe that means we'll get an animated series skin of Joker and Batgirl with Robin. I'd love that
 
I thought they were way easier than the ones in Arkham City, given that there were less of them and none of them involved graffiti scanning or gliding-based puzzles.

Less of them doesn't make them easier. A lot of City's ones were just sitting in plain sight, or just behind breakable walls etc. They're not difficult.

And have you completed all of Knight's riddles because several of them involved scanning and gliding.

I think expectations are at the root of someone's disappointment with this

That's only natural, and valid, too, since this game franchise has set a standard and AK didn't live up to it in many ways.
 
I prefer the Arkham costumes for Harley. They're far more interesting from a design perspective. The "****ty" argument doesn't really hold any water in my eyes when the alternative is a skin-tight one piece suit.

oh, skin-tight, like every comic costume pretty much ever? Form fitting is different than t*ts-out and wearing garters, imo

the jester suit is less interesting than the Arkham costumes in its TAS form, but with a little detail and design work, I think it could be much cooler than the tutu-corset-cleavage combo
 
I liked the Arkham Knight Harley design. For some reason, that gets a lot of hate. I have no clue why but to me, it looks great.
 
oh, skin-tight, like every comic costume pretty much ever? Form fitting is different than t*ts-out and wearing garters, imo

the jester suit is less interesting than the Arkham costumes in its TAS form, but with a little detail and design work, I think it could be much cooler than the tutu-corset-cleavage combo

Sad thing is, that tutu-corset-cleavage combo is probably the best of the three she's had so far. :funny: Rocksteady has not been kind to her in the costume department. Fetish nurse Harley was the worst.
 
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I never got to put in my 2 cents but I finished the game this weekend at 100%, currently just taking a break before I finish getting the platinum so that I can play New Game + with new skins (hope they come out soon).

But this is definitely my favorite game of the series. Arkham City is great but having replayed it before starting Arkham Knight I feel the upgrade from Asylum is what made it so special. The gameplay in both are solid but the story in City is nothing to write home as it felt more like Batman going around fetching objects for a cure. Origins was certainly intriguing as well and I put it right there with City overall, but the quality of that game hurts it a lot.

My expectations were certainly met and the Batmobile is the highlight of the game for me. Battle Mode is amazing and once I got a handle on the car I couldn't get enough of it. I love how they incorporated it too with transporting criminals to jail or civilians to safety. Now I just wonder what it's like back there, hopefully not pitch black dark.... maybe TV? Magazines? Sun roof? :hehe:

I loved the raised threat level with an actual army overtaking and patrolling the streets of Gotham instead of just random groups of thugs that you beat down. I would have found that tedious if I needed to just continuously do predator or combat rooms after 3 games of it. So I loved the extra variety and they were very well done. The whole "It's time to go to war" angle was awesome and a nice touch to the game. The drone battles never felt tedious to me actually and were some of my favorite sections of the game. I loved teaming up with [BLACKOUT]Oracle[/BLACKOUT] in tank battles near the end as well. Being able to work/interact with Robin and Nightwing at certain points was great as well.

I think an improved boss fight with AK could have really hit home especially after the reveal. It was decent and I was Ok with the big bulldozer chase because the guy was getting so desperate to kill Batman but adding some extra hand-to-hand up close and personal would have made it much better. I'm sure a tank battle or 2 in the main story could have been scratched out or replaced with something else but I'm not gonna raise hell about it, boss battles in this series have never been their strongest suit and they tried something different this time around. I wish Two-Face was utilized more as well, with him and Bruce having history they could have given him more to do and make it more personal but he was merely a predator room side mission.

If I could rank them I'd say for me it's

Arkham Knight
Arkham City
Arkham Origins
Arkham Asylum

It's weird putting these games below each other because I think they're all great. It's not like Asylum is the "worst" to me, just the "least best" :funny: (The only thing worse about any of these games is the quality of Origins and the crippling bugs I had to deal with in that) I could definitely go on and on about what I liked/disliked about the game but that's about the gist of it for now.

Every game's improvement is also the result of the previous game as well. So all the refined gameplay elements from AK came because they did such a fine job with the previous ones. :up: However, the job they did with the Batmobile was incredible and I think they did a tremendous job overall with AK and it's unfortunate that this will be the only game we get this Batmobile. Only thing missing was being able to drive to the Batcave.

wDQp1bh.gif


Or if you wanna get old school...
TzKiyuk.gif


And maybe the Batpod with the cape flowing in the wind. And a :supes: cameo. :( Oh well, can't have everything.
 
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yeah we know about harley & the joker & where this leads. due to a flash back scene.
it's what high lit in red that' interesting




The Batgirl Story DLC Brings Back The Joker In Batman: Arkham Knight. July 7, 2015 . 9:31am

Predictably, the “Batgirl: A Matter of Family” DLC is a prequel story and will feature the Joker.


Batman: Arkham Knight’s first major DLC story episode is being released on July 14th. Predictably, the “Batgirl: A Matter of Family” DLC is a prequel story and will feature the Joker, who met his demise at the end of Batman: Arkham City.

Entertainment Weekly reports that the Batgirl: A Matter of Family DLC has Batgirl teaming up with Robin to save her father, Commissioner Gordon, whom the Joker has kidnapped. The episode takes place in a new area called the Seagate Amusement Park, a nautical theme park built atop an oil rig.

Batgirl’s abilities will include being able to hack take down enemies, control objects, and solve puzzles, and this is what will set her apart from Batman, according to design producer Justin Vazquez.


“Hacking is really what separates her from the other characters. It’s a gameplay mechanic with which the player can create situations for Batgirl to really shine,” Vazquez says. “Our intention was that Batgirl should be less powerful than Batman, but that Batgirl plus hacking could give her opportunities do things that not even Batman can pull off.”

Additionally, the Batgirl DLC will also feature Harley Quinn alongside Joker—only, this time, Harley will be dressed in her black and red outfit from Batman: The Animated Series. The DLC episode will cost $6.99.

Read more stories about Batman: Arkham Knight & PC & PlayStation 4 & Xbox One on Siliconera.
source: Siliconera


they almost make it sound like she's facing Riddler too. but that's not the case.
 
I'm thinking Dick, it is taking place before Arkham Asylum and I forget where I read it but somebody tried to lay out a timeline and it seems like Tim became Robin sometime between Arkham Asylum and Arkham City.
 
If it's set in her Batgirl days it shouldn't be Tim since that predates Tim.
 
I hope it's Dick, but most likely it Tim .


I'm thinking Dick, it is taking place before Arkham Asylum and I forget where I read it but somebody tried to lay out a timeline and it seems like Tim became Robin sometime between Arkham Asylum and Arkham City.

If it's set in her Batgirl days it shouldn't be Tim since that predates Tim.

I'm sure what was done in the origins will be some done here.


this is from his Wika profile



Nightwing


Trivia

  • Batman and Nightwing shared three gadgets: The Line Launcher, the Disruptor, and the Batclaw. However, Nightwing's Batclaw didn't have the same Free Flow Power Gadget upgrade as Batman's.



  • It was confirmed in the Arkham Unhinged, that he had a romantic relationship with Barbara Gordon (Oracle) as in the comics and in Batman: The Animated Series.


  • Even though Dick adopted acrobatic movements in his fighting style as both Nightwing and Robin, in Arkham Origins Online, his movements were the same as that of Tim Drake (Due to the developers reusing the assets from Arkham City).

  • Concept Art by WB Games Montreal showed that they designed Dick Grayson's Robin with dual sticks as his primary weapons, and followed more closely to his fighting style as Nightwing, rather than the Bo Staff that was used by Tim Drake, as well as by Dick in-game.


But to throw us for a loop it could be Jason.




This was just put up




source: GI
 
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Thing I've noticed about AK is the similarities to Nolan's last Batman film, this massive build up of expectations and an execution that is just somewhat off compared to the previous entry (discounting Origins from the discussion of course). I feel what Nolan did with Rises Rocksteady did with Arkham Knight, wasted a potentially good character. Why not explore someone new from Batman's past who wants revenge? That bugs me, an opportunity to tell us something about Bruce Wayne's past we're not aware of, why slap a coat of paint on an already existing character? They weren't bound by the normal comic rules and yet they still applied them. Frustrating.

Understood. I guess I'm just astonished that so many people seem to take exception to Arkham Knight but praise Arkham City and that story. That whole premise was stupid to begin with and I felt the "reveal" in that game was 100 times weaker, and unimaginative.

I can understand the anger at WB and how they played it up (again) to throw fans off the scent, but the game as a whole is the full culmination of everything they've tried to do from the beginning, and it's done well IMO.

That's only natural, and valid, too, since this game franchise has set a standard and AK didn't live up to it in many ways.

Valid to the individuals that feel that way, of course. But saying the franchise set a standard is a bit of misdirection. When it comes to superhero games, it wasn't going to take much to accomplish that.

I just think expectations and unrealistic expectations are two different things. Outside of the Knight himself and some of the batmobile stuff, I can't see anything else people have said about the game that were negative. So if just those two things are enough to undermine everything else awesome that the game does, perhaps those people went into it harboring personal thoughts that would've never been satisfied...
 
Valid to the individuals that feel that way, of course. But saying the franchise set a standard is a bit of misdirection. When it comes to superhero games, it wasn't going to take much to accomplish that.

I just think expectations and unrealistic expectations are two different things. Outside of the Knight himself and some of the batmobile stuff, I can't see anything else people have said about the game. If just those two things are enough to undermine everything else awesome that the game does, perhaps those people went into it harboring personal thoughts that would've never been satisfied...

I'm not talking about superhero games in general. I'm talking about this game franchise. The Arkham series. Many people justifiably feel AK isn't of the quality and standard set by the previous games. No misdirection there.

Nobody had unrealistic expectations for this game that I saw. Nobody's complaints here centered on people expecting or wishing for the impossible or the unreasonable. Things like turning over half the game into a tedious driving game, dull side missions, lack of boss fights, weak story and poor plot twist etc are all reasonable and valid complaints.

Understood. I guess I'm just astonished that so many people seem to take exception to Arkham Knight but praise Arkham City and that story.

You don't see many people praise Arkham City's story. I think it's the weakest of the four games. The story not the game itself as a whole.
 
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Less of them doesn't make them easier. A lot of City's ones were just sitting in plain sight, or just behind breakable walls etc. They're not difficult.

And have you completed all of Knight's riddles because several of them involved scanning and gliding.

I have gotten them all and there was not any graffiti scanning at least. There were environmental riddles that unlock the city stories but those were relatively hassle-free despite a few being hard to find. And many of the trophies in Knight were just sitting out sans-puzzle as well. So I found this game easier than City in that department.
 
Doubtful.

I just keep seeing Origins get, unfairly, thrown under the bus for being the non-Rocksteady entry.

I agree. The funny thing is that some of the people that didn't like Origins are starting to warm up to it after playing Arkham Knight. Mostly due to the writing and the boss battles in Origins. And this is going off various forums and gaming sites I frequent.
 
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