Balthus Dire
Punishment Continues
- Joined
- Jul 13, 2000
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Augh that looks SO amazing. I was always horrible at flying helicopters in BF:BC so I'll probably end up marveling the jets from afar haha!
The fighting for planes is going to be hilarious just you watch.
For anyone that played Battlefield 2 on the PC during its prime knows how much of a cluster$%^# it is to try and get a jet.

Beta tomorrow!
I'm excited to try this out, my interest has waned a bit the last few months, hopefully playing it will bring me back.

Eh. Still havent seen any thing thatd make me buy this. Looks like Bad company 2 with amazing lighting.
Been playing the BETA on Live since yesterday and coming from someone who's spent many sleepless nights on both Bad Company games online, it's a lot of fun. It's only one map and it's Rush, but the map is HUGE. You start off in a wide open park, then you go underground into a subway system and then you take it to the city streets. No vehicles, all infantry focused.
Graphically, I'm not going to kid myself, it's what I'd expect from a console version but I'm sure the final build is going to look just fine. Hell, the file was only around 1.3 GB. I'm humble, and if I had the cash laying around I'd totally invest into a gaming PC but alas.
I've only ran into a few bugs, one being I couldn't aim down the sights of my rifle without switching back to my side arm. The other was a bizarre glitch where the colors of the pause screen bled into the in-game screen (which can be fixed by just pausing again) and lastly, just some minor audio bugs where it sounds extremely faded. But then again, I may just need to monkey around with my audio settings.
So far I'm building up my assault class and just unlocked the tactical light. Nothing beats blinding people before you unload three rounds into them.
Proning is also very nice, but take caution, the bush Wookies are still there. I wish I could figure out how to successfully counter a knife kill though.
Overall, I'm pleased. Would have loved to have a map vehicle oriented but this just warrants my desire to purchase this later next month.![]()
i follow one of the devs on twitter and he said both the xbox and ps3 final version of the game will look "far better"
Guess that answers that.
I don't understand why they haven't come up with something to prevent that.
It seems like something rather obvious and probably easily sorted with server rules. Like 1 go every 20 minutes or something, problem solved.