Can't Wait: Augutst Edition

Superman1314

Just Another Superman Fan
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I can't wait for Bioshock, Blue Dragon and Dynasty Warriors: Gundam.

I'm almost glad Lair was pushed back .....I would have been 240.00 in the hole instead of 180.00
 
There is nothing this month that im really stoked about, i guess ill pick up Madden 08 and maybe Stranglehold.
 
Yeah this August sucks, as did the entire summer
 
isn't Stranglehold coming out august? definitely looking forward to that...
 
I can't wait for Bioshock, Blue Dragon and Dynasty Warriors: Gundam.

I'm almost glad Lair was pushed back .....I would have been 240.00 in the hole instead of 180.00

Plus tax.

For me, it's just Bioshock.

I didn't like the Blue Dragon demo and if it's reviews are amazing, I'll wait for it to come down in price.

Stranglehold I'm not really caring for... but I've yet to play the demo so who knows?

But Bioshock will be amazing... and... redeeming... for gaming. At least in my Deus-Ex-lover viewpoint.
 
Bioshock might easilly be game of the year. IU'd get it with no hesitation had I a 360 at this point.

LAIR (In fantasy land)

Seriously:

- Bioshock (had I a 360 but I won't be getting one just yet)
- Shin Megami Tensei: Persona 3 (PS2) (Hellz yeah!)
 
You're looking forward to a school simulator?

Where they shoot themselves in the head before each battle?

Get a 360.
 
Just Bioshock this month! This will be my first game that i bought since Virtua Tennis 3 when that was released in April I believe.
 
You're looking forward to a school simulator?

Where they shoot themselves in the head before each battle?

Get a 360.

Probably October-March with a double order of BioShock and Mass Effect.

I forgot one:

230010b.jpg
 
Bioshock
Stranglehold
Blue Dragon

Think that about covers August on my part
 
You have a Wii? :dry:

You have a Wii? :dry:

You... have a... Wii? :dry:

Metroid Prime 3
Smash Brothers

Granted I will fully cop to the fact that it has felt like a giant waste of money in between the time when I got it and now, but Christmas will make it all worth it. Twilight Princess as a bit of a dissapointment and was like 7.7/10 for me dispite all the effort that went into it, and I only use it when friends are over.

Can't wait for Prime 3, jebus it's going to be so good.
 
It's not going to be "Halo 3" good, "Darkness" good or "Bioshock" good. Pfft.
 
Metroid Prime 3 might just be Halo 3 good or better depending on your tastes (Prime 1-2 > Halo 1-2, strictly imo, at the very least they are repective masters of their own domain), no idea about Bioshock which might be better then Halo 3/Prime 3 good but any of the games I've just mentioned are better then "Darkness" good.
 
Metroid Prime 3 might just be Halo 3 good or better depending on your tastes (Prime 1-2 > Halo 1-2, strictly imo, at the very least they are repective masters of their own domain), no idea about Bioshock which might be better then Halo 3/Prime 3 good but any of the games I've just mentioned are better then "Darkness" good.
Metroid Prime 3 will be the same back-track fests where you do a little bit of action, scan the environment (never fun) and then back-track to another area. That is not ">" Halo 3, as Halo has always put you into good battle scenarios with ground and air vehicles pounding away at you and your men while you make your way through the campaign.
 
Actually all the hands on with Prime 3 have talked about how the game is much more combat oriented then the previous titles. There will still apparently be ample exploration, backtracking, but the Wii mote has made combat much more intuitive and intense.

For the record scanning things in the Prime games kicks ass, it's just like seeking out diary entries in Bioshock, it further emmerses you in the world.

Exploration, backtracking, immersion > enemy AI. Halo is a great combat game, but the past two m,etroid games have been all kinds of awesome because of how it draws you in. The exploration, taht sinking feelling that you are alone, and have landed in the huge maze full of danger and death, and the only one you can rely on is yourself.

Granted Prime 3 will have multiple planets (ugh) and other hunters (ugh) so we'll see. Still all about the Prime 3 baby.

Metroid-Prime-3-Corruption-wii-wallpaper.jpg
 
Actually all the hands on with Prime 3 have talked about how the game is much more combat oriented then the previous titles. There will still apparently be ample exploration, backtracking, but the Wii mote has made combat much more intuitive and intense.
The Wii-mote didn't do jack. It's still going to be the same-old thing, only now the UI is handled differently, but still similar enough to know it's substandard combat and through system specs alone, an inferior experience.

For the record scanning things in the Prime games kicks ass, it's just like seeking out diary entries in Bioshock, it further emmerses you in the world.
For the record, reading diaries sucked ass in Metorid Prime, System Shock 2 and Doom 3, and it will suck again in Metroid 3 and Bioshock.

Exploration, backtracking, immersion > enemy AI. Halo is a great combat game, but the past two m,etroid games have been all kinds of awesome because of how it draws you in.
Halo is more than just enemy AI and the number and types of units. It's the "30 seconds of fun" (so to speak), the amazing architecture be it Human, Covenant or Forerunner, and I believe that Halo 1 did a great job of "drawing you in". Halo 2 unfortunately lost that for having a less-than-stellar campaign and a convoluted storyline, but fortunately Halo 3 seems to be making good.

The exploration, taht sinking feelling that you are alone, and have landed in the huge maze full of danger and death, and the only one you can rely on is yourself.
It's better to have both. At one moment, you're with a platoon of other guys, and in the next, you're all alone in a labyrinth of dead-ends and creepy flood forms.
Granted Prime 3 will have multiple planets (ugh) and other hunters (ugh) so we'll see. Still all about the Prime 3 baby.
I don't know what's so bad about that, but nonetheless Metroid Prime 3 isn't going to be on the long list of memorable shooters for this year.
 
The Wii-mote didn't do jack. It's still going to be the same-old thing, only now the UI is handled differently, but still similar enough to know it's substandard combat and through system specs alone, an inferior experience.

I don't know how you can say the Wiimote hasn't done squat. It seems to have a made a big difference. This is pretty much the second area of the game. So none of that "Too easy" stuff. Besides Metroid Prime 1 and 2, with their 'substandard' combat, still provided amazingly intense fights and boss battles when it was all said and done.

System specs arne't the be all end all.

http://www.gametrailers.com/player/23400.html?type=wmv

Unlike Halo, Metroid doesn't live and die by its combat either. Combat is a part of Metroid, but it's just a single part, the atmosphere, design, exploration are more important.

For the record, reading diaries sucked ass in Metorid Prime, System Shock 2 and Doom 3, and it will suck again in Metroid 3 and Bioshock.

To each their own, you hardly need to scan things in either Metroid Prime game anyway.

Halo is more than just enemy AI and the number and types of units. It's the "30 seconds of fun" (so to speak)

Because of the polish game mechanics and amazing AI.

the amazing architecture be it Human, Covenant or Forerunner

Shame Halo 2 had some very weak level design and Prime is no slouch and generally considered of a higher caliber when it comes to architecture of environments.

and I believe that Halo 1 did a great job of "drawing you in". Halo 2 unfortunately lost that for having a less-than-stellar campaign and a convoluted storyline, but fortunately Halo 3 seems to be making good.

Halo would have a much harder time drawing you in because of how much less intimate and much more defined the Halo experience is.

Halo lacks suttlety, Prime has a lot of that. Metroid purposefully keeps things vague to let your imagination do the work for you, providing a much more personable experience. You never get warped level to level, it's all one huge environment. Samus doesn't talk etc.

It's better to have both. At one moment, you're with a platoon of other guys, and in the next, you're all alone in a labyrinth of dead-ends and creepy flood forms.

Matter of opinion, but Halo will never match the feelling of opression and issolation that starting a new Metroid game gives you.

I don't know what's so bad about that, but nonetheless Metroid Prime 3 isn't going to be on the long list of memorable shooters for this year.

By you, I'm sure. But like it or not the Prime games have always been very highly regarded as some of the best FPS games to come out every year they itterate a new game in the series.
 
Because of the polish game mechanics and amazing AI.

I sort of have to agree with you. The AI is one of the reasons people enjoy the Halo experience, and it seems to be getting even better. Though, the rechargeable shield and lack of annoying "health packs" is one of it's greater innovations.

Shame Halo 2 had some very weak level design and Prime is no slouch and generally considered of a higher caliber when it comes to architecture of environments.

Though, I will argue you to no end if you say that what we've seen so far of Halo 3's environment design looks weak. It seems to one-up both Halo and Halo 2's level design by a pretty wide margin. Definitely much better.

Halo lacks suttlety, Prime has a lot of that. Metroid purposefully keeps things vague to let your imagination do the work for you, providing a much more personable experience. You never get warped level to level, it's all one huge environment. Samus doesn't talk etc.

I'm actually sort of glad that Halo lacks alot of subtlety because it makes it feel more like an Sci-Fi action flick and it fits the pacing of that gameplay. Though, there are more subtle elements of the story, like Cortana's actual loyalties and the hinting at the identity of the Forerunners.

Haha, yea. Sarcasam really doesnt translate well into text does it?

Yeah, I had a hard time picking out whether it was sarcasm or not. I was hoping it was sarcasm, though. :oldrazz:
 
I sort of have to agree with you. The AI is one of the reasons people enjoy the Halo experience, and it seems to be getting even better. Though, the rechargeable shield and lack of annoying "health packs" is one of it's greater innovations.

I totally agree. It's one of the best innovations to ever happen to FPS games. Though there's a distinction between something like a Halo and a Metroid. With Metroid games the entire world is essentially an enemy, you have mountains of health but never so much taht you ultimately feel invinsible. There's no check point around the next corner if you die, a lot of the times you have a relatively poor idea of where you are and where a safe haven might be. Just finding a save point is often a moment of relief, even back tracking to old ones can prove dangerous.

Though, I will argue you to no end if you say that what we've seen so far of Halo 3's environment design looks weak. It seems to one-up both Halo and Halo 2's level design by a pretty wide margin. Definitely much better.

From what I've seen I would tend to agree.

I'm actually sort of glad that Halo lacks alot of subtlety because it makes it feel more like an Sci-Fi action flick and it fits the pacing of that gameplay. Though, there are more subtle elements of the story, like Cortana's actual loyalties and the hinting at the identity of the Forerunners.

Fair enough, I wouldn't want Halo to suddenly take the Metroid approach to be sure, that's why I said before that they were both probably the best examples of their own respective approach. But Halo 3 seeriously needs to put forth a better narrative effort than Halo 2 for that to hold true. Half Life is sort of both at the same time if that makes any sense. It moves you through a story like an epic Sci Fi movie, but at the same time you feel like Freeman even though he's so unexpressive within the game world. While Half Lif has an established narrative, it keeps things vague enough that you're always trying to figure out the mysteries behind the game. Prime just allows you to imagine waht the rest of the universe must be like, since it's just you one ship and a planet. Granted they're pulling the lid back a bit with Prime 3.
 
Gah, stop it with Half-Life 2 already. I just played HL1 earlier today and it's a MUCH BETTER GAME than Half-Life 2.

But yeah, when you have a security guard following you, Half-Life is amazing. But Halo is like that 80% of the time. And it's done so much better than the other games that try to have friendly AI but fail in some areas (Halo even does it better than Gears of War IMO).
 

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