The Wii-mote didn't do jack. It's still going to be the same-old thing, only now the UI is handled differently, but still similar enough to know it's substandard combat and through system specs alone, an inferior experience.
I don't know how you can say the Wiimote hasn't done squat. It seems to have a made a big difference. This is pretty much the second area of the game. So none of that "Too easy" stuff. Besides Metroid Prime 1 and 2, with their 'substandard' combat, still provided amazingly intense fights and boss battles when it was all said and done.
System specs arne't the be all end all.
http://www.gametrailers.com/player/23400.html?type=wmv
Unlike Halo, Metroid doesn't live and die by its combat either. Combat is a part of Metroid, but it's just a single part, the atmosphere, design, exploration are more important.
For the record, reading diaries sucked ass in Metorid Prime, System Shock 2 and Doom 3, and it will suck again in Metroid 3 and Bioshock.
To each their own, you hardly need to scan things in either Metroid Prime game anyway.
Halo is more than just enemy AI and the number and types of units. It's the "30 seconds of fun" (so to speak)
Because of the polish game mechanics and
amazing AI.
the amazing architecture be it Human, Covenant or Forerunner
Shame Halo 2 had some very weak level design and Prime is no slouch and generally considered of a higher caliber when it comes to architecture of environments.
and I believe that Halo 1 did a great job of "drawing you in". Halo 2 unfortunately lost that for having a less-than-stellar campaign and a convoluted storyline, but fortunately Halo 3 seems to be making good.
Halo would have a much harder time drawing you in because of how much less intimate and much more defined the Halo experience is.
Halo lacks suttlety, Prime has a lot of that. Metroid purposefully keeps things vague to let your imagination do the work for you, providing a much more personable experience. You never get warped level to level, it's all one huge environment. Samus doesn't talk etc.
It's better to have both. At one moment, you're with a platoon of other guys, and in the next, you're all alone in a labyrinth of dead-ends and creepy flood forms.
Matter of opinion, but Halo will never match the feelling of opression and issolation that starting a new Metroid game gives you.
I don't know what's so bad about that, but nonetheless Metroid Prime 3 isn't going to be on the long list of memorable shooters for this year.
By you, I'm sure. But like it or not the Prime games have always been very highly regarded as some of the best FPS games to come out every year they itterate a new game in the series.