^ Agreed. Though i dont think she should have the goggles on all the time. Only when it is neccessary.
Where are some of those great manips from elgato and jmc or batboy? Those designs are the closest to what I'd want to see as Catwoman (armor may be a bit bulky though).
Ask and you shall receive. First design, probably a bit balky in retrospect, got the idea from watching a documentary on a heist, but the idea I'm still happy with.
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Second design, similar to first, slimmed down a bit more, redesigned the mark.
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Clearly the best choice.
Based on all these designs, I just don't see how Catwoman would ever work in Nolan's universe.
I mean, sure...you can give her a "gritty" and more "realistic" look, but how do you justify her presence? What is her purpose or origin? You can get away with the "no origin" thing with the Joker because he didn't have the abilities of Batman, but Catwoman will rival Batman in terms of technology based on what these designs suggest (particular the one at the top of this page).
I just don't see it working.
Based on all these designs, I just don't see how Catwoman would ever work in Nolan's universe.
I mean, sure...you can give her a "gritty" and more "realistic" look, but how do you justify her presence? What is her purpose or origin? You can get away with the "no origin" thing with the Joker because he didn't have the abilities of Batman, but Catwoman will rival Batman in terms of technology based on what these designs suggest (particular the one at the top of this page).
I just don't see it working.
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Clearly the best choice.