Difficult levels that drove you berserk!

Two recent ones for me were the Death Star Hanger and the Star Destroyer levels in Star Wars: The Force Unleashed. The former just had way too many enemies flooding the area and the latter had on-screen guides that were f***ing broken, which actually still pisses me off.
Agreed, easily in my Top 5 most aggravating moments in video games

Ninja Gaiden for Xbox caused more than one nervous breakdown for me. I never did beat that game, the difficulty curve is absolutely insane. A friend I knew was so happy when the sequel was announced, and I was like a WW2 vet going into flashback mode
 
Two recent ones for me were the Death Star Hanger and the Star Destroyer levels in Star Wars: The Force Unleashed. The former just had way too many enemies flooding the area and the latter had on-screen guides that were f***ing broken, which actually still pisses me off.

The beginning bit of the Star Destroyer level at the end can be completely avoided. All you have to do is run out right when the level starts and force repel on top of those double blast doors and you will fall right through, skipping all those enemies. Especially handy in Sith Master.:cwink:


I agree with whoever said CoD: World at War on veteran. What a cheap difficultly that was, the part where you have to advance with the fire tank? I still get nightmares...
 
Yeah, I ultimately skipped that scene, but I had to go to GameFAQs to figure that out. :o
 
God of War - The bloody hell ladders with spikes. Nearly killed all human kind in rage.

QFT I spent hours on that part. Just when I think I'm close to the top - more spikes start turning about then I'd get hit out of no where.
 
The piano puzzle on Silent Hill...I nearly took an ax to the real piano in my living room out of frustration. :cmad:
I'm still stuck on this garbage in the game too:o

Anyhow, one mission that I'm still stuck on (five years later) is the "President Rescue" Mission from 'Driver' (I don't believe that's what it's called, but it's the hardest level in any game I've ever played). Also, might as well mention the Second (Motorcycle) Stage from 'T2: Judgment Day' on the Super NES. Gave up on it a while ago and traded it in for another game ('Tetris' for the Gameboy), but now I'm wishing that I donated it to the AVGN to see him tear it apart. But... that's the way the cookie crumbles, I guess.
 
Ninja Gaiden - Fighting Ghost Doku after the maze full of ghost-fish. Ho. Ly. ****.
 
You could start a whole new thread on "Most Difficult Parts in Ninja Gaiden"
 
BattleToads - The speed bike level. Never could get past this level without cheating someway. The most irritating part was near the end when it would REALLY fast and you had to keep pressing up and down to avoid the walls. It really didn't help that they did this again in Battletoads In BattleManiacs.

Sonic 2 - Death Egg Zone. You had to fight two bosses with no rings at all and if you lost to Robotnik(Who is hard as hell) you had to fight the Silver Sonic all over again.
 
Oh God, BattleToads was ridiculously hard to me. My friend and I played it together and we were both going crazy over that part.
 
Sonic 2 - Death Egg Zone. You had to fight two bosses with no rings at all and if you lost to Robotnik(Who is hard as hell) you had to fight the Silver Sonic all over again.

I tried that about 50 times before I got it...it's all about memorizing Silver Sonic and Robotnik's respective patterns.
 
I stopped playing GOW2 Titan Mode at the 1st translator. Hard as hell! Like to play it again, any tips fellas?
 
I plugged Darkwing Duck into the NES earlier...I cannot beat the last boss. It is impossible. :cmad:
 
I tried that about 50 times before I got it...it's all about memorizing Silver Sonic and Robotnik's respective patterns.
It's even harder to fight Metal Robotnik as Knuckles because his jump is much lower, making it easier to accidently come into contact with MR's claws.

The last two worlds in Super Mario Bros. 3 made me flip the bird at the TV.
 
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And speaking of Mario, I had a very hard time trying to get through Castle 2 in Super Mario World as a child. After I beat that castle and when I began playing again a few days later, the save file mysteriously deleted itself. I nearly went insane as a result.
 
A few I immediately recall that drove me insane:


-The level in the Terminator 2 Genesis platformer where you escape from Pescadero and have to make it to Salceda's compound. Frustrating to no end when you have cop cars chasing you and you're crashing into corners, taking damage and exploding.

-The third level Terminator 2 Arcade game port on the Genesis. Could never get past it, had to use a level skip code to get to the rest of the game.

-The underwater dam level in the NES Teenage Mutant Ninja Turtles game. NEVER got past it as a kid, barely managed to do so not overly long ago.

-Pretty much every level in both of the Ghostbusters NES games.

-A few missions throughout the GTA series I can't seem to recall at the moment. I cannot stand the ambulance side missions and a bunch of the side missions in San Andreas were a pain as well.

-Pier 74 Revisited in The Punisher PS2 game when trying to get a Gold medal on it. Two levels, 60, 000 poinds to acquire. Easy, right? WRONG. Tight corners, enemies galore and open spaces that are a free-for-all for your enemies gunning for you. Took me eons to get the points for it.

-The Darkman NES game, very challenging and demanding throughout, one of those games where you can't afford to make any errors at all.

-Indiana Jones And The Instruments Of Chaos for the Genesis. Good game, but very tough due to the multitude of enemies and the somewhat choppy framerate. Can easily become a maddening game to play.


What I remember for the time being as of this post.
 
the asian guy in Virtua Fighter (4th-5th level). I spent a lot of money in that machine* and NEVER beat the guy :cmad:





*15 years ago
 
Filmnstuff on YouTube has a cool series where he discusses frustrating levels in video games. He uses a lot of profane and vulgar language in his videos though, so fair warning to those who don't like that (I give the warning only because swearing isn't allowable here on the Hype).
 
Wow, this is a topic i've been waiting for.
So many over the years, off the top of my head at the moment tho...

-I agree with the NES ninja turtles game when you dive into the dam and have to go through the rediculous amount of electric seaweed to disable those bombs. Very rare for me to ever get that last bomb or two to see what came next in the game.

-The numerous fighting games where I swear they purposefully programmed the game so that I wasn't allowed to win ever.

-Trying to pull off a jump from a railing to the roof of a small house in Tony Hawk 2 which was the only thing left I needed to do to unlock Spider-man in that game. Must've taken me 2 hours of constant trying to get that damn thing.

-Had a heck of a time beating that spider-legs small jedi in Force Unleashed.

-Spider-Man/X-Men in Arcade's Revenge, you have to be a god to beat that thing.
 
Speaking of Spider-Man, the Spider-Man Vs. Kingpin game for the Genesis is great, but the Nightmare mode of it is exactly that, a nightmare. I can never get past the final stage, I take too much of a beating by that point.
 
The hardest game I have ever played, Bosses Included is Ninja Gaiden. It's not even close. I've been trying to beat that game for years.
 
last level of goldeneye:rouge agent

gah, who the hell would manufacture a rifle that can evapourate people

it only takes one shot, and u had to repeat the entire level

oh how i cursed that day
 
Allright. Here goes.

The Legend of Valis 3: It's a pretty obscure game, but all you need to know is that you have 3 main abilities: attack, slide, and jump. But it's one of those overly vertical, jumps that barely let you get to he other side of a chasm, let alone come back. And it had an ice level that required you to slide under spikes, in a small moving platform over a endless precipice, while bouncing ice crystalsthreaten you. You slide wrong, you die. You don't slide you die. A bouncing ice cristal hits you, you fall off and die(any hit sends you reeling back). I never made it that past that level.

The game Fighter's Destiny(take a guess at the genre) has a challenge featuring a cow, called Ushii. I think it was a Rodeo mode. You had to avoid getting knocked out of a small square. THe Cow saw incredibly fast and It felt impossible at the time.

Street Fighter Alpha 3. The boss was not only Capcom cheap(R). But the game surprised me with it's ONLY ONE TRY POLICY! How was I supposed to know!?

Teenage Mutant Ninja Turtles: Tournament Fighters(Genesis). Karai, the final boss would shoot a projectile, headflip over you, and launch a full on high speed combo attack on you. EVEN if you hit her befor she hits you, that projectile is STILL coming for you. And since this game's blocking system doesn't cover any sort of grab or hold, ever, she can grab you and supplex you. If she does, it might as well be over. Getting up takes so long, one can win a fight by throwing a player AS THEY RECOVER FROM A FALL and repeating until death comes. I won by pausing the damn thing until I found an opening. Of course,the grabbing tactic works on her as well...
 
i don't play megaman because it usually frustrates me too much.

mkII: kintaro. geezus...he cannot be beat.
 
-I agree with the NES ninja turtles game when you dive into the dam and have to go through the rediculous amount of electric seaweed to disable those bombs. Very rare for me to ever get that last bomb or two to see what came next in the game.
I hated that game because it was so hard that I never beat it, and I was a big Ninja Turtles fan. That part in particular was really hard, but the game as a whole had a pretty high difficulty level.
 

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