Hypestyle
Superhero
- Joined
- May 8, 2000
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...just working off of memory.. it was a 3-D platform, shaped in an Octagon type shape.. there were all of these equidistant prongs sticking up from various points throughout the platform. There was a single 3-D plastic spider-man figure, and this was the gimmick-- it had a built-in threading device, where you could build a web by moving the figure from one prong to the next. There were maybe 4 or 5 villain figures (doc ock, goblin, lizard, etc.)
..and the way the game worked was that the villains 'moved' in-between the prongs one space at a time based on turn.. the player who was 'spidey' moved 2-or 3 prongs at a time based on turn.. the idea was that, starting from the center of the platform, the villains would try to 'escape' to the far periphery of the board in whatever pattern they chose, while the player operating 'spidey', threading the prongs, would 'block' their path.. and there were points for however many villains 'escaped' or 'captured' (by surrounding them completely in a thread 'web')..
someone help me out with a link to a copy..
..and the way the game worked was that the villains 'moved' in-between the prongs one space at a time based on turn.. the player who was 'spidey' moved 2-or 3 prongs at a time based on turn.. the idea was that, starting from the center of the platform, the villains would try to 'escape' to the far periphery of the board in whatever pattern they chose, while the player operating 'spidey', threading the prongs, would 'block' their path.. and there were points for however many villains 'escaped' or 'captured' (by surrounding them completely in a thread 'web')..
someone help me out with a link to a copy..
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