Elder Scrolls V - Part 4

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So im level 36 and while I still want to play Skyrim I don't know what I have left to do. I've completed the main quest and most of the side quests. Any suggestions? The Daedric quests maybe?
 
So im level 36 and while I still want to play Skyrim I don't know what I have left to do. I've completed the main quest and most of the side quests. Any suggestions? The Daedric quests maybe?

Did you visit all the major cities? I think there are 1 or 2 that you never go to during the main story.
 
I don't believe so man. If you don't do that for the Blades, they want nothing to do with you.


Man, the Blades are jerks! After everything you do for them they just shut you out? Hey guys uh, I'm the freakin' Dragon Born, you know, soul of a dragon, ultimate dragon slayer...saved the ****ing world! How about a little gratitude?

"We're not talking to you anymore!" ...what are you guys, ten? Good luck killing dragons without me! All three of you.

Also, I haven't seen any of them out and about. It's possible we've missed each other, but I get around. Seems to be they're just cowering in their stupid mountain while I'm out cracking heads.
 
Aw, I haven't gotten there yet. That's gonna be sad... [blackout] 'cause I'm totally gonna kill that mofo.[/blackout]

I recruited Aranea Ienith, Mjoll the Lioness, and that Orc chick from one of the strongholds who constantly b****es about having to get married instead of finding adventure. They seemed like the ones most in need of a purpose out of the possible followers I'd met by then. (Also, I'm the Guildmaster of the Thieves Guild, so I figured I could get Mjoll off my gang's back. ;))
 
Aw, I haven't gotten there yet. That's gonna be sad... [blackout] 'cause I'm totally gonna kill that mofo.[/blackout]

I recruited Aranea Ienith, Mjoll the Lioness, and that Orc chick from one of the strongholds who constantly b****es about having to get married instead of finding adventure. They seemed like the ones most in need of a purpose out of the possible followers I'd met by then. (Also, I'm the Guildmaster of the Thieves Guild, so I figured I could get Mjoll off my gang's back. ;))


Aranea is a beast. She and her Flame Atronach saved my ass on several occassions.
 
She was pretty awesome when I first recruited her. I'd be dungeon-diving and a draugr would be coming up to hit me, then BAM, a lightning blast knocks him across the room. I loved that. But then I got to too high a level and Aranea's spells were basically like peashooters to all the leveled enemies.
 
She was pretty awesome when I first recruited her. I'd be dungeon-diving and a draugr would be coming up to hit me, then BAM, a lightning blast knocks him across the room. I loved that. But then I got to too high a level and Aranea's spells were basically like peashooters to all the leveled enemies.

I lost a Khajit warrior in a dugeon dive against the Falmer. Thought the poor bastard was going to make it. A Falmer magic-type proved me otherwise.

Anyway, for the expansions, I would really love to see one focused on a Falmer invasion from within Skyrim. I mean there have been hints that they make trips to the surface. Would be nice if there was a story where those Thalmor stir up the Falmer into arms against the denizens of Skyrim.
 
Did you visit all the major cities? I think there are 1 or 2 that you never go to during the main story.

Falkreath is more or less non-existent storywise. Aside from the Sindig quest, you don't really do much there.

Well, except maybe visit the Dark Brotherhood.

Riften's more of my stomping grounds and since my last incident in Silver mines, I only go to Markath when I absolutely have to.

Solitude I go to only to be with my in-game Werewolf wife and Sugar mommy Aela the Huntress.
 
I lost a Khajit warrior in a dugeon dive against the Falmer. Thought the poor bastard was going to make it. A Falmer magic-type proved me otherwise.

Anyway, for the expansions, I would really love to see one focused on a Falmer invasion from within Skyrim. I mean there have been hints that they make trips to the surface. Would be nice if there was a story where those Thalmor stir up the Falmer into arms against the denizens of Skyrim.

I really love that idea, the blindness and the daylight might cause them problems but I'm sure they can find some cheap way around it. Attack at night! Additional to that, it would be neat to see giant creatures bursting up from within the ground and causing havoc.

Great idea!
 
Does anyone think any of the major gamejam stuff won't make it to gamers somehow, either through DLC or content updates? I don't, I believe Todd just didn't want to guarantee anything right away, when he didn't know for sure what was going to happen. He called it a "sizzle" reel for crying out loud, which was apt cuz all the ideas in there were smokin'!!! "ba doom ch"
 
Does anyone think any of the major gamejam stuff won't make it to gamers somehow, either through DLC or content updates? I don't, I believe Todd just didn't want to guarantee anything right away, when he didn't know for sure what was going to happen. He called it a "sizzle" reel for crying out loud, which was apt cuz all the ideas in there were smokin'!!! "ba doom ch"

I sure hope they include all of them, it would seem silly not to. Every one of those ideas was someone's favorite. If they're workable within the game there doesn't seem to be any reason not to give us everything...we'll even pay for it!
 
Some light info on the DLC process that Bethesda will use:

"For Fallout 3 we did five DLCs," Howard told me during an interview last week at the DICE Summit. "That was a very aggressive path for us. Our plan now is to take more time, to have more meat on them [for Skyrim]. They'll feel closer to an expansion pack."

Some of Fallout 3's expansions, such as Operation Anchorage were slender, linear mission sequences that lasted a few hours, but others, such as Point Lookout were entire new regions filled with quests.

It does sound like there will be fewer than five of these expansion-pack additions to Skyrim.

"With Fallout 3, it was, 'Ten dollars is the sweet spot for us and we know we want to put out five of them. And we had overlapping teams. We were coming off Fallout 3 and right back in." He describes that development cycle as "a real hardcore loop," but adds, "we just think we can do better content if we approach it a different way."

In between those expansions, Howard is committed to releasing smaller pieces of content for the game.

"Because that gap is going to be bigger, we want to put litle things out for free in between. We've already done that for PC with the high-res pack. We're trying to figure out what those things are."

How big should a Bethesda role-playing game be? All this talk of Skyrim expansions shouldn't distract from the fact that Skyrim is already gargantuan. How do they know how long to make these games, in terms of play time? Howard explained: "It was similar with Fallout 3 and Oblivion. We want it to be around 20 hours. That's where we start. I want to feel like I finished the main thing in 20ish hours. That's us day one saying that. After that, we rarely look at the target. It's just more of a gut for: 'it should be about this long.' After that, it's purely: 'Does it feel too fast right here?', 'Does it feel too slow?' It's purely a gut thing for us. After the initial point, it's purely: 'How does the momentum feel? '" He says Skyrim got longer. He thinks it takes the average player about 30 hours to get through, if they're trying to reach the end and not necessarily explore all the side stuff.

Even if you don't factor in the DLC, Bethesda has bigger plans for tweaking and enhancing Skyrim post-release than they have had for other big games they've released. The game was destined to be more organic. "We knew before release that we were going to support it in a larger way, with lots of updates every month," Howard said. "We knew we wanted to do more stuff to bring mods to people." (They have, through the recently-released Skyrim Creation Kit.)

"So I think we had more of a plan and thought process of 'We want to make the game better after it's out.' We don't know what that means yet. People will tell us. But maybe we want to rebalance it. Maybe we want to add some features and patch them in, whereas in previous games, like Oblvivion or Fallout 3, our thinking was just to patch it, fix the big problems. Our bandwidth at that time was that we needed to work on Skyrim. But now, with the game's popularity, we really want to do all that stuff."

Shortly before Howard and I talked last week, he showed a video featuring all sorts of wonderful additions to Skyrim that his developers had cooked up in one week after the game shipped. They had characters riding dragons, guards re-lighting torches, water arrows, fat giants, players as vampire lords and so much more.

Some of that—Howard would stress the "some"—could be coming as part of all of this expanded content.

"There are definitely things in there that we are planning on exploring," he said.

"It looks like a ton of stuff that could ship right now," he admitted, "but it's in a sizzle video. It's, you know, it's not bug-tested, polished, balanced." He thinks it shows off the creativity of his team and says that some of it is being worked on, but don't take that as the blueprint for the expansions.

Of course, he couldn't resist teasing more: "That wasn't all of it. It's probably 60% of it. The other 40% doesn't show as well in a video or we didn't have good footage."

We have no actual release dates for the Skyrim expansions. No specific plans. But we do have what sounds like a long-term commitment to beefing up this game. Howard says his team is "very early" into the development of the DLC, but it's happening. Skyrim will be getting bigger—much bigger, it sounds like.

Kotaku
 
You know what Skyrim needs? More cowbell.

Edit: Also, is it just me, or is anyone else getting less Dragon encounters in the wild since the new patch went live?
 
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Sounds good on the DLC front. I think they're going to be really impressive.
 
I wasn't really expecting the volume of DLC that we got for Bethesda's Fallout games for Skyrim. The Elder Scrolls games have traditionally had fewer but larger expansions. I'm expecting 2 DLC packs that have a lot of additional content, just like Morrowind and Oblivion had (I'm not counting the little pittances they gave out for Oblivion, like the horse armor and all that crap).
 
This a cheap shot, but:

"It's, you know, it's not bug-tested, polished, balanced."

Since when did that stop them? :D
 
Jessica Nigri. :hrt:

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Any hot black girl pics would be much appreciated, preferably close to my weight (165 lbs). I like my women built like Beyonce, not Kiera Knightley.:woot:
 
This a cheap shot, but:

"It's, you know, it's not bug-tested, polished, balanced."

Since when did that stop them? :D
Poor Bethesda. If only their games worked like they're supposed to more than 60% of the time. :csad:
 
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