Elder Scrolls V

I hate that everything is Sunday night. I have work at 5 am on Monday mornings. Booooo!
 
I'd pay 60 dollars if I can marry Serana this time around :atp: I'm sorry, Aela :o
 
I'd like to see a few things added but the PC mods pretty much cover anything and everything you could want. I really want to try the Randy Savage dragon mod.
 
Nude mod, better werewolves mod, and Serana wife mods on console for me, please.
 
I doubt we will see nude mods......lol.
 
Did they say if they'd be limiting the mods we'd have access to on XB1 and PS4? I mean there's probably a few million by this point.
 
well, I know with Fallout 4, they said there would be some restrictions on what mods we could use on consoles - namely stuff like nudity or licensing issues.

I'd imagine it would be the same with Skyrim.
 
Skyrim: Special Edition

It's real and it has a release date of October 28th :D

And yes, console mods will be supported for those of you into that stuff.

[YT]FZ_Ayb8QoEY[/YT]
 
Skyrim: Special Edition

It's real and it has a release date of October 28th :D

And yes, console mods will be supported for those of you into that stuff.

[YT]FZ_Ayb8QoEY[/YT]

I've been commenting on this in the E3 thread.

but I feel this deserves a Rapunzel!

rapunzel-excited.gif
 
I'll give the same thoughts I gave in the other thread:

Skyrim Remaster is just...meh. I played Skyrim last night. It still looks pretty damn good. It looks better than most current generation games, in fact. And while the idea of being able to mod out spiders so I don't have to fast travel everywhere and live in constant fear is intriguing, mods alone do not have me overly eager to slap down 60 bucks and invest another 100 + hours exploring this world. I've been there, I've done that. Mods + a minimal graphical upgrade isn't sufficient. Unless it is including an expansion, I'm not all that sold.

Personally, I wish they were redoing Oblivion. Oblivion kinda got lost in the mix. It is lost between the otherwordly, first of its kind, innovation of Morrowind and the juggernaut that was Skyrim. But for my money (and I know I am in the minority here), Oblivion is the superior game to Skyrim. The stakes of Oblivion seem much higher, even Tolkien-esque (with the forces of hell invading the Empire). With Skyrim, there never seems to be that sense of urgency. Yeah, there are dragons floating around and we are told of what a huge threat they are...but in the end, they become routine enemies that you encounter and can kill with little difficulty (or even just kick back and let the guards kill). It makes it feel very meh.

Further, I personally prefer the traditional medieval landscape of Cyrodiil to the Norse inspired, snow covered Skyrim.

And, IMO, every guild questline is better in Oblivion. In Oblivion's thieves guild questline you do heists...Skyrim's is dungeon diving. In Oblivion's Dark Brotherhood questline you assassinate a buttload of characters in fun, stealthy ways (or just go all in on slaughtering them)...in Skyrim's you dungeon dive. Fighter's Guild makes you feel like a mercenary. Skyrim's equivalent has you dungeon diving in some overly convoluted werewolf subplot. Mage's Guild in Oblivion is learning spells, mastering the craft, and then taking on an ancient evil necromancer. Skyrim's is...you guessed it...dungeon diving. In addition, it feels like Bethesda got so caught up in the idea of endless radiant quests, that they turned every quest (including main quests and major guild quests) into run and fetch quests.

While I appreciate the more customizable nature of Skyrim and several features, I feel like Oblivion is a much deeper game. I'd much rather see Oblivion re-done, to include some of those features of Skyrim, with a proper HD upgrade, rather than revisitng Skyrim, which really won't change all that much.

Remastering Skyrim, this soon after its release, without much of a technical jump so as to justify a remastering feels like a cash grab (especially since X-Box One is probably going to make it backwards compatible soon enough and if the PS4 Neo rumors are to be believed, that system will have full backwards compatibility). Re-doing Oblivion, a decade after its release, giving console gamers access to mods and incorporating some of Skyrim's features...that seems like the type of endeavor that is worthy of Bethesda's reputation.

So yeah...maybe I'm cynical but this feels a helluva lot like a cash grab to me.
 
im curious as to how they are going to handle mod support...
 
I'll give the same thoughts I gave in the other thread:

Skyrim Remaster is just...meh. I played Skyrim last night. It still looks pretty damn good. It looks better than most current generation games, in fact. And while the idea of being able to mod out spiders so I don't have to fast travel everywhere and live in constant fear is intriguing, mods alone do not have me overly eager to slap down 60 bucks and invest another 100 + hours exploring this world. I've been there, I've done that. Mods + a minimal graphical upgrade isn't sufficient. Unless it is including an expansion, I'm not all that sold.

Personally, I wish they were redoing Oblivion. Oblivion kinda got lost in the mix. It is lost between the otherwordly, first of its kind, innovation of Morrowind and the juggernaut that was Skyrim. But for my money (and I know I am in the minority here), Oblivion is the superior game to Skyrim. The stakes of Oblivion seem much higher, even Tolkien-esque (with the forces of hell invading the Empire). With Skyrim, there never seems to be that sense of urgency. Yeah, there are dragons floating around and we are told of what a huge threat they are...but in the end, they become routine enemies that you encounter and can kill with little difficulty (or even just kick back and let the guards kill). It makes it feel very meh.

Further, I personally prefer the traditional medieval landscape of Cyrodiil to the Norse inspired, snow covered Skyrim.

And, IMO, every guild questline is better in Oblivion. In Oblivion's thieves guild questline you do heists...Skyrim's is dungeon diving. In Oblivion's Dark Brotherhood questline you assassinate a buttload of characters in fun, stealthy ways (or just go all in on slaughtering them)...in Skyrim's you dungeon dive. Fighter's Guild makes you feel like a mercenary. Skyrim's equivalent has you dungeon diving in some overly convoluted werewolf subplot. Mage's Guild in Oblivion is learning spells, mastering the craft, and then taking on an ancient evil necromancer. Skyrim's is...you guessed it...dungeon diving. In addition, it feels like Bethesda got so caught up in the idea of endless radiant quests, that they turned every quest (including main quests and major guild quests) into run and fetch quests.

While I appreciate the more customizable nature of Skyrim and several features, I feel like Oblivion is a much deeper game. I'd much rather see Oblivion re-done, to include some of those features of Skyrim, with a proper HD upgrade, rather than revisitng Skyrim, which really won't change all that much.

Remastering Skyrim, this soon after its release, without much of a technical jump so as to justify a remastering feels like a cash grab (especially since X-Box One is probably going to make it backwards compatible soon enough and if the PS4 Neo rumors are to be believed, that system will have full backwards compatibility). Re-doing Oblivion, a decade after its release, giving console gamers access to mods and incorporating some of Skyrim's features...that seems like the type of endeavor that is worthy of Bethesda's reputation.

So yeah...maybe I'm cynical but this feels a helluva lot like a cash grab to me.

wait??!! there's a rumor that PS4 Neo will have full backward compatibility??!!
 
Same way they do for Fallout



That's the rumor. Could be false. Either way, I stand by my point.

ah. well if true, that could be a game changer. but this is the 1st I've heard about that rumor.
 
so, I wonder if, beyond improving the visuals and adding console mods, if Bethesda actually made any gameplay or story changes to the game?

For example, one area where I felt was always a big missed opportunity was the inability to have Hadvar or Ralof as a follower and available for marriage.

I see that there are some mods that allow you to marry Hadvar/Ralof, and I hope those make it to the consoles. but, it would be nice if that was already implemented in the game.
 
Im not sure what to think about that.
If you can use almost all pc mods...then a ps4 skyrim is a good idea.
There are tons of mods that add so much content, if you can use them all...wow.

But personally i would have liked it more if they would have done a new Elder Scrolls game.

Either way, we will need to see...it all comes now down to the modding possibilities.
 
Skyrim: Special Edition

It's real and it has a release date of October 28th :D

And yes, console mods will be supported for those of you into that stuff.

[YT]FZ_Ayb8QoEY[/YT]

Now, explain this to me like I know absolutely nothing about mods and consoles. What exactly are console mods?
 

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