Dread
TMNT 1984-2009
- Joined
- Oct 11, 2001
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It was implied in the previous issue that he was touched by a very powerful magical force (Agmotto) and it left an impression... namely his costume. It's a crappy reasoning but it's the best we're left with.
Right. But it's still mind boggling to me that Bendis is a writer who can, and has, literally wasted about 20 pages having a scene in which a character talks to a wall or to a buddy on a couch watching TV and discussing stuff that has nothing whatsoever to do with the plot or anything remotely interesting. But when it comes time for a massive infodump of complicated exposition, the type that Steve Gerber was a master at delivering, suddenly Bendis gets more mum. Suddenly he leaves implications. Why can't he focus on getting the core mechanics of his stories down and leave those useless conversations about pastries, juvenile humor and Yiddish phrases to implications?
I think I know why. He intentionally leaves stuff vague so if he has to fix it later because it doesn't work or he changes his mind, it can be tweaked and seem to have been planned all along. It's a writer's parlor trick, and I've pulled it off while running internet message board role-playing games, so I have no doubt that a professional writer like Bendis does do that a lot. He may tell me that in 2004 he always planned that Spider-Woman was a Skrull, but the stories suggest that's hokum.