Gdc 2010

Soapy

Avenger
Joined
Aug 18, 2006
Messages
17,919
Reaction score
4
Points
33
The Game Developer's Conference begins tomorrow and will last through the 13th.

http://www.gdconf.com/

Post and discuss any and all news you find interesting.
 
Sony is having thier GDC Press Conference tomorrow at 7pm ET. You can watch it live on G4TV (Attack of the Show) or stream it on G4TV.com. Thier motion control should be the center piece.
 
Sony's presser is going on right now. Their motion controller is called Playstation Move.

Still using the ice-cream cone controllers. :dry:
 
Playstation Move games include "Sports Champions", "Motion Fighters", and "Move Party".
 
Last edited:
The wand controller for Sony is going to tank and tank hard. They are not going to grab any of the Wii's market. Same can be said for Natal. Its not going to do for the 360 what they think it will, altho i do think Natal will be the bigger innovation in terms of these 2 new motion controls.
 
The wand controller for Sony is going to tank and tank hard. They are not going to grab any of the Wii's market. Same can be said for Natal. Its not going to do for the 360 what they think it will, altho i do think Natal will be the bigger innovation in terms of these 2 new motion controls.

They will all fail. Natal=Updated PS Eye. And Arc=Another Wii-mote and nun chuck. I think both may have some interesting things but not worth the full trouble I'm sure.

I don't care for motion control.
 
I don't know I'm skeptical. I think with Sony having the better machine for graphics they might be able to make some kick ass motion games. Imagine a Killzone 2 graphical first person shooter with the ice cream cones!? It has potential.

I agree though, I don't think its going to grab the Wii market. Also Natal looks cool but I've been hearing it’s a bit unresponsive.
 
I can understand the appeal for people who find traditional methods of game control too complicated, and I even enjoy motion control when it's well integrated into the game.

As I've said before though, Microsoft and Sony really don't get it when it comes to motion control. Their main selling points seem to be, "It's like the Wii, except more precise and realistic!" But that's not going to appeal to anyone who started gaming with the Wii. The whole reason the Wii has been as successful as it has is because the games generally don't require a great deal of precision.

Look at Wii Sports. Despite the commercials featuring happy people high-fiving over swinging an imaginary tennis racquet or throwing an imaginary bowling ball, the actual motions required are just vague flicks of the wrist. If Wii Sports actually demanded the realistic motions and stances you see in the commercials, it would have been a failure.

I think Move will flop and Natal will be a bit more successful if only because it at least appears that Microsoft is more commited to their product.
 
well here's an example of the play station wand/arch or what their calling it "Move" now. in

SOCOM 4 Demo


I'm guessing what their really pushing here is unlike the Wii mote you don't have to waggle in ever game they made for this, comppared to the wii mote. Not sure how strong a selling point that will be to the public.it might get certain fans that like shooters to like or those that play uncharted 2 and others. i guess it'll depend on what other they have the game play uses shown. But we'll see. I like the way this new guy from game spot couldn't get past calling it a "wii Move" though. lol. Especially with that other attachment controller that looks like a rip off of the wii. with a few added button features.
 
Last edited:
I can understand the appeal for people who find traditional methods of game control too complicated, and I even enjoy motion control when it's well integrated into the game.

As I've said before though, Microsoft and Sony really don't get it when it comes to motion control. Their main selling points seem to be, "It's like the Wii, except more precise and realistic!" But that's not going to appeal to anyone who started gaming with the Wii. The whole reason the Wii has been as successful as it has is because the games generally don't require a great deal of precision.

Look at Wii Sports. Despite the commercials featuring happy people high-fiving over swinging an imaginary tennis racquet or throwing an imaginary bowling ball, the actual motions required are just vague flicks of the wrist. If Wii Sports actually demanded the realistic motions and stances you see in the commercials, it would have been a failure.

I think Move will flop and Natal will be a bit more successful if only because it at least appears that Microsoft is more commited to their product.

Yea i agree. Im willing to bet any sum that Natal will be more successful than the Playstation Motion, but neither is going to grab any of the Wii's market.
 
GDC Raw: One Man's Account
Editor-at-Large Matt Casamassina dishes the dirt on the behind-the-scenes murmurings at the event.
http://wii.ign.com/articles/107/1076978p1.html

The article talks about his impressions with Move, and developer murmurings on how Natal has a lot of issues.
 
Wow, pretty good looking footage there, even being that its taken off screen. Im not familiar with Crysis tho? What the synopsis?

It's similar to Far Cry,open Island sized environments, non-linear game play with linear campaign progression.
Crysis Warhead was more linear with focus on action and scripted events.
 

Users who are viewing this thread

Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"