craigdbfan
Avenger
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Very nicely done comparison there.
Not hard at all. Just go to Best Buy or Walmart. I always see it and other PS2 trilogy packs in stockMan, makes me want to go back and play San Andreas. Unfortunately in my foolish youth I sold the game. D:
I've been thinking about buying that GTA trilogy pack they put out a few years ago, just so I can have all the games in my collection again. Wonder how hard it would be to find it..
Well it depends on how they handle it. Like with customization, I wouldn't like it if GTA would let me get sex changes left and right or walk around in a bunny suit, unless it was necessary for the story. And I don't really want to have a helicopter that has missiles attached to it unless its part of a story mission. I think Saints Row makes certain things available to make you feel like you can do and be anything you want, while GTA limits you in certain way so that you don't really take yourself out of their world.See, the mere fact that Saints Row is doing all those things is the exact reason I DON'T want GTA V to go that route. Why do we need two major franchises covering the same ground?
I haven't played the first two Saints Row games, but I like how GTA went the more serious, "realistic" route because it was so different from they normally did that it seemed like they evolved in some way, with how they were able to take the basic concept and apply it to feel like a real experience.The thing is Saints Row honestly should be the one doing the realistic take and GTA should be the one doing the fake take. As you know GTA started off being fun and silly.
The thing is Saints Row honestly should be the one doing the realistic take and GTA should be the one doing the fake take. As you know GTA started off being fun and silly.
That's why I don't like GTA4 as much. The story was eh, the characters were annoying, and on top of that all the silly crazy was trimmed back.
Well I'm not saying that those games are all the same, but rather that they immediately draw comparisons just because they are an open world game. Like I remember Spider-Man 2 was one of the best games I've played, but I kept hearing it being called Spider-Man mixed with GTA. Even Red Dead Redemption was initially being labeled as GTA in the Wild West until it came out.You just mentioned very different games. The similarity between them is simply the structure of starting missions. THAT doesn't need to be changed, it's a perfectly logical and serviceable means of pursuing the narrative. I mean, it's not like linear level based games need to change THAT system of moving a narrative forwards.
Besides, games like Red Dead HAVE found ways to break that up by putting effort and detail into a persistent world. Thinks like ambient sidequests in RDR and Skyrim. It's about deeper world building, not the mission structure.
Yeah, Saints Row takes it a bit too far but that's okay because everything in the game is meant to be taken too far. But with GTA, as long as it fits in the story and the world, I would love to see more freedom in what you can do with the main character.I wish GTA IV had more customization and I was dissapointed that it didnt. I thought for sure more clothing shops would be DLC but that didnt happen. GTA V doesnt need the freedom or level of customization that SR has (and Id rather it not) but I welcome more customization options in terms of clothing and hairstyles for your character. Altering their physical weight could also be fun
True. For me personally, any game that is similar to a "GTA styled" game is worth playing because i expect to be kept busy for a while. But with L.A. Noire, I wasn't expecting it to be exactly like GTA, but I felt the open world stuff was a bit deceiving because the game was far more linear, just like Mafia II. But the fact that Rockstar was involved made me have higher expectations for it.
But one of the reasons why I like Saints Row so much is that it also has some RPG qualities to it.