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Heavy Rain - Light info appears and two vague screenshots.

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You probably have since you said you tried everything, but just in case, have you deleted the game install data? Maybe during install, or after, something got corrupted. It also might have been thanks to the PS3 error you got earlier. I'd try deleting the game data one more time, then start the install again and go get a sandwich or something when your busy with something else.
Ive one that multiple times. It has nothnig to do with the PS3 error as it was messed up before that. I suspect the save file is corrupt bc I tried playing the game under a different user name and it seemed fine. I would have tried deleting my save file and seeing if it worked under my name except its copy protected and you cant back it up to a USB drive. Even if I could, Im not sure Id want to start the game over bc

a. It would ruin the experience as Id be making different choices

b. Theres no guarantee it wont corrupt again

I dont want to be playing the game if I cant play it all the way through. Its not something you can pick up and drop. I only got abut 5 chapters in but there are others who almost got to the end. Id hate it if my game got corrupted so far in. QD know about the issue so am waiting until they are able to get a fix up that can guarantee that my game wont get messed up. Theres now 9 pages worth of people with messed up games at the official site and there doesnt seem to be a common cause; game just messes up randomly

http://boardsus.playstation.com/t5/...sues-under-investigation/td-p/45296366/page/9
 
I believe Javi's right, in my first run,
I solved the crime completely with him, and during the last attempt he's having problems. He gets warned again by the butler not to overuse it or he could die (plus the butler wasn't there before when he was in the FBI room, but appears after he put on the glasses, this is near the end). Then you constantly see this "Exit Ari" option floating over your head. I solved it anyway. During the ending he tosses the drug down a toilet. Then while working on what appears to be another case he starts seeing miniture blue virutal tanks appear on his desk. He takes the glasses off, rubs his eyes, but then the tanks appear in front of him even without the glasses. They aim at him and he puts his hands up in defense, and that was the last part of his ending for me.

The butler guy appears more than once? I only saw him once through my playthroughs. Still not sure if that really proves or implies that the ARI system is somehow not warranted to him by the FBI
 
yeah i always felt Madison was kinda shoehorned in [BLACKOUT]just to have an excuse to have naked chick in a game :oldrazz:, kidding.[/BLACKOUT] but i was on IGN today and they still had the different flash ads for the game and it says for Madison "You're a reporter trying to break the story of a lifetime. But are you willing to cross your own boundaries?"- something along those lines. but...
they never really explored that about her character. we know shes a photographer/ photo journalist but thats it, and shes just stumbles in Ethan's life and becomes his sidekick. though now her ending makes more sense with her writing a book- kinda made her look like a vulture capitalizing on a tragic event. so i hope it goes into that....and more showers :woot:.
Yeah, I don't know if it was just me, but the only way I learned why Madison was actually there was because, after boning her as Ethan, I moved her coat or jeans or something and her journal fell out. But the option was there to just leave and do another origami trial, so I could've potentially never learned that Madison was a journalist who started helping Ethan because she already knew about his connection to the Origami Killer; nothing even comes up about that in her segments. Kind of bad storytelling right there.
 
Yeah, I don't know if it was just me, but the only way I learned why Madison was actually there was because, after boning her as Ethan, I moved her coat or jeans or something and her journal fell out. But the option was there to just leave and do another origami trial, so I could've potentially never learned that Madison was a journalist who started helping Ethan because she already knew about his connection to the Origami Killer; nothing even comes up about that in her segments. Kind of bad storytelling right there.
yeah i didnt let her kiss Ethan. as far as i knew she went to the motel to get some sleep and happened upon a beat-up Ethan, and she suddenly became his personal nurse.
 
You didn't get a card in the box that had a scratch-off thing? I got one and I pre-ordered from Gamestop as well.
 
Im getting impatient. If theres no fix by this evening, Im going to delete my save file and start over, praying that it wont corrupt on me again.
 
Hmm. Maybe the Gamestop people forgot to give you one. If you can't find it, you should call and see if they have any left. Probably not, but it's at least worth a try.
 
A friend of mine just beat the DLC.. said it took 90 minutes and there's 5 endings.
 
I downloaded it earlier this mourning, not got a chance to play it, though. Sounds like a nice length for a free DLC episode (Well, I guess $5 if you didn't pre-order or got jiffed for your code).
 
It's a prequel story that tells what experience Madison went through with another serial killer that caused her insomnia
 
I just thought of who the Oragami killer could have been, and IMO it might actually make more sense (even if not a lot more):

What if it had been Mrs. Mars? She starts killing off the kids of other parents to see if there's a father who can save his son, and then finally decides to test Ethan a second time to see if he lost their first son due to lack of will, or because of circumstance. Yeah, it's a little ******ed, but not any more so than Shelby being the killer. In fact, I think there would be fewer plot holes if that had been the ending.
 
No, honestly, that was my initiation idea. Well, partially. I was thinking she blamed Ethan and wanted to make him suffer as much as possible, and used the previous fathers as kind of a test run for Ethan. Of course, Shaun would be in no actual danger in the end, and it would all be above Ethan suffering and fearing all these trials.
 
The butler guy appears more than once? I only saw him once through my playthroughs. Still not sure if that really proves or implies that the ARI system is somehow not warranted to him by the FBI

Sorry, was agreeing with him that the butler was a hallucination, not about the ARI system not being from the FBI. I think it was. ARI was probably a cutting edge prototype and he agreed to be the Guinea Pig for.
 
Sorry, was agreeing with him that the butler was a hallucination, not about the ARI system not being from the FBI. I think it was. ARI was probably a cutting edge prototype and he agreed to be the Guinea Pig for.

In one of the endings Jaden retires from the FBI. they tell him he can keep the glasses since they are getting upgraded versions in 2 months.
 
I just beat the game. Simply AMAZING! It by far exceeded my expectations. I did not see that twist coming. I thought [blackout]Blake[/blackout] was the killer

I just thought of who the Oragami killer could have been, and IMO it might actually make more sense (even if not a lot more):

What if it had been Mrs. Mars? She starts killing off the kids of other parents to see if there's a father who can save his son, and then finally decides to test Ethan a second time to see if he lost their first son due to lack of will, or because of circumstance. Yeah, it's a little ******ed, but not any more so than Shelby being the killer. In fact, I think there would be fewer plot holes if that had been the ending.
I thought it was her or Ethan early on

Btw, what's everyone's least favorite part of the game?

For me, it the Chapter sections with the kids. I didn't like it in Fahrenheit and I dislike it in Heavy Rain. Though it's not as bad in this game, since there are no freaking sneaking missions. :argh:

But I just get annoyed to jump and run around as some kid. Especially if they make annoying noises while running, like little Scottie.
I hated that part simply bc their voices were so annoying. Like the [blackout] shrink, the kids talked as if they had a sock stuffed in their mouths[/blackout]
 
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I just thought of who the Oragami killer could have been, and IMO it might actually make more sense (even if not a lot more):

What if it had been Mrs. Mars? She starts killing off the kids of other parents to see if there's a father who can save his son, and then finally decides to test Ethan a second time to see if he lost their first son due to lack of will, or because of circumstance. Yeah, it's a little ******ed, but not any more so than Shelby being the killer. In fact, I think there would be fewer plot holes if that had been the ending.

The Origami killings start before Jason dies though.
 
No, honestly, that was my initiation idea. Well, partially. I was thinking she blamed Ethan and wanted to make him suffer as much as possible, and used the previous fathers as kind of a test run for Ethan. Of course, Shaun would be in no actual danger in the end, and it would all be above Ethan suffering and fearing all these trials.

That would have made sense too. They might have had to change a few minor details earlier in the game, ut it would not have been any less plausible than

saying Ethan became the killer after his head trauma and his first son's death as a red herring.

There would still be some plot holes that need fixing, but there would have been far fewer than what we ended up with.

Why knows, maybe they should have had multiple endings where the identity of the killer changes depending on the choices you make. Then if you're PO'd about the ending you got, you could just go back and play again and make some different choices.
 
The more I think about, the more I really like this idea:

I think the idea of Ethan being the killer would have been an interesting way to go. They could have him break into multiple personality after his son's death, and his alternate personality hating him and making him want to suffer and pay for his failure to save his son. Maybe depending on how you play the game the personality either wants to outright kill Ethan or take over because he feels he would have saved Jason. Maybe even take some of the mystery elements out and play as both throughout the story.
 
The more I think about, the more I really like this idea:

I think the idea of Ethan being the killer would have been an interesting way to go. They could have him break into multiple personality after his son's death, and his alternate personality hating him and making him want to suffer and pay for his failure to save his son. Maybe depending on how you play the game the personality either wants to outright kill Ethan or take over because he feels he would have saved Jason. Maybe even take some of the mystery elements out and play as both throughout the story.
that would have been very anticlimatic and Im glad they didnt go in that direction. [blackout]Even before the game was released, I picked Ethan out as the killer. I thought having his son die was enough to set him over the edge, and from a writing standpoint, it would have been interesting to have it be revealed to the player that the protagonist they were controlling was the killer. But when they started hinting at this like an hour into the game, I knew it couldnt be him as it would have been too obvious

I dont know if this is as plot hole, but the main reason I never suspected Shelby was bc of his age. They kept saying the killer was about 35-45. Shelby looks about 50 and in the end we find out he's 48 which is about right. BUT they kept saying that John Shepheard died 30 years ago when he was 10. The age and timeline doesnt add up, bc of that incident happened 30 years ago, Shelby would have 18, not a kid[/blackout]

Do you guys know how many trophies you got in your first playthrough? I managed to snatch up 48%
 
that would have been very anticlimatic and Im glad they didnt go in that direction. [blackout]Even before the game was released, I picked Ethan out as the killer. I thought having his son die was enough to set him over the edge, and from a writing standpoint, it would have been interesting to have it be revealed to the player that the protagonist they were controlling was the killer. But when they started hinting at this like an hour into the game, I knew it couldnt be him as it would have been too obvious

I dont know if this is as plot hole, but the main reason I never suspected Shelby was bc of his age. They kept saying the killer was about 35-45. Shelby looks about 50 and in the end we find out he's 48 which is about right. BUT they kept saying that John Shepheard died 30 years ago when he was 10. The age and timeline doesnt add up, bc of that incident happened 30 years ago, Shelby would have 18, not a kid[/blackout]

Perhaps I wasn't clear. [blackout]I said, in that situation, to take some of the mystery elements out. Be very clear that Ethan's split personality is the killer (from his perspective), maybe even play as said alternate personality. Make it a very self, I against I, psychologically driven thriller as opposed to being focused on the mystery of the killer.[/blackout]
 
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