kainedamo
Superhero
- Joined
- Sep 11, 2001
- Messages
- 9,713
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- 31
http://uk.gamespot.com/ps3/adventure/heavyrain/index.html?q=heavy rain
This game looks pretty damn sweet. Very realistic movements and facial expressions. I like the look of it alot.
Just one thing. The same people making this made Indigo Prophecy.
Indigo Prophecy could have been an amazing game. It starts off well, where you have to hide a body and hide clues, cover your tracks. The game goes down hill fairly soon after that. Indigo Prophecy's story was weak. Very, very weak. The most contrived story you've ever heard of. It turns out that the only decisions that matter are the ones towards the end of the game. For a game that gives you so much choice of dialogue and actions, NOTHING you do changes the course of the game. No matter how well you cover up your tracks, the cops will still find you. They should have worked on the game longer. I mean, played the start of the game twice, because I wanted to cover up my tracks as best as I could. No matter what you do, you leave through the back door, etc, the woman at the counter STILL recognises you. Not only that, but the dialogue with the woman at the counter when she's talking to the detectives is inconsistant. If you leave through the back door, at first she'll say she didn't get a look at you at all. THEN, moments later, she says she'll never forget your face??? The game also had repetitive gameplay. Endless sequences of matching your button pressing with what you see on the screen. I hate that in a game!! And this game is the worst for it!
This game looks pretty damn sweet. Very realistic movements and facial expressions. I like the look of it alot.
Just one thing. The same people making this made Indigo Prophecy.
Indigo Prophecy could have been an amazing game. It starts off well, where you have to hide a body and hide clues, cover your tracks. The game goes down hill fairly soon after that. Indigo Prophecy's story was weak. Very, very weak. The most contrived story you've ever heard of. It turns out that the only decisions that matter are the ones towards the end of the game. For a game that gives you so much choice of dialogue and actions, NOTHING you do changes the course of the game. No matter how well you cover up your tracks, the cops will still find you. They should have worked on the game longer. I mean, played the start of the game twice, because I wanted to cover up my tracks as best as I could. No matter what you do, you leave through the back door, etc, the woman at the counter STILL recognises you. Not only that, but the dialogue with the woman at the counter when she's talking to the detectives is inconsistant. If you leave through the back door, at first she'll say she didn't get a look at you at all. THEN, moments later, she says she'll never forget your face??? The game also had repetitive gameplay. Endless sequences of matching your button pressing with what you see on the screen. I hate that in a game!! And this game is the worst for it!