Saint
Avenger
- Joined
- Jul 16, 2003
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The problem with a Green Lantern game is that you're simply not going to able to do anything with the ring that isn't pre-determined. The power ring just can't be properly realized in a video game. Want to make a jet? The game designers didn't put that in the game, so you can't.
However, if the designers were clever enough, they could use a pre-determined power set in a way that at least makes you feel like Green Lantern--allows you to be inventive. The power set, I imagine, would be something like The Force Unleashed meets Prototype. Those are two games that succeeded better than most others at making you feel powerful. The Force Unleashed had the sort of envionrmental control you'd expect a power ring to grant you, and Prototype gives you such a wide range of powers and abilities that combat becomes a freeform experience, allowing you to play in a lot of different ways, and take whatever approach you like. The attack powers (blade arm, claws, wrecking-ball hands, augmented strength, and whip) and defense powers (shield and full body armour) in Prototype would translate well into a similar set of attack and defense powers created via a Green Lantern ring. If each power had the sort of depth and variety available in Prototype, then you'd have a decent approximation of the abilities of a Green Lantern.
However, if the designers were clever enough, they could use a pre-determined power set in a way that at least makes you feel like Green Lantern--allows you to be inventive. The power set, I imagine, would be something like The Force Unleashed meets Prototype. Those are two games that succeeded better than most others at making you feel powerful. The Force Unleashed had the sort of envionrmental control you'd expect a power ring to grant you, and Prototype gives you such a wide range of powers and abilities that combat becomes a freeform experience, allowing you to play in a lot of different ways, and take whatever approach you like. The attack powers (blade arm, claws, wrecking-ball hands, augmented strength, and whip) and defense powers (shield and full body armour) in Prototype would translate well into a similar set of attack and defense powers created via a Green Lantern ring. If each power had the sort of depth and variety available in Prototype, then you'd have a decent approximation of the abilities of a Green Lantern.
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