"The Master Trials" launches this summer.
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Nintendo has announced details on the first downloadable content pack for The Legend of Zelda: Breath of the Wild, which is called The Master Trials and is due out summer.
Here is the full overview of The Master Trials, via Nintendo:
The Master Trials will only be available as part of an Expansion Pass bundle for $19.99, which also includes a second downloadable content pack to be revealed in the future and released this holiday.
- Trial of the Sword: By accessing this location, players can challenge the new Trial of the Sword (previously known as Cave of Trials Challenge), where enemies appear one after another. Link starts without any armor or weapons, and if he defeats all of the enemies in the room he can proceed to the next area. Trial of the Sword will include around 45 total rooms for players to complete. When Link clears all of the trials, the true power of the Master Sword will awaken and always be in its glowing powered-up state.
- Hard Mode: The Legend of Zelda: Breath of the Wild is already considered one of the most thrilling games in The Legend of Zelda series, and fans looking for a challenge are in for a treat with the new Hard Mode. In Hard Mode, the ranks of enemies in the game are increased (i.e. Red Bokoblins change to Blue), and players might even encounter higher-ranking enemies they wouldnt find through normal play. Enemies will also slowly recover health in battle, forcing you to defeat them more quickly. They will also more easily spot Link as he approaches them, making these enemies tougher to sneak up on. In addition, floating planks held aloft by balloons will be scattered around Hyrule. By successfully reaching these planks, players can battle enemies and collect treasure.
- Heros Path Mode: Exploring Hyrule is exciting, but with such a large world its sometimes hard for players to remember where theyve been. To help with tracking progress, the new Heros Path Mode will document every step players take, and mark their path in green on the map. The route taken will be tracked for the players last 200 hours of play time, with an included slider to track footsteps on a timeline. This even works retroactively, so players that have already put many hours into the game will be able to see where they have traveled. This feature will help in identifying the locations they havent visited in this vast world, and may help players find those Shrines they havent encountered yet.
- Travel Medallion: There will be a new treasure chest somewhere in the game world which contains the Travel Medallion. With the Travel Medallion, players can create a temporary new travel point on the map where they are currently standing. Link can then transport himself to that point at any time. Only one travel point can be registered on the map at a time.
- Korok Mask: By finding the new Korok Mask, players will have a much easier time finding Korok locations in the game. When equipped, the mask will shake, indicating that a Korok is hidden somewhere nearby.
- New Equipment: Eight new pieces of equipment inspired by previous characters and games in the series will be added to The Legend of Zelda: Breath of the Wild after downloading the first DLC pack. Once discovered by the player, they will yield equipment themed after fan-favorite games and characters such as Midna, Tingle, Phantom and Majoras Mask.
Outside of the downloadable content, Nintendo announced that starting today, players will be able to play The Legend of Zelda: Breath of the Wild in one of nine audio languages (Japanese, English, France French, Canada French, German, Spain Spanish, Latin America Spanish, Italian and Russian), with a different language used for on-screen text, by downloading a free software update on Switch, and by downloading the Voice Pack from the Nintendo eShop on Wii U.
The Legend of Zelda: Breath of the Wild is available now for Switch and Wii U.
View the first screenshots of The Master Trials at the gallery.
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Switch,Wii U,DLC,Nintendo,Screenshots,The Legend of Zelda: Breath of the Wild
On the flipside, you have Fire Emblem's Season pass, which is $5 more than the game itself.There's a couple interesting items but that cost is 1/3 of the original game . . . .
There's a couple interesting items but that cost is 1/3 of the original game . . . .
this is becoming more and more true
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I'm starting to hate this permanent Beta Test society we live in.
That is not even remotely what is happening here.
Not necessarily with Zelda, but the graphic is fairly apt for most EA and Actvision titles.
Not gonna argue with that, just saying in the context of this thread the picture doesn't belong, BotW is very much a full game and then some, and the DLC we've just seen is only half the season pass's content, with the other half sounding like it could be fairly substantial.
That is not even remotely what is happening here.
Well, you still have to run and buy an Amiibo, if you actually want that amiibo. Amiibo functionality doesn't bother me, because I like collection Amiibo.
What would you like to see?
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[FONT="]After garnering over 50 perfect scores, it's safe to say that The Legend of Zelda: Breath of the Wild was well received from media and gamers alike. With the game being so popular, it's understandable that Nintendo would look at the features in Breath of the Wild and look to implement them elsewhere.
Series producer Eiji Aonuma has already made it clear that the open-world feature would become a series staple from here on out, though he's said things like that before that never really panned out. In a new interview with Nikkei Trendy, Aonuma detailed that Zelda fans can expect a couple surprises in the future.
Here's a rough translation of the interview:
First of all I think the point that this is a Zelda is big. Its a series that has been continuing for a long time, if I am to put it in words then perhaps everyone would have thought its not that simple to do a reform.
Furthermore, that reform causes a surprise to all our users who have played Zelda until now, since it exceeds their imaginations by a bit, and I think perhaps thats why they, including the media, have welcomed it with the zeal.
Its not an easy thing to be able to answer expectations of all our users, but through this game, I recognized again that the significance of continuing to create the series is right there, so in the future Id like to repeat doing great fusses* and provide surprises that exceed everyones expectations.The question is, what surprises would you like to see in the next Zelda?
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THE LEGEND OF ZELDA
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Reportedly due out after Animal Crossing for smartphones.
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Nintendo and DeNA are developing a game in The Legend of Zelda series for smartphones, according to a Wall Street Journal report citing people familiar with the matter.
According to its sources, the previously announced Animal Crossing game for smartphones will be released in the second half of 2017, and The Legend of Zelda game will follow.
Although they did caution that the timing and order of releases could be changed.
When contacted by the Wall Street Journal, Nintendo and DeNA declined to comment.
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Smartphone,Nintendo,Rumors,The Legend of Zelda Mobile