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Breath of the Wild Director Says The Open-World Design Could Become The Standard For Zelda . June 2, 2017 . 9:30am
In a recent interview, director Fujibayashi noted that there are still lots of things they want to explore with the current game design used in Breath of the Wild.
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The release of The Legend of Zelda: Breath of the Wild brought a grand and vast open-world to the Legend of Zelda series, something not employed in any of its previous titles. The response to this type of design was, for the most part, very positive.
Now, in a recent interview with Gamerant, Breath of the Wilds director, Hidemaro Fujibayashi spoke about how the ideas from the game will influence future installments in the series.
When asked specifically if the open-world design would become the standard in the Zelda series going forward, Fujibayashi replied with the following:
We cant really say much at the moment but there are lots of things in this current game design we still want to explore. If, as a result of that exploration, we feel positive we can provide our audience with new experiences its possible this design could become the standard.
Breath of the Wild only just released a few months ago, so it will still be quite some time before well be able to see if the same game design will be used in the next Zelda game.
The Legend of Zelda: Breath of the Wild is available on Wii U and Nintendo Switch.
Read more stories about Nintendo Switch & The Legend of Zelda: Breath of the Wild & Wii U on Siliconera.
source: Siliconera