Chun-Li looks way more disproportionate than she ever did. Usually they make the **** bigger, this time it's the legs.
i didn't know E. Honda, Zangief, Dhalsim, and Guile were "new"...Finally some new characters
Hm, I'm sort of dissapointed by the current roaster reveal, I'd still hoping that this isn't just STII 3D touchup edition.
I was referrign to teh fact that they are finally release pics of characters OTHER than Ryu and Ken. So far, it seems as if those two were the only ones we were seeing and I was wondering when we'd see new screens of other characters in the gamei didn't know E. Honda, Zangief, Dhalsim, and Guile were "new"...
According to IGN, it's in development for all three current gen consoles, and an arcade platform.
They're starting off old school and releasing it in arcades first, then it'll be going new school and coming out for all 3 current gen systems (Wii, 360, & PS3) though the Wii's graphics will probably be dumbed down ala SFAlpha2 for Arcades vs for the SNES.
they're starting off old school and releasing it in arcades first, then it'll be going new school and coming out for all 3 current gen systems (Wii, 360, & PS3) though the Wii's graphics will probably be dumbed down ala SFAlpha2 for Arcades vs for the SNES.
The Wii is fun and everything, but it's just plain not going to work with SF for me, heh. The PSX controls are simply too deeply ingrained into my gamer programming when it comes to fighters, like SF, Tekken, or MK.
I'll have to get this on PS3, no doubt about it.
yeah i do. not saying there will be a BIG difference, just a slight one. after all, SFA2 for the SNES looked damn good for a 16-bit fighter back in the day. it was only slightly less beautiful than the arcade version.You really think the Wii version will be that dumbed down to compare it to the SNES vs Arcade version of SFAlpha2??
you haven't seen the game in motion?So far from those pics SF4 looks good but it doesn't look that good. I need to see some videos showing animation before I would call it.
yeah i do. not saying there will be a BIG difference, just a slight one. after all, SFA2 for the SNES looked damn good for a 16-bit fighter back in the day. it was only slightly less beautiful than the arcade version.
you haven't seen the game in motion?
http://www.gametrailers.com/player/usermovies/152537.html
keep in mind, capcom claims that the game was only 5% complete at the time these videos were made.
nah....the downgrade was still noticeable, but not enough to hinder the experience. a lot of the changes were to the background. that's why i expect the same for the Wii version.Oh ok. I thought you meant a major downgrade in graphics. It's been awhile since I played SFA2 on the SNES.
The PS3 is the only current gen system that has a controller worthy of a 2D fighterThe Wii is fun and everything, but it's just plain not going to work with SF for me, heh. The PSX controls are simply too deeply ingrained into my gamer programming when it comes to fighters, like SF, Tekken, or MK.
I'll have to get this on PS3, no doubt about it.