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Red Dead Redemption

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I'm afraid Xbox version specially the graphics looks much better, I trade in for the FIFA 2010 World Cup game on PS3, RDR looks not good on PS3.

It looks great on the PS3. Both versions have their graphical ups and downs.
 
Yea i dont think there is much difference at all. There's some side by side comparisons floating around and the only thing i see that looks different is the lighting, and its nothing that you can really say is better on one system vs the other. I mean PS3 nerds will say their lighting looks better and Xbox nerds will say theirs is better.
 
Im not sure if this is a console issue or tv issue but im getting a rainbow effect on some background items, such as buildings. Does anyone else have this problem?
 
Having played them both, the 360 version is more vibrant, but that's how it is with all 360 games. I don't play my PS3 much because it's so drab to me, but oy everyone's got a preference.
 
So, I tried out online a bit with a friend. We ran around, killing some gangas and uhm... "aquired" a carriage. Long story short. He took the reins and we ended up in a lake. The horses were knee deep at most in the water, when the suddenly collapsed and died. We got off the carriage and instantly died as well.

What. the. hell? They spend $100 Million on this game and characters can't even swim?
 
So, I tried out online a bit with a friend. We ran around, killing some gangas and uhm... "aquired" a carriage. Long story short. He took the reins and we ended up in a lake. The horses were knee deep at most in the water, when the suddenly collapsed and died. We got off the carriage and instantly died as well.

What. the. hell? They spend $100 Million on this game and characters can't even swim?
 
That machinima thing on Fox was ****ing lame. It was basically a bunch of cutscenes with different camera angles mixed together.
 
I thought it was pretty good for what they went with...They tried staying spoiler free...I havent even finished the game and they only covered really the beginning

Im gonna play me some Red Dead now, btw

John Hillcoat gives a interview here talking about his shot and he is hopefully doing a WESTERN movie!

http://nymag.com/daily/entertainment/2010/05/john_hillcoat.html

Can you tell me anything about your next project?
I’ve got another potential western, though it’s more of an action frontier film, going back in time in the early 1800s when a third of America was even unmapped and unexplored terrain.
 
That machinima thing on Fox was ****ing lame. It was basically a bunch of cutscenes with different camera angles mixed together.

It was supposed to air on the 15th, before the game was released, and that would have made it 200x more amazing. :o
 
I just don't think health packs would work as well in games with cover systems... The whole mechanic is basically having onslaughts of enemies, with perfect accuracy, so you can only duck out every now and then for perfect shots. One hit, and you have to quickly get back behind cover before you die.... Hide behind cover too long, and they flank you. Theres your strategy...

I agree with you in regards to MW, but I would rather a cover system in those games ala Vegas 2 LONG before I wanted health packs. If you think back to those health pack games, the enemies were no where near as ruthless as they are in games like Gears or classic FPS, otherwise, with no cover system and health regen, and you just standing out in the open in front of enemies, you'd get gunned down.

Also, sure the Regen thing is a bit of poetic justice, but it's still a helluva lot more realistic than health packs... Health pack games, you can have like whole magazines fired into you before you die. Regen games, 3 shots, or one head shot and you're dead.

Exactly... regenerating health adds MORE strategy to the game.

You can't just stock up on health packs then go running into about 50 enemies taking them on, then if your health gets low just use a health pack.

You have to use the cover, quickly pop out to let a few shots off, then get back to cover.

I found the enemies highly accurate. When i was behind cover if i popped out and took too long aiming i'd get shot to ****. You have to pop up BANG pop back down. Pop up BANG pop back down. Then when they start flanking you, you have to quickly scramble to a different bit of cover with a different angle.
 
So, I tried out online a bit with a friend. We ran around, killing some gangas and uhm... "aquired" a carriage. Long story short. He took the reins and we ended up in a lake. The horses were knee deep at most in the water, when the suddenly collapsed and died. We got off the carriage and instantly died as well.

What. the. hell? They spend $100 Million on this game and characters can't even swim?

Is it necessary? There's so little water in the game I don't see how swimming would add anything meaningful to the experience.
 
Is it necessary? There's so little water in the game I don't see how swimming would add anything meaningful to the experience.

Necessary? No. But at least don't let my character or anyone/anything else die, simply by stepping into the water. I was standing in the freaking water and then died. It's not like I walked to the deepest point of the lake.
 
Exactly... regenerating health adds MORE strategy to the game.

You can't just stock up on health packs then go running into about 50 enemies taking them on, then if your health gets low just use a health pack.

You have to use the cover, quickly pop out to let a few shots off, then get back to cover.

I found the enemies highly accurate. When i was behind cover if i popped out and took too long aiming i'd get shot to ****. You have to pop up BANG pop back down. Pop up BANG pop back down. Then when they start flanking you, you have to quickly scramble to a different bit of cover with a different angle.

Though I hate getting back into this argument. But in a lot of games, including GTA Half Life ect. you could not "stock up" on health packs. You had a limited amount.

Having regen is like having invisible health packs behind each rock, and the number you get is infinite. While with packs you only have a limited amount. Not infinite.

Example with Half-Life, the AI was beyond amazing in that, and still stands up to this day. The marines flushing you out and so forth. Just like most regen games you needed to find cover, against the marines or you were screwed. So if you only had limited health, you had less to work with and worry about cover/being flushed out. So both kind of games have done that. No they don't have "cover systems" in those older games, but cover still saved you if you ducked behind something.

Each game you carry the risk of dying, if you can't get to a health pack/cover. The difference I am talking about is that with health packs in most action/FPS games there is a limited amount of them. With regen you can continue. Though some games do it just fine and well with regen I think many do not. And I would like to see some more mix up with it and having limited resources can add more to a game. It can also be a horrible design if the developers don't do it right, but that goes with anything in a game.

EDIT: On another topic, I don't think the PS3 version suffers with "horrible" graphics. From what I have heard there is ups and downs about both. But the PS3 is not "ugly" with RDR. I found it to be quite a beautiful game. Sun rises and sunsets get me all teary eyed. ;)
 
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With regen every game you carry the risk of dying. Literally 3 or 4 bullets kill you in this game. And i found most enemies in this game to be highly accurate, especially with rifles/repeaters. Like i said, when popping out of cover you get hit if you are in the open for more than like, 1 second. It does add a tactical element. You can't just run out in the open. You can't aim from behind cover for too long. As soon as that screen goes red you're like "Oh ****... i'm outta here!". Because one more hit and you're toast.

One of the things i think that would of been cool if they added would of been poisoning. Like when you get bitten by a rattlesnake you get effected similar to being drunk after a period of time, and have to find a anti venom or something.
 
With regen every game you carry the risk of dying. Literally 3 or 4 bullets kill you in this game. And i found most enemies in this game to be highly accurate, especially with rifles/repeaters. Like i said, when popping out of cover you get hit if you are in the open for more than like, 1 second. It does add a tactical element. You can't just run out in the open. You can't aim from behind cover for too long. As soon as that screen goes red you're like "Oh ****... i'm outta here!". Because one more hit and you're toast.

One of the things i think that would of been cool if they added would of been poisoning. Like when you get bitten by a rattlesnake you get effected similar to being drunk after a period of time, and have to find a anti venom or something.

But like I said before. With games like Half-Life you carry the risk of dying lol. What do you think the point was in those games? Ya it took more bullets for sure, but as it got harder and Marines were behind turrets...it only took one second and you were dead. So the challenge like that has been there. Just like a rocket to the face or something. There were the same tactical elements in older games. Just the balance was changed for the regen of having less life, but infinite times to replenish. I think that maybe a re-tweaking of regen is needed.

I like that idea of poison. It would have been cool and something fun to run to town quick and get it taken care of.
 
You can die in literally 2 seconds in this game though. If you get caught somewhere without cover in a firefight and you have no Dead Eye... you might aswell just reload your game.

Or you could be having a gentle stroll in the woods then BAM! Cougar or Bear does you in. Or in the case of what happened to me the other day... BAM Wild Boar knocks me over then BAM Cougar finishes me off... the bastards :D
 
And yea that may happen, but it only happened to me very few times in the game. So that was why I felt the way I did lol. But to eaches own.

But I did enjoy the game, and man I got so many more stocked up on my desk I gotta get going on them. I still have to beat Alan Wake, (have not even started it yet) I gotta finish Super Mario Galaxy 2, I'm playing the StarCraft 2 Beta. I'm not complaining though lol.
 
Mario can suck balls....I played some of Galaxy and I just dont get where they are going with the Mario games
 
Ive just expected more....IMO the last good Mario game was Super Mario 64, and Ill give Luigis Mansion an honorable mention

but Sunshine and Galaxy don't make a lot of sense to me
 
Mario can suck balls....I played some of Galaxy and I just dont get where they are going with the Mario games

Ive just expected more....IMO the last good Mario game was Super Mario 64, and Ill give Luigis Mansion an honorable mention

but Sunshine and Galaxy don't make a lot of sense to me

Mario Galaxy was the best Mario game since Mario 3.
 
Can I still find the "I Know You" stranger before the final mission?
 
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