Zenien said:
I wish they gave out the actual numbers so we wouldn't have to go by gamepro's (or anyone else's) word, but if the word on the street is that Black and White 2 performed poorly, then I'm a bit saddened. Especially since one of the leads of Warcraft was working on this game.
And what reasons would that be. MGS2 is a multimillion seller by the way.
That game was reviewed in a flurry of hype. Later on down the line when Substance came out, it recieved far lower reviews, even though it was the same game, but better. It was a multimillion seller because it's in a popular series. If a game came out exactly like it (Spy Fiction), it would have sold much worse.
A really good trick is to make you care about everything in the game world by the end of the game, at best you should not find the game world and people to be annoying.
Annoying by what standard? Pretty much any Nintendo character is more annoying than even Scarlet Rose, and if I may say so, even Shenmue's characters.
I do not need to bring up quotes on what the game was advertised as by your gaming god.
I think you're confusing "Advertisement" with "Hype". The game had been very hyped up, we've been through that already. However, the actual advertisement was not "false" in any way.
The only annoying character was really Rose, and that's because of how long winded it was. Cut out the superfolous dialogue of MGS2 and it's a lot better, though.
Yeah, let's start molding the game now. Like if you shovel hack the fences in Fable you can run around in the surrounding fields. Not exactly fair.
Fable has poorly executed story, bland characters (yes even the main ones) and annoying villagers. MegaMan isn't nearly as pretentious and it suceeds at the precious little it does set out to do.
Like Metal Gear Solid 2 had a great story? A game about Russians hijacking giant robots off a Naval Ship to prove themselves "Mother Russia" and then arbitrarily cut over to an emotional soldier who ate dynamite as a kid and has to run around butt-naked in order to take on his Doc-Ock father on top of a giant submarine that crashed into New York City?
And speaking of characters, Fable's characters were fairly believable in the context of the game. In Metal Gear Solid 2, we have a Russian Cowboy whose arm has a mind of it's own, a Vampire (!), a bullet-proof beyonce who ends up not being so bullet proof, but then is... a general who becomes a stupid AI when the writers realise there's no way to end the game with him still there... I mean really. I know double standards exist, but
this is extreme.
Yes that's why he's said that he wants Demitri to recreate real life.
Well then I don't know what's worse. Him saying that's his goal, or you expecting it to happen.
Yes, obviously, they can be blamed for not being in reality in the first place until they have to issue a public apology for false advertising.
Black and White 2 didn't get 'great' reviews: 75.8 rounded.

confused
They
were reality, actually. A good portion of the promised features were shown off in playable builds in the years leading up to the game's release. Unfortunately, as time went on and the limitations of the Xbox hardware were becoming tighter and tighter, the team made a mad scramble, cutting out incomplete and/or buggy features and just unnecessary things to clear the overhead.
Peter Molyneux did publicly apologize, which at least shows his integrity as well as his awareness of accountability to the fans. In his apology, he did say he'd be keeping future projects much more secret to avoid this kind of fiasco again, so if he holds true to it, half of your problems with this whole Lionhead buyout will go down the drain, I expect.
Again, it's not false advertisement, because the "hype statements" were never actually advertised. If you really think you have a case, I'm sure you can chat it up with Microsoft's lawyers.
