Shogun 2: Total War

The Creative Assembly has just announced that the brand new Rise of the Samurai DLC pack for Total War: Shogun 2 will land in September. This will be the biggest addition to the strategy game since its release earlier this year and will bring with it a whole new campaign as well as units, agents and heroes. The online multiplay will also see a host of additions, read on for details.

“Set 400 years before the dramatic civil war depicted in Shogun 2, The Rise of The Samurai campaign is based on the Gempei War, a conflict between six legendary clans of the Taira, Minamoto and Fujiwara families: A war which culminated in the first Shogun, and the rise of the Samurai as the ruling class.”

As you can see, six all new factions (presumably all playable) will join the ranks of Shogun 2. The clans featured will have access to 16 new land units and 10 naval units between them; no news as of yet on whether they will be useable in the main campaign. However, all additional features are confirmed for online multiplayer, so the campaign will be multiplayer ready and the new units should bring a whole new edge to the online battles. 10 new mons and 10 new retainers are also confirmed. So far CA has officially revealed:
  • The Tetsubo Warrior Monk Hero
  • The Onna Bushi Heroine
  • Agent: Shirabyoshi dancer
  • Agent: Junsatsushi Inspector
Expect more details such as the full list of new units closer to release, but for now the outlook is promising for those with a desire for ever more Total War. The map is likely to be a section of the large Japanese one, though perhaps the full map will be featured. The new units should add a good level of re-playability and frankly I like the sounds of a dancing agent. Belly dance of death!


http://www.gamergaia.com/pc/1714-huge-new-shogun-2-dlc-announced-rise-of-the-samurai.html

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Key Features

  • Play a brand new and independent campaign for SHOGUN 2 set in 12th century Japan.
    • The Rise of The Samurai campaign can be played in single-player mode as well as multiplayer versus or co-op modes.

  • 3 new families divided into 6 playable clans
    • Each clan has its own unique set of traits, giving it a distinctive feel and play-style.

  • 16 new land units spread across swordsmen, spearmen, archers, and cavalry. These include:
    • Foot Samurai – Masters of bow and sword, these Samurai are deadly at range or in melee. They may not be the most numerous units, but they are perhaps the most effective. Also protected by distinctive Gempei-period armour which gives excellent protection at range and in melee.
    • Sword Attendants – Armed with huge two-handed swords, these fearsome warriors can carve a bloody path in melee.

  • 4 new Hero units – the Naginata Warrior Monk Hero, the Tetsubo Warrior Monk Hero, theMounted Samurai Hero and the Onna Bushi Heroine.
    • Onna Bushi Heroine – Armed with Naginata and bow, these female Samurai are versatile cavalry units who excel in melee. Do not doubt the courage of a woman…
    • Tetsubo Warrior Monk Hero – armed with iron-studded clubs, these Monks are devastating in melee as they bash their way through their foes.

  • 10 new naval units and 3 new naval special abilities ("Banzai!," "Whistling Arrows" and "Rally")


  • 4 new agent types with their own unique skill trees:
    • The Shirabyoshi uses seduction to convince her target to join her family’s cause, and to distract enemy armies. She is also able to entertain the nobles of friendly towns in order to boost their growth and entertain friendly generals in the field, which increases their loyalty to the family and counteracts the efforts of enemy agents attempting to bribe or seduce them into changing sides.
    • The Junsatsushi can request the allegiance of neutral and enemy castle towns, along with any forces garrisoned there. He ensures loyalty and obedience from friendly generals, increases income by preventing corruption, and keeps your castle towns and armies safe from enemy subterfuge when stationed there. He can also pay off rival agents.
    • The Monomi acts as an assassin, spy, saboteur and scout. He can establish spy networks within your castle towns, which increases the chances of discovering any rival agents and armies that may be hiding within a province.
    • The Sou can inspire a friendly army or pacify an angry populace with his enlightened rhetoric. Likewise, he can demoralise an enemy force, reduce the chances of successful bribery, indoctrinate enemy agents and cause them to retire, or incite an enemy population to revolt.

  • New historical scenario – the Battle of Anegawa (1570)




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I think £6 is a terrific value. Probably going to amount to a good 15-30 hours excluding the multiplayer in one or two playthrough's.
 
Wow this game is amazing and I have a pretty descent machine, but way it's looking,and i am searching a code for it.
Flash Games
 
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Total War: Shogun 2 – Fall of the Samurai announced!


Standalone expansion features six new playable clans.


Total War: Shogun 2 - Fall of the Samurai, a standalone expansion for Shogun 2, will be released in March 2012, SEGA has announced.
It is 1863, and the age of the Samurai is coming to a close. The modern, Victorian world of Europe and America is battering at Japan's gates, and this new world can be shut out and tradition upheld, or it can be embraced and mastered.


Choose your path, and carry the country with you in the final battle for Japan's future: the Boshin War, the War of the Year of the Dragon.
Fall of the Samurai promises a completely new experience to players. Six new playable clans, including those supporting a modern imperial Japan such as the Satsuma, and those allied with the old Shogun like the Nagaoka, will be available.


The action plays out across an expanded and improved campaign map, covering new island provinces in the far north and featuring all-new building and technology trees as well as brand new features such as railways and naval bombardments.


Brand new units and abilities are also added to Total War: Shogun 2's battles. On Land, thirty nine new units are introduced including Gatling guns, US Marines and British Royal Marines. War at sea also expands, with ten new ship types including massive, artillery-bearing steamers, torpedo boats and Ironclad battleships, allowing you to call naval artillery strikes directly into land battles.


Players will have three new agent types on the campaign map to choose from, four new historical scenarios, brand new siege-battle mechanics and a massive upgrade to Total War: Shogun 2's multiplayer game to experience.


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