Here’s why Star Citizen is using Lumberyard – and why CIG waited to tell us
December 26, 2016 187 Comments
Just before the holiday weekend,
Cloud Imperium announced that both
Star Citizen and
Squadron 42 are
using Lumberyard, Amazon’s robust game engine, and in fact have done so for “
more than a year.” Lumberyard’s only been public knowledge for about 10 months and change, and
Star Citizen’s devs haven’t mentioned it at all, which got players buzzing about transparency along the way, to say nothing of the folks puzzling over the CryEngine base
Star Citizen was originally said to be using.
Yesterday,
Chris Roberts addressed both issues. First, he says, “Lumberyard and StarEngine are both forks from exactly the SAME build of CryEngine.”
“We stopped taking new builds from Crytek towards the end of 2015. So did Amazon. Because of this the core of the engine that we use is the same one that Amazon use and the switch was painless (I think it took us a day or so of two engineers on the engine team). What runs Star Citizen and Squadron 42 is our heavily modified version of the engine which we have dubbed StarEngine, just now our foundation is Lumberyard not CryEngine. None of our work was thrown away or modified. We switched the like for like parts of the engine from CryEngine to Lumberyard. All of our bespoke work from 64 bit precision, new rendering and planet tech, Item / Entity 2.0, Local Physics Grids, Zone System, Object Containers and so on were unaffected and remain unique to Star Citizen.”
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Also more recently with below
Star Citizen talks about the process of creating lore
January 2, 2017 19 Comments
“We wanted to take some time to day and talk about the process, how lore is actually made for a video game, since that’s not a part of a video game’s story that’s often told.”
And thus begins a remarkable, nay, monumental episode of
Star Citizen’s Loremaker’s Guide to the Galaxy. OK, maybe it’s not going to rock your world, but it is kind of interesting to hear about the years — dating back to 2012 — of lore creation for this upcoming space sim.
If you can’t wait to sink your teeth into the backstory and world setting of
Star Citizen and
Squadron 42, you’ll want to check out this week’s episode!
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source:
Massivelyop.com/