Just finished this. It took my all of two school days to beat with relatively little hair-pulling. I thought the game was, overall, resoundingly mediocre. We were, basically, told this was going to be the Star Wars game to end all Star Wars games. From a story perspective, I'd say this is absolutely true. Comparing this to Revenge of the Sith makes the latter look like child's play, particularly the elements of the game that tie up the majority of the loose ends left by Revenge.
From a visual perspective, I was pleasantly surprised. I've had my eye on the Euphoria Technology for just about two and a half years now, with the announcement of, what had been tentatively titled, "Indiana Jones 2007" in 2006. When development shifted from everyone's favorite whip-wielder, to a Star Wars title, I was pissed. However, the technology itself works quite well, I think. I really found the "Force Grip" ability to be the only one where the Force itself was truly "unleashed." That was closest I got to feeling like I Was using the force, particularly in regards to objects and characters interacting with each other, the sole purpose of the Euphoria engine.
I was disappointed with the gameplay as a whole, to be honest. It seemed very repetitive to me, borderline button-mashing. From the time I played the demo, I understood that the camera sucked. It seemed to me that it just couldn't keep up; or, at the very least, became a distraction when I lost made a sharp turn. The targeting system, I thought was fine for the majority of the game. There were times, however, notably in the [Blackout]Star Destroyer[/blackout] scene and [blackout]first portion of the Death Star[/blackout] battle, where I found myself pounding my thigh because the damned targeting system was locking onto a crate or other device when I wanted it to hit an [blackout]AT-AT[/Blackout] or [blackout]incoming TIE Fighter[/blackout]. Other than those two instances, I didn't find the targeting computer to be so obtrusive or difficult to manage.
Graphics were great, sound was accurate, and the score was fitting with the Star Wars Universe. Not a bad game, by any means, but not one that I'll be hooked on for months, â la Spider-Man 2.
If you're a Star Wars completist, pick it up. If not, rent it and enjoy electrocuting people.
[/my $0.02]