No more repetitive than any other fighter.Kritish said:Tekken is way too repetitive.
sandwraith said:Why cause it didn't have boobs or blood? If you're comparing it to VF I'd understand but if were talking MK or DOA you've gotta be joking. I love VF to bits but aside from Aoi and Goh, the other characters are a little too plain and lack much personality. At least in Tekken everyone is distinctive in personalities if not styles. Compare character designs and you'll find that Tekken beats both VF and DOA no matter how many swimsuits the DOA skanks put on
sandwraith said:That why I said that if you compared VF and Tekken in terms of fighting, VF wins handsdown. I just don't understand why people consider it 'boring' simply because its harder and is perceived stiffer than DOA. But I still prefer the characters of Tekken as compared to some of the lifeless characters in VF, namely Jacky and Wolf.
At least Tekken makes a lot of distinctions in most Clone-characters. Baek and Hwoarang have totally different Tae Kwon Do styles, Jin and Kazuya used to share a similar style (though Jin did have the irritating Kazama Combo back then) but they've really given Jin a Karate to call his own. Raven and Yoshimitsu, the ninjas, have very distinct styles, Yoshimitsu being more trickster and Raven more combat. Same goes with Marduk and King, Nina and Anna, Kazuya and Heihachi, Wang and Julia etc etc.
This ain't a knock on VF. Sweet Prophet, doing so would be a sin but lets face it: Virtua Fighter is plain because it lacks three things that it SHOULD have:
- An obvious storyline. The J6 thing is interesting if Sega chooses to follow up on it
-Cooler characters: Brad. Burns. Sucks. I rate Dennis Rodman/Zack above Brad Burns. There will always be the eternal cools like Kage, Lion, Aoi (In my opinion, feel free to disagree, the best female 3D fighter in a Kimono) and Goh but with a plain, emotionless boss like Dural and cliche characters like Jacky and El Blaze, it really kills the charisma of the game. Face it, nearly 60-70% of the time before playing a new game you know nothing about, you go for the characters that visually appeals to you more. That why I chose Kage way back in VF and have played as him ever since. Thats why I play as Hwoarang because he visually appeals to me. Easiness of play comes much later when you're desperate to win.
-Cinematic endings. Excellent cutscenes are put Tekken on the map though some of them are undoubtedly ridiculous by today's standards (I still find myself laughing a little at Mokujin's T2 ending). Even DOA's picked up on this though so far they're lukewarm at best. Sega is more than capable of making equally excellent cinematic endings than Namco and Tecmo combined. They're great at crafting stories too, Shenmue and Yakuza are prime examples of this. They should show it more.
If Virtua Fighter can accomplish all three, then Sega will be writing a whole new chapter in 3D fighting history. Add smooth online gameplay and VF can cement its position as 3D-fighting God (or Goddess for all you prissy feminists). Till then, I'd still choose Hwoarang over nearly every character in VF save for Goh, Kage and Aoi.
Tekken has a decent stab at a storyline, but even Tekken's is less than desirable. A good story isn't a priority, but it would be nice to have there. Give the characters a bit more story and personality. Something to get attached to.Fenrir said:Storyline? In a fighting game? Since when has that become a priority?
I do think Tekken has more personable characters. That said, if you go on the Virtua Fighter forums, the fans hate the idea of going the Tekken direction with fighters. There was an uproar with the introduction of Brad and Goh who were perceived too 'Tekken'.Cooler characters? Matter of opinion.
It's just something to win. Something to earn. Something extra.Cinematic endings? Again, who gives a ****?
The fighting system of VF4, and the soon to be released VF5, are just much deeper than Tekken. Tekken in itself has a decent level of depth, which you can see in action if you watch the top players right, but Virtua Fighter goes even deeper.dred one said:So thats were i "stand" but i was just wondering if some who really plays VF4 would tell me the differences between VF4 and tekken besides the obvious (control layouts and stuff) because like i said i haven't played enough and for that matter remeber much of itt: .
Meh, I'm a huge Tekken fan but I outright can't play any of the 2D fighters. They're all just so 'meh'.sandwraith said:Also, Tekken's appeal may lie in similarites from 2D games like Street Fighter or KOF (character designs, storylines, unGodly boss fights etc,etc) since most Tekken players I know are KOF, Rumble Fish and Guilty Gear players as well.
Mr. Credible said:2-D fighting games suck hard.
sandwraith said:Kazuya's DORYAA! ain't exactly audible either, but cool nevertheless.
Mr. Credible said:2-D fighting games suck hard.
sandwraith said:Depends really, if you play Mortal Kombat Armageddon or Deception, Sub-Zero in particular sounds like a very grumpy old Chinese guy...which wouldn't be too off the mark I suppose
kainedamo said:Street Fighter II and its different incarnations are still better than alot of 3d games. Including Tekken 4 and 5.