The Incredible Hulk CGI Thread

hulk design

  • tv series

  • ang lee's

  • comics


Results are only viewable after voting.
It's kind of weird how we all noticed how Hulk's digital feet interacted with a stream in a shot that was only a few seconds long. (Though, it definitely seemed amiss when I saw it.)

One of the worst examples of TIH interacting with his surroundings (indeed, one of the worst examples of CGI in the whole film) was during and immediately following his second transformation (jumping down from the covered bridge). Desperately-hoped-no-one-would-notice-what-is-this-1999?-guest-animator-from-the-SciFi channel-bad.

Well, not that bad. But not good, and, most fortunately, brief. But the rest of the CGI was fine. It ranged from good to bad (more good than bad), though was never as impressive as was the case five years ago (though some shots in the cave came close, and were among the best work in the film). But I attribute this to number of factors - design, lighting, framing, etc. - beyond basic rendering and technicality.
 
I didn't mind the CGI, it came out a lot better on the big screen than in the trailers. And i agree, the daytime scene was really hard to swallow, he looked like a bodybuilder in a wrinkled suit
 
I was looking for believablity and it wasn't there. My dad whispered over to me and said, ILM's Hulk was better. Last time they at least they made an attempt to make him look real. This time the skin looked like a glazed coffee cup with to much glaze. The work to make muscles over bone, and skin over muscles were completely ignored this time around, I didn't see anything under the skin that looked like there was any muscle deformation work of any kind. Also the skin movement didn't look real, it looks like there was no attempt to. Also in the face it looked like the movements in the face was done by making shapes on the surface of it, no muscle over bone.

This is my critique of the CG, not on the choreography of the action scenes or Hulks depictoral.
 
IMO '08s worst cgi is on par with '03s worst cgi however I think the new hulks cgi at it's best surpassed Ang's hulk by a fair bit. The bit where he was standing in the flames holding unconscious betty was one of the money shots and IMO surpassed anything in Ang's.
 
IMO '08s worst cgi is on par with '03s worst cgi however I think the new hulks cgi at it's best surpassed Ang's hulk by a fair bit. The bit where he was standing in the flames holding unconscious betty was one of the money shots and IMO surpassed anything in Ang's.

agreed a million times over.
 
The scene with Betty in the cave is the most incredible (no pun intended) full CGI creature I've ever seen. ***** slaps both Gollum and Ang Lee's Hulk.

overall however, I still think Ang Lee's still looks a lot more realistic. The skin, muscle to skin mass was better defined.
 
What are you people, blind?

Ang's desert scene easily trumps the best CGI of Hulk '08.
 
Yeah but consistency is the key, Kainedamo.

I agree that the desert scene CGI in Hulk was almost perfect but what good is that if the quality of the CG ranges greatly through the movie.

While not as good as the forementioned desert scene CG in Hulk, the TIH CG is consistent enough in quality to beat out the 1st films fx overall imo.
 
Yeah, it's consistently bad throughout this film. '03 Hulk wasn't not inconsistently bad throughout. A few dark scenes take a hit only because of the COLOR, not the rendering. But the color of the '03 Hulk doesn't even remotely become a factor in daytime scenes. It actually makes him more photoreal.

In this film, not one place...not one! The design of his muscle structure with the overlapped skin is my biggest gripe with this one. It just doesn't even remotely work. The lighting and the rendering is the other, obvious problem. He may be consistent because, again, they got the color of his skin exactly right with this version but everything else about how they completed him is just off.

Nothing in Ang's film, in terms of lighting, rendering, and animation, is off. You can make a criticism of the color during part of the night scenes and the size. That's really about it.

For instant, the closeup shot of Hulk on the streets of San Fran as he sees Betty walking down the stairs....not a single shot in this new film matches the photorealism of that shot...and that's just that shot. There's about 30 more in Ang's film that kill the entirety of this film.

I can think of three more shots (two of which take place during the dog fight) that are just stunning of examples of how you get it done.

Maybe it's the design of this new one or not but I didn't believe he was in the environment with the live actors at anytime during this film, except for one shot. It's the shot of Hulk, carrying Betty while engulfed in flames. That's the ONLY shot in the entire film that's remotely photoreal and it's a stunning, icon shot.

Too bad, they couldn't fill the rest of the film with shots of that quality.

No excuse.
 
No excuse.

I don't know how long the production time or budget for Ang's Hulk was but I do know that the production for this film was rushed. R&H were being rushed on the CGI because Marvel started filming so late. The final effects were handed in about one and a half weeks before the release so it shows that R&H did not get enought time to work on the CGI.

Here's me hoping that we do get a sequel with a bigger budget and more production time.
 
What are you people, blind?

Ang's desert scene easily trumps the best CGI of Hulk '08.

No it doesn't, the shot of Hulk in the flames was better than any of Ang's, maybe you're the one who is blind :cwink:.
 
After seeing the movie yesterday, I have to say that I much prefer the skin and transformations of Bana's Hulk over Norton's. Norton's Hulk just looked sloppy, like someone filling a oversized water baloon with silicone. I think what would have worked is if his entire body grew proportionately, and not just parts of it at a time.

And speaking of body parts, why is it that he always looked dirty and smeared with grease? In the rain scene for example, his skin looked wetter than the rain itself. And in other scenes, his skin was so transparent that it was like rice paper.

The one thing that I did notice in the rain scene was that there was an up close shot of the Hulk emmitting gamma energy from his battle scars. I though that was weird. Kind of like a green glowing energy under his torn skin.
 
[YT]5JsDylEPNh0[/YT]

Seriously, it's much better. Especially the facial expressions, which really bugged me in 2008.

The shot near the end where he looks at Betty with almost a tear in his eye blows away ANY similar scene in 2008.

Hulks design was better in 2008, his body was better proprtioned, but that's it.
 
IMO '08s worst cgi is on par with '03s worst cgi however I think the new hulks cgi at it's best surpassed Ang's hulk by a fair bit. The bit where he was standing in the flames holding unconscious betty was one of the money shots and IMO surpassed anything in Ang's.

The scene where o3 stands infront of betty and shrinks back to bruce and also the breaking out the chamber and roaring with the more manly than beastly voice Ang went for surpasses anything in the new movie. Ang's was more like a man ogre, and the new one was more like a beastly animal.

I prefer man ogre than beast. I just watched 03 again and tho there are scenes to skip just to pace it better without ruining anything, the scenes that were significant to the flow of the movie were EPIC.

The editing has yet to be surpassed by a single comic book movie and really any movie i recently recall. Ang did some top not Fincher style cinematography which was something to be reckoned with until this moment.

The desert scen has yet to be topped cause tho the 08 cg battle at the end was neat, it didn't look plausible or like the worldly interactions were passable. It looked like the movie would have been better in full cg where as Ang's did as much realism to the chemistry of ALL the characters fitting in one continues story.
 


Seriously, it's much better. Especially the facial expressions, which really bugged me in 2008.

The shot near the end where he looks at Betty with almost a tear in his eye blows away ANY similar scene in 2008.

Hulks design was better in 2008, his body was better proportioned, but that's it.


agreed, the 03 stuff was top notch and very subtle besides proportions and size shifting. Oh and the score was GREAT!!!
 
The scene with Betty in the cave is the most incredible (no pun intended) full CGI creature I've ever seen. ***** slaps both Gollum and Ang Lee's Hulk.

overall however, I still think Ang Lee's still looks a lot more realistic. The skin, muscle to skin mass was better defined.

Not at all, Hulk desert scenes are to die for and also the King Kong CGI murders anything in 08 movie
 
The only CGI i really didn't like was after he transformed on the overpass and jumped out. He looks awesome... but the cgi could use a big upgrade. Still, I'm not gonna whine about it like most of the idiots on here. I'm just glad his appearance is as awesome as it is.
 
OT: I don't believe this, but are they remaking robocop?
 
Yeah, it's consistently bad throughout this film. '03 Hulk wasn't not inconsistently bad throughout. A few dark scenes take a hit only because of the COLOR, not the rendering. But the color of the '03 Hulk doesn't even remotely become a factor in daytime scenes. It actually makes him more photoreal.

In this film, not one place...not one! The design of his muscle structure with the overlapped skin is my biggest gripe with this one. It just doesn't even remotely work. The lighting and the rendering is the other, obvious problem. He may be consistent because, again, they got the color of his skin exactly right with this version but everything else about how they completed him is just off.

Nothing in Ang's film, in terms of lighting, rendering, and animation, is off. You can make a criticism of the color during part of the night scenes and the size. That's really about it.

For instant, the closeup shot of Hulk on the streets of San Fran as he sees Betty walking down the stairs....not a single shot in this new film matches the photorealism of that shot...and that's just that shot. There's about 30 more in Ang's film that kill the entirety of this film.

I can think of three more shots (two of which take place during the dog fight) that are just stunning of examples of how you get it done.

Maybe it's the design of this new one or not but I didn't believe he was in the environment with the live actors at anytime during this film, except for one shot. It's the shot of Hulk, carrying Betty while engulfed in flames. That's the ONLY shot in the entire film that's remotely photoreal and it's a stunning, icon shot.

Too bad, they couldn't fill the rest of the film with shots of that quality.

No excuse.

Exactly there was no point where I was like wow that actually looks like a living, breathing creature. He didn't blend in photoreastically at all, and especially not in the same vein as ILM's effort. Given an opportunity nowadays to work on a hulk film ILM would crush the animators efforts on this film.
 
As always there will be people out there in the ether who think they can do a better job...

I seriously doubt that the CG had any real impact on the general public's perception of the film.

Is it perfect? No. Does it serve the purpose? A resounding YES. There is not ONE piece of CGI out there that is perfect, and this includes Ang Lee's Hulk, King Kong and LOTR.
 
I thought the CGI was great. At times it looked noticeably CG, but when it was good, it was freaking INCREDIBLE!
 
Aboms movement as he ran down the street looked really realistic, and intimidating...i loved it! :up:

I think the majority of the CG looking CG shots in the movie were in the campus scene.
 
Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"