Square Enix The Official Dragon Quest Thread



3DS, PlayStation 4, Switch
[FONT=&quot]Dragon Quest XI development footage shows camping, dragon riding, battle, more[/FONT]
Published 11 hours ago. 118 comments.
The protagonist finishes off the enemy.



NHK General TV aired its Dragon Quest 30th anniversary special program today.



While the program wasn’t heavy on new information, there were a few interesting tidbits on the upcoming Dragon Quest XI: In Search of Departed Time.




Get the information below.
Camping


Ads by Kiosked




Players will be able to camp. This image shows a “Camp Menu” where players can rest (heals HP and MP), do “mysterious smithing,” pray to the statue of the goddess, and patrol the area.




Mysterious Smithing (Fushigi na Kaji)


Ads by Kiosked
Another screen asks the player, “What do you want to create?” It offers the following options:

  • Copper Sword (Seidou no Tsurugi)
  • Iron Sword (Tetsu no Tsurugi)
  • Silver Rapier (Zan no Rapier)
  • Zombie Killer
  • Platinum Sword
  • Zombie Buster
  • Magic Swordsman Rapier (Makenshi no Rapier)
  • Fire Sword (Honoo no Tsurugi)
  • Metal Slime Sword (Metasura no Tsurugi)
  • Miracle Sword Modified (Kiseki no Tsurugi Kai)
  • Hayabusa Sword Modified (Hayabusa no Tsurugi Kai)
  • Inferno Sword
Each item in the smithing menu has a list of required items to create that item, a description, and difficulty level.




Dragon Riding


You can ride a dragon.



Ads by Kiosked




wcp1GvV.gif
Ads by Kiosked
(GIF via NeoGAF user Kureneko0509.)




Field and Battle

Here is a GIF of the protagonist running around the field before a brief first look at the battle system.


awICbiQ.gif
(GIF via NeoGAF user Ranmafan.)
Dragon Quest XI: In Search of Departed Time is due out for PlayStation 4 and 3DS in 2017 in Japan. A Switch version is also in development, but has not yet been detailed. Catch the latest information here and footage here.




Watch all the new footage from the NHK broadcast below.

[YT]Z9aVIlHlDFc[/YT]


(MP4 backup.)




Read More

3DS, PlayStation 4, Switch, Clips, Dragon Quest XI, Gameplay, RPG, Square Enix



source: Gematsu
 
[FONT=&quot]

[/FONT]

[FONT=&quot]





[FONT=&quot]Dragon Quest Producer On Series’ Popularity in the West
Sunday, January 1st, 2017
Hopeful for the future.
[FONT=&quot]Read more

[FONT=&quot][FONT=&quot]Sunday, January 1st, 2017

[FONT=&quot]

[FONT=&quot]

In an interview with EDGE the executive producer of the series, Yu Miyake spoke about how the series compares to Final Fantasy in the West. He mentions a few things that he thinks hindered the series outside of Japan. Here’s what he said regarding the subject:


[/FONT]
[FONT=&quot]“We’re still trying! [Laughs] It’s a topic we have been thinking about a lot internally: the question of why Final Fantasy is so much more popular than Dragon Quest in the west. One conclusion that we’ve reached is that it’s a question of historical timing. When the Famicom came out, Dragon Quest was the key game everyone was playing. But when the PlayStation came out, Final Fantasy VII was the game that everyone was playing. So the source of nostalgia is different for both groups: in Japan it’s Dragon Quest while overseas it’s Final Fantasy. The truth is that if we’d put a lot of effort into localising Dragon Quest at the time, we probably wouldn’t be facing this issue today. I probably shouldn’t be saying this, but we kind of messed up in that regard.
[/FONT]
[FONT=&quot]We put a lot of effort into Dragon Quest VIII. We put a lot of thought on how we could appeal outside of Japan. We used a lot more regional voice acting, for example. We put a lot of thought into the menu design. But we didn’t want to give up the core element that made the game Dragon Quest. The game did have some modest sales overseas, but it wasn’t anywhere close to the level of Final Fantasy sales.[/FONT] [FONT=&quot]One thing that does stand out: in Japan the target audience for Dragon Quest is vast. It ranges from primary school students to people in their 50s. Now, Akira Toriyama’s art style is cartoonish, and in Japan that doesn’t alienate anyone; it’s not seen as childish. But outside of Japan, I think there’s often a stigma attached to that kind of aesthetic. Now, when an adult tries the game, they will discover that the subject matter is actually quite mature. Nevertheless, players are still left with this disconnect between how the game looks and how it plays. That’s a tension that just doesn’t exist in Japan. What we’re seeing now is that the age of people who are playing is rising. Interest is also increasing. We’re trying to put a lot more effort into promoting overseas the spinoff titles we’ve been working on – Dragon Quest Builders and Dragon Quest Heroes – in order to soften up the ground for Dragon Quest XI.”

[/FONT]
[FONT=&quot]Miyake also spoke about the series balances change and tradition:

[/FONT]
[FONT=&quot]“Instead of changing the game itself, we focus on changing the way it’s played in the world. For example, with Dragon Quest IX we made a handheld game, because that’s how people were playing games predominantly at that time. Dragon Quest X we made into an online game. So that’s how we try to keep the series fresh. In fact, we run the risk of alienating the fans when we moved from pixel-art to 3D with the move to Dragon Quest VIII. And when we made the tenth game, a lot of players complained, saying that Dragon Quest should never be an online game. But it turns out that, in each of these cases, when you start playing the game, you find that it still has the same feel. It’s still quintessentially Dragon Quest.”[/FONT]
[FONT=&quot]
So what do you all think about it?[/FONT]

[FONT=&quot]SOURCE[/FONT][/FONT][/FONT][/FONT]


source: Operation Rainfall





[/FONT][/FONT][/FONT]
 
^^ siliconera and others like gematsu andmore also put up what operation rain fall put up yesterday tonight with some added details



3DS, PlayStation 4, Switch
[FONT=&quot]Dragon Quest producer talks series’ popularity in the west, hints at Dragon Quest XI localization[/FONT]
Published 4 hours ago. 85 comments.

Builders and Heroes will soften the ground for Dragon Quest XI.'


DQ-Producer-Edge_01-03-16-600x338.jpg





Edge also brought up how the design of Final Fantasy often changes and must deal with the risk of alienating fans whereas Dragon Quest must maintain a traditional experience while ensuring that players don’t grow tired of the formula.




“Instead of changing the game itself, we focus on changing the way it’s played in the world,” Miyake said in regards to the Dragon Quest series.



“For example, with Dragon Quest IX we made a handheld game, because that’s how people were playing games predominantly at that time. Dragon Quest X we made into an online game. So that’s how we try to keep the series fresh. In fact, we run the risk of alienating the fans when we moved from pixel-art to 3D with the move to Dragon Quest VIII. And when we made the tenth game, a lot of players complained, saying that Dragon Quest should never be an online game. But it turns out that, in each of these cases, when you start playing the game, you find that it still has the same feel. It’s still quintessentially Dragon Quest

The latest numbered entry in the Dragon Quest series, Dragon Quest XI: In Search of Departed Time, is due out for PlayStation 4 and 3DS in Japan in 2017. A Nintendo Switch version is also in development.



Dragon Quest VIII: Journey of the Cursed King is due out for 3DS in North America and Europe on January 20. Dragon Quest Heroes II is due out for PlayStation 4 in North America on April 25 and in Europe on April 28.
Thanks, Nintendo Everything.


but there also this




Dragon Quest XI’s PS4 And 3DS Versions Will Feature Different Arrangements Of Its Music. January 2, 2017 . 8:30am

Dragon Quest XI composer Koichi Sugiyama has recently spoke a little bit about the upcoming game’s music,
most notably regarding the differences between the PS4 and 3DS versions of the game.

15 comments Read >

20170102_000250_thumb.png

Dragon Quest XI composer Koichi Sugiyama has recently spoke a little bit about the upcoming game’s music, most notably regarding the differences between the PlayStation 4 and Nintendo 3DS versions of the game. [Thanks, NintendoEverything.]

Sugiyama noted that every piece in the upcoming RPG is newly written and that, while it is the same pieces for both the PS4 and 3DS, the different platforms will feature unique arrangements of the music.

In addition, Sugiyama also revealed that he wrote the main theme for the original Dragon Quest in about five minutes, and that he only had a week to finish the original game’s soundtrack. When asked what his reaction was to such strict time constraints, Sugiyama replied that he believed he could write it in that amount of time.

Speaking of differences between the two versions of Dragon Quest XI, a bit of footage from the game was recently shown off during a recent NHK program. In the footage from the 3DS version, we are able to see that the party members follow the main character as they move around the world. This is a feature that is noticeably absent from the PlayStation 4 version.

Dragon Quest XI will release for the PlayStation 4 and Nintendo 3DS in Japan sometime in 2017.

Read more stories about Dragon Quest XI & Nintendo 3DS & PlayStation 4 on Siliconera.




source:
Siliconera &Gematsu
 
Last edited:


Akira Toriyama Talks About His Work As A Character Designer For Dragon Quest. January 4, 2017 . 2:00am

Akira Toriyama is best known for Dragon Ball,
but he’s also well-known as the character designer for the Dragon Quest series.
Here’s a little message he shared in the recent Dragon Quest special on NHK.
59 comments Read >


DragonQuestXI_thumb.jpg


Akira Toriyama is best known for Dragon Ball, but he’s also well-known as the character designer for the Dragon Quest series. Here’s a little message he shared in the recent Dragon Quest special on NHK. [Thanks, Crunchyroll.]
Hello, this is Akira Toriyama.
I’m terribly sorry that I can’t appear in person, because public exposure is NG (no good) for me.
It was very easy to convince me to take on the job of character designer for Dragon Quest.
“What the heck is a role-playing game?”, I thought.
That was the sort of time it was.
Really, if I had known that it would still be going on after 30 years,
I don’t think I would have taken the job!
Honestly, if I had known how long it would last, I would have politely declined.
I’m not good at doing the same thing over and over again.
Designing characters for Dragon Quest
is fun but difficult work.

Nowadays, there are a lot of people working on the series,
and all of the ones responsible for designing characters are good and serious people,
so I don’t have to do as many designs.
I’m personally not terribly interested in designing wholesome characters,
so I don’t have many variations to offer.
Also, because the series is a fantasy, there is a certain established time period and setting
that you can’t remove for your design work.
Every time we return to that period, it gets harder and harder,
and it becomes a situation where we have to use every trick in the book.

To have such a highly specific design setting limits your artistic options,
and since I like to create fanciful designs every once in a while,
I created tons of designs that were rejected,
back in the old days, but I got to paint countless small-fry monsters
which is what I love to do do,
And sometimes I get nostalgic for that.
But don’t worry.
I’ve undertaken this work with the full principle of my being,
and so this time with Dragon Quest XI,
I’m also endeavoring to design with all of my might.
It will be a little while still before it’s ready to be released into the world,
But please look forward to it.
Akira Toriyama.
Read more stories about Dragon Quest & Dragon Quest XI on Siliconera.
source: Siliconera
 
New English voiced dubbed gameplay trailer


New Dragon Quest VIII English Gameplay Shows Off Exploration And Battles. January 5, 2017 . 8:00am


More gameplay from the English version of Dragon Quest VIII has surfaced, giving us a look at the game’s world and it’s battle system.
14 comments Read >




Dragon Quest VIII: Journey of the Cursed King is just about two weeks away from releasing in North America and Europe for the Nintendo 3DS, and a bit of new gameplay from the English version of the game has surfaced.

In the video below, you can watch approximately 12 minutes of gameplay featuring lots of exploration of the game’s world and battles with various enemies.


[YT]-eDVt0_CIes[/YT]

Dragon Quest VIII: Journey of the Cursed King will release for the Nintendo 3DS January 20th in North America and Europe and on January 21st in Australia.

Read more stories about Dragon Quest VIII: Journey of the Cursed King & Nintendo 3DS on Siliconera.

source: Siliconera
 



Dragon Quest VIII Goes Exploring And Fights Lots Of Enemies In New English Gameplay. January 9, 2017 . 8:30am

Dragon Quest VIII: Journey of the Cursed King is just about a week and a half away from releasing and a couple more videos of the English version of the game have surfaced.

13 comments Read >
20170109_001842_thumb.png


Dragon Quest VIII: Journey of the Cursed King is just about a week and a half away from releasing for the 3DS, and a couple more videos have surfaced showing off the English version of the game. In the videos below, you can get a look at a bunch of gameplay as the world of Dragon Quest VIII is explored and enemies are fought along the way.

Exploration gameplay:


[YT]fqq9ZVbAh1s[/YT]

Live stream footage:


[YT]vIYqAEFAx5M[/YT]

Dragon Quest VIII: Journey of the Cursed King will release for the Nintendo 3DS on January 20th in North America and Europe and on January 21st in Australia.

Read more stories about Dragon Quest VIII: Journey of the Cursed King & Nintendo 3DS on Siliconera.


source: Siliconera
 



First Hour Of Dragon Quest VIII Gameplay Sees How It Stacks Up Against The Original . January 11, 2017 . 10:30am

Dragon Quest VIII’s Nintendo 3DS remake is just over a week out from releasing,
and the latest footage shows us more of game’s world and interactions with its varied cast of characters.

30 comments Read >



Dragon Quest VIII’s Nintendo 3DS remake is just over a week out from releasing, and GameXplain recently held a livestream showing off the first hour of gameplay from the RPG. You can check out the footage below, in which the main character explores the game’s world and interacts with a varied cast of characters.

[YT]A4niGq40QXE[/YT]



Dragon Quest VIII: Journey of the Cursed King will release for Nintendo 3DS on January 20th in North America and Europe and on January 21st in Australia.

Read more stories about Dragon Quest VIII: Journey of the Cursed King & Nintendo 3DS on Siliconera.


source: Siliconera
 
Awesome post my good man! :ilv:

I don't play alot of games but I have preordered two copies of DQVIII for the 3DS! I love this series.
 
I hope we see some Switch footage DQXI soon. Also a western release of the DQ heroes bundle on Switch would rock!
 
I just got Dragon Quest Heroes for PS4 - a console I don't own - in the hopes that Squareenix releases it for Switch in the West.
 
I just got Dragon Quest Heroes for PS4 - a console I don't own - in the hopes that Squareenix releases it for Switch in the West.
yeah I'm waiting for them to say that as well. I have the first on play station 4 but the second isn't up here yet.
Also I'm willing to double dip.
 
I got one of the few video reviews we'll ever see of dragon quest 8 it's from Vic of EPN.tv.

8:54
[YT]S_CULGlJizE[/YT]
Dragon Quest VIII - Reviews on the Run - Electric Playground
536 views2 hours ago


Published on 17 Jan 2017

Dragon Quest VIII: Journey of the Cursed King has hit the 3DS and Victor Lucas has your Review on the Run! Is this another stellar 3DS RPG port that deserved to be resurrected for Nintendo's handheld, or should Square-Enix and Nintendo left the classic alone? Find out in Vic's review


source: EPN.t v YouTube channel
 



Dragon Quest VIII’s Cameron Codex Is A Delightful Development. January 27, 2017 . 12:00pm

Dragon Quest VIII’s Cameron’s Codex gives you something else to do while you’re grinding and building your characters, rewarding you for paying attention to the world you’re exploring.

6 comments Read >


Of all the new features added in Dragon Quest VIII: Journey of the Cursed King, one of the most pervasive is the photo mode. As you go through the game, you can take various snapshots of your adventure. While the images you collect won’t be as intricate and involved as the ones you can take in the photo modes offered in PlayStation 4 games, the purpose they serve here comes across as more important.

You’re able to take your shots immediately in Dragon Quest VIII: Journey of the Cursed King. The concept is introduced in Fareday, the first city you visit. But, you don’t get an opportunity to really use it then. Sure, you can take a few pictures of different creatures, build up a photo album, and send off a postcard, but that’s it. There’s no focus or reward to it yet. It’s only after arriving in Port Prospect, Cameron Obscura’s hometown, that you receive Cameron’s Codex. As you exposed to the world and accomplish different things, new photographic challenges become available. Stamp cards are automatically doled out when returning to Cameron, allowing you to earn items for collecting a certain number of good shots.


It’s a brilliant means of getting you to do and see new things. Cameron’s Codex isn’t a collection of obvious missions. It requires you to think or do things you wouldn’t otherwise, all in the hopes of filling cards to get valuable items and equipment. For example, one of the earliest tasks asks you to fight 30 slimes, all so you can get a giant creme caraslime to appear. You get three stamps for this impressive task. A less trying, early task involves watching a jailcat and getting a picture when it’s grooming itself, all while not attracting its attention and getting into a battle. (This is a two stamp affair.) These can even get you to check every part of each town, hunting down a Golden Slime statue, all for that guaranteed one stamp bonus.

Dragon Quest VIII: Journey of the Cursed King even makes photo acquisition easy for you. There are over 100 Cameron Codex challenges. Delving into the Misc. menu all the time can be a bit tedious. Fortunately, there are certain people and places in the world that are nearly always challenge photos and, if you take a picture of them out of curiosity, the game tells you if it’s something you were supposed to get a shot of. Important people are always a must, so getting a picture of named NPCs is a smart idea. Certain landmarks or items are good to grab too, like Alexandria’s treasured statue in the tower. It’s an incredibly efficient thing you can rely on and, with Zoom, you can swiftly slip away to a spot to complete a challenge.

I like to think of Dragon Quest VIII: Journey of the Cursed King’s as using Cameron’s Codex to get you to grind and explore without you even noticing it. There are some pretty sticky situations in this game, and you’re going to need to make sure your characters have acquired levels and earned helpful skills. By sending you off on these optional excursions, you might find yourself revisiting dangerous locations, trying to beat certain numbers of the same kind of creature, and venturing off the beaten path. It’s a means of encouraging adventuring.

WVW69kBaFsIJrWZpDN_thumb.jpg


It also offers an opportunity for whimsy. The StreetPass function in Dragon Quest VIII: Journey of the Cursed King lets you swap virtual postcards with one another. It’s a way to see things you might have missed and they didn’t. There’s even a nod to purikura (Print Club) photo sticker booths. You can take the photos you’ve saved and add filters, frames, and stickers. While the Square Enix copyright at the bottom does detract from things, you can put together some elaborate, goofy, or even artistic designs and share them.

When new features are added to games, it can be difficult to discern how much they’ll add to the adventure. With Dragon Quest VIII: Journey of the Cursed King, the new photography feature adds so much. It gives us additional objectives to enjoy, with great rewards that can actually make your journey much easier. It also allows us to connect with other players and feel like we’re all in this together. Cameron’s Codex is a blessing that absolutely makes this JRPG more enjoyable.

Dragon Quest VIII: Journey of the Cursed King is available for the Nintendo 3DS.

Read more stories about Dragon Quest VIII: Journey of the Cursed King & Nintendo 3DS on Siliconera.

source: Siliconera
 




Players Can Now Receive Dragon Quest VIII Bonus Items Via SpotPass. February 10, 2017 . 8:00am

Nintendo has acknowledged on Twitter that bonus items are in fact being given out now via SpotPass, albeit “later than planned.”

9 comments Read >
Last month, Dragon Quest VIII released for the Nintendo 3DS in North America and Europe, and bonus items were supposed to be given out to players over SpotPass to commemorate the game’s launch.

However, the game’s release came and went without any items distributed. Now, Nintendo has acknowledged on Twitter that bonus items are in fact being given out now via SpotPass, albeit “later than planned.”

Dragon Quest VIII: Journey of the Cursed King is available for the Nintendo 3DS.

Read more stories about Dragon Quest VIII: Journey of the Cursed King & Nintendo 3DS on Siliconera.


source: Siliconera
 


Wii, PlayStation 4, Switch
[FONT=&quot]Dragon Quest X launches for PS4 this summer in Japan, between summer and fall for Switch[/FONT]

Published 14 hours ago. 40 comments.

Wii version to end service.

DQX-PS4-Switch-Summer-Fall-2017.jpg


Dragon Quest X
will launch for PlayStation 4 in Japan around this summer and for Switch between around summer and fall, Square Enix announced.


The company also announced that service will end on the Wii version of Dragon Quest X, stating that in order to update the game to levels that cannot be done on Wii, it has decided to end service on the platform with the Version 3 period of the game. Square Enix is planning a campaign that will allow Wii users to easily migrate to Switch.


If you missed it back in December, catch nine minutes of gameplay from the PlayStation 4 version of Dragon Quest X here.
Thanks, Hachima Kikou.






Read More

PlayStation 4, Switch, Wii, Dragon Quest X, Japan, MMORPG, Release Dates, RPG, Square Enix


source: Gematsu
 

Top, 3DS, PlayStation 4, Switch
[FONT=&quot]Dragon Quest XI introduces new characters Veronica and Senya, great nation of Delcadar[/FONT]
Published 13 hours ago. 18 comments.

The latest information from Weekly Jump.




The latest issue of Weekly Jump reveals two new characters named Veronica and Senya set to appear in Dragon Quest XI: In Search of Departed Time, as well as a new country called Delcadar. 
Get the information below.
■ Page 1
Veronica (left) – A Prodigy that Knows No Fear
“Don’t treat me like a child!”

Based on how she looks, she is a strong-willed girl. In the opening movie, there is a scene of her unleashing an attack spell.


Senya (right) – A Beautiful Harp Girl with a Relaxing Presence


“I will help everyone with a recovery spell.”
A girl with a neat and clean atmosphere. In the opening movie, there is a scene where she is playing the harp.


■ Page 2
A Hero Who Sets Off on a Journey from His Hometown… His destination is the great nation of Delcadar! (Upper Right, Teal / Red Headline)
The protagonist learns that he is the reincarnation of the legendary hero and, knowing his mission, sets off on a journey from his hometown. He goes to the great nation of Delcadar where meeting the king should make everything clear…




Delcadar (Immediately Following, Green Headline)
Caption underneath PS4 screenshot of the city / next to 3DS screenshot of the city: The nation ruled by the king of Delcadar is the biggest country in the continent. There seems to be a plaza with a fountain, as well as a huge castle.
Caption next to PS4 screenshot of the king and his guards / underneath 3DS screenshot of the king: You’re permitted an audience with the king, and when you tell him that you’re the hero, the king begins to speak of the hero.




What!? The hero is called a child of the devil!? (Middle of Page, Black / Red Headline)
Caption underneath 3DS / PS4 screenshot of the protagonist and Greig: Greig, a longstanding knight, is after the hero’s life!? This is bad!




Caption next to PS4 screenshot of the protagonist being cornered by guards: What!? The king said “the hero is a child of the devil!” You are surrounded by soldiers.




Caption underneath 3DS screenshot of the protagonist and Camus running from a dragon / next to 3DS / PS4 screenshot of the protagonist and Camus escaping on horseback: Not only is he chased by soldiers, the hero is also chased by monsters!?




Caption above 3DS screenshot of saluting knight Homer: Even Homer, a knight that serves the king, calls the hero the “child of the devil.”




Caption underneath 3DS screenshots of the protagonist apprehended by guards: As if awaiting the king’s words, the soldiers thrust their weapons at the hero. How did this happen!?




Caption next to PS4 screenshot of the protagonist and Camus jumping off a cliff: Together with Camus, the chase after the hero is finally…!? What will become of the hero’s story? The earth-shattering adventure finally begins!
Dragon Quest XI is due out for PlayStation 4 and 3DS in Japan in 2017. A Switch version is also in development.
Thanks to @YonkouPro for providing Gematsu the scans.






Read More

3DS, PlayStation 4, Switch, Top, Dragon Quest XI, Jump, RPG, Scans, Square Enix



source:
Gematsu
 


3DS, PlayStation 4, Switch
[FONT=&quot]Dragon Quest XI details story, new screenshots[/FONT]
Published 19 hours ago. 84 comments.
Direct-feed Veronica and Senya artwork, too.




Following the latest magazine coverage in Weekly Jump, Square Enix has updated the Dragon Quest XI: In Search of Departed Time official website with new information and screenshots introducing the story.
Get the details below.
■ Story



As the reincarnation of the legendary “Hero,” the protagonist sets off on a journey through a vast world.


Dragon-Quest-XI_03-06-17_001.jpg
Ads by Kiosked
The protagonist, who grew up in the calm village of Ishi, turned 16 years old and took part in a coming-of-age ceremony as a village custom. As the reincarnation of the “Hero” that once saved the world, he understands that he is burdened with a great mission. To learn about the Hero and the Hero’s mission, he sets off on a journey from his hometown.


The destination—the continent’s biggest country, “Delcadar.” Specifically, the king.


—PlayStation 4

Dragon-Quest-XI_03-06-17_002.jpg

Ads by Kiosked


—3DS

Dragon-Quest-XI_03-06-17_003.jpg



—PlayStation 4


Dragon-Quest-XI_03-06-17_004.jpg


—3DS

Dragon-Quest-XI_03-06-17_005.jpg



Based on his mother’s words that all will be revealed should he go to Delcadar, the protagonist in due course heads for the king. The protagonist informs the king of Delcadar that he is the “hero,” and the king began to tell him what the “hero” means—






And then, the Hero is called a demon child!


Dragon-Quest-XI_03-06-17_006.jpg
What the king of Delcadar said was unbelievable. He said that the Hero is a demon child. In response to the king’s words, the soldiers surround the protagonist with their swords pointed at him. What is the meaning of all of this? The story of the legendary “Hero” starts off with a bang. What will be the fate of the protagonist?


The story of a new “Hero” begins now.

—PlayStation 4

Dragon-Quest-XI_03-06-17_007.jpg


—3DS

Dragon-Quest-XI_03-06-17_008.jpg


—PlayStation 4
Dragon-Quest-XI_03-06-17_009.jpg




 
—3DS


Dragon-Quest-XI_03-06-17_010.jpg


—PlayStation 4 / 3DS


Dragon-Quest-XI_03-06-17_011.jpg


—PlayStation 4


Dragon-Quest-XI_03-06-17_012.jpg
—3DS



Dragon-Quest-XI_03-06-17_013.jpg


■ Characters
Veronica – A Prodigy that Knows No Fear
“Don’t treat me like a child!”


Dragon-Quest-XI_03-06-17_014.jpg


Senya – A Beautiful Harp Girl with a Relaxing Presence
“I will help everyone with a recovery spell.”


Dragon-Quest-XI_03-06-17_015.jpg
Dragon Quest XI is due out for PlayStation 4 and 3DS in Japan in 2017. A Switch version is also in development.
View the screenshots at the gallery.


http://gematsu.com/gallery/dragon-quest-xi/march-6-2017/Dragon-Quest-XI_2017_03-06-17_003.jpg.phpvisit gallery »




source:
Gematsu
 

3DS, PlayStation 4, Switch
[FONT=&quot]Dragon Quest XI introduces new character Sylvia, two new monsters, camping system[/FONT]
Published 20 mins ago. 1 comment.

Camp to rest and restore, save, and even shop.






The latest issue of Weekly Jump reveals another new character set to appear in Dragon Quest XI: In Search of Departed Time, as well as two new monsters, and some details about the camping system.




Get the information below.
■ New Character
Sylvia
“It is my mission to make the people of the world smile!”
A character who seems to be a traveler, but his tone is…




■ New Monsters
Mokokkii
A monster that carries a huge needle that can fill anything with holes!




Lantern Kozou
A lantern that was thrown away and became a monster in its resentment against humans.




Caption next to 3DS screenshot of the protagonist, Camus, and the Lantern Kozou behind them: “Some monsters, including Lanter Kozou, only appear at night.”




■ Loads of New Systems

Caption below 3DS screenshot of the protagonist talking to a character wearing yellow: “People with a purple speech bubble mark may have some sort of request.”
Caption below the PlayStation 4 screenshot of the protagonist talking to a character wearing red: “As you approach people, you can hear their voices through the speech bubbles that appear over their head.”
Caption below PlayStation 4 screenshot of the protagonist riding a horse / to the right of 3DS screenshot of the protagonist riding a horse: “Adventure with ease while riding a horse! In the PlayStation 4 version, you can blow away monsters by hitting them with the horse’s body.”


Camping (Red Box)




On the field, you can make a bonfire. This should prove useful when you have a long way to travel!
Caption to the right of PS4 screenshot: “In addition to resting and healing, and writing in the adventure log (Editor’s Note: this is how you save your game in Dragon Quest), you can also enjoy conversations with your party.”
Caption to the left of 3DS screenshot: “At camp, you can buy items at the shops opened by traveling merchants.”
Dragon Quest XI is due out for PlayStation 4 and 3DS in Japan in 2017. A Switch version is also in development.






Read More

3DS,PlayStation 4,Switch,Dragon Quest XI,Jump,RPG,Scans,Square Enix



source: Gematsu
 

3DS
, PlayStation 4, Switch
[FONT=&quot]Dragon Quest XI details towns, fields, dungeons, and camp[/FONT]

Published 16 mins ago. 7 comments.

The latest on the Dragon Quest series' latest numbered entry.



Square Enix has updated the Dragon Quest XI: In Search of Departed Time official website with new information and screenshots introducing the game’s towns, fields, dungeons, and camp system. There’s also official artwork of the the latest confirmed party character, Silvia.
Get the details below.
■ Towns
Towns are places where welcome information and convenient facilities gather.




Many people live in towns, and there are shops and convenient facilities. Listen to the people in town to gather information, buy equipment and items to ready yourself for your journey, and set off to your destination.




—Towns and villages have various cultures and natural features.


DQXI_03-13-17_001.jpg

Ads by Kiosked


DQXI_03-13-17_002.jpg
Ads by Kiosked

—There are bustling, lively towns where many people live as well.

DQXI_03-13-17_003.jpg

Ads by Kiosked


DQXI_03-13-17_004.jpg

—Listen to what people have to say to gather information, and even get traveling tips.


DQXI_03-13-17_005.jpg


DQXI_03-13-17_006.jpg

—You’ll be able to hear the voices of nearby people in the form of thought bubbles.


DQXI_03-13-17_007.jpg

—Easily spot those with troubles by the purple bubble that appears in the text box.


DQXI_03-13-17_008.jpg

—Weapon shops, inns, item shops, and churches make up some of the convenient facilities you can access in town.


DQXI_03-13-17_009.jpg
 
Next up

DQXI_03-13-17_010.jpg


DQXI_03-13-17_011.jpg


DQXI_03-13-17_012.jpg

■ Fields

Brand-New Monsters

—Lantern Kozou
Abandoned lanterns who over time became monsters. They seem to think that they will someday scorch the humans who threw them away.


DQXI_03-13-17_013.png


—Mokokki
A monster characterized by the fluff that protrudes from beneath its mask. It carries a huge needle that can fill anything with holes.


DQXI_03-13-17_014.png



Fields




Fields span various environments, including meadows and snow lands, and feature a great variety of monsters. You may also find differences based on the time and weather, so be sure to explore every nook and corner.




—Meadows, plains, coves, and snow lands make up some of the game’s various fields.


DQXI_03-13-17_015.jpg


DQXI_03-13-17_016.jpg


DQXI_03-13-17_017.jpg


DQXI_03-13-17_018.jpg


—There are even monsters that appear at night.


DQXI_03-13-17_019.jpg
 
DQXI_03-13-17_020.jpg


—Sometimes you’ll move throw places with narrow footing and steep roads.

DQXI_03-13-17_021.jpg



—You’ll find various items in places that sparkle. When you go to a glittering place, you can crush rocks to obtain ore, or shake trees to get fruit.


DQXI_03-13-17_022.jpg





—You can ride a horse in the field to travel long journeys more comfortably and reach your destination sooner. When dashing in the PlayStation 4 version, you can blow away monsters with a ram.

DQXI_03-13-17_024.jpg



DQXI_03-13-17_025.jpg


■ Dungeons
Dungeons are dangerous places where many monsters live and valuable treasures lie dormant. Brutal boss monsters also lurk inside. Be sure to fully prepare yourself before challenging these areas.




—Dungeons consist of mysterious temples and caves, and many unforgiving trials.

DQXI_03-13-17_026.jpg












—Traps and mechanisms will block your path. Put your wisdom and courage to the test.


DQXI_03-13-17_030.jpg





—Does treasure await you? Or something else…?


DQXI_03-13-17_032.jpg

—Watch out for pitfalls and other traps.





■ Camp
In the field, you can sometimes find the remains of bonfires, which are where the protagonist and company can set up camp. At camp, players can write in their adventure log, and rest and recover HP. It is a valuable resting point on long journeys.


—At camp, you can check up on your party and your next destination, and a traveling merchant will even visit.


DQXI_03-13-17_034.jpg










■ New Character


Silvia
DQXI_03-13-17_036.jpg



Dragon Quest XI is due out for PlayStation 4 and 3DS in Japan in 2017.



A Switch version is also in development.
View the screenshots at the gallery.




visit gallery »



source: Gematsu


Some images were cut out if you want to see every thing in full head to the article it's self

 


3DS, PlayStation 4, Switch
[FONT=&quot]Yuji Horii teases Dragon Quest XI-related announcement coming soon[/FONT]

Published 15 hours ago. 69 comments.

Release date to finally be announced?


DQXI-Creator-Announcement-Soon_03-16-17.jpg
Ads by Kiosked




At the “Dragon Quest The Real opening event at Universal Studios Japan, Dragon Quest series creator Yuji Horii teased a Dragon Quest XI-related announcement coming soon.


“All of the staff are currently working really hard making the game,” Horii said regarding Dragon Quest XI. “I think that we’ll be able to make an announcement of some sort soon, so please look forward to it.”




Horii has previously said he wants to release Dragon Quest XI before the series’ 30th anniversary year ends on May 27, 2017. The window for that potential release is closing, and it’s possible this “some sort of announcement” is the release date.




Dragon Quest XI is currently due out for PlayStation 4 and 3DS in Japan in 2017. A Switch version is also in development.
Thanks, Lmaga and Games Talk.






Read More

3DS, PlayStation 4, Switch, Dragon Quest XI, RPG, Square Enix, Teasers, Yuji Horii




source: Gematsu
 

3DS, PlayStation 4, Switch
[FONT=&quot]Dragon Quest XI Japanese Release Date Presentation set for April 11[/FONT]

Published 16 hours ago. 64 comments.
Watch it live on YouTube and Niconico.

DQXI-Release-Date-Presentation-April-11.jpg
Ads by Kiosked


Square Enix will announce the Japanese release date for Dragon Quest XI: In Search of Departed Time during a Release Date Presentation on April 11 at 14:00 JST, the company announced. It will be live streamed on YouTube and Niconico.


The event promises various other new information in addition to the release date. It will be hosted by Joy and feature actress Tsubasa Honda as a guest, as well as Dragon Quest series creator Yuji Horii and others.


Dragon Quest XI will launch for PlayStation 4 and 3DS in Japan in 2017. A Switch version is also planned.




Read More

3DS,PlayStation 4,Switch, Dragon Quest XI,Release Dates,RPG,Square Enix




source: Gematsu
 

Dragon Quest XI Introduces Its Female Martial Artist Martina, Rou, And More Battle Info

By Sato . March 23, 2017 . 3:00amWe won’t learn about Dragon Quest XI’s release date until April 11, but Square Enix shared new info on the game ahead of time with an introduction of two new characters and more of its battle system.

Start a discussion! Read >

3DS, PlayStation 4
[FONT=&quot]Dragon Quest XI introduces battle system, new characters Martina and Rou[/FONT]
Published 52 mins ago. 29 comments.
Command-based battles on both platforms.


The latest issue of Weekly Jump has new details on Dragon Quest XI, introducing the game’s battle system and latest two characters.
Get the details below.
Battle System

  • The PlayStation 4 version uses a “Free Movement Battle” system where you can freely move the character and viewpoint. There is also an “Auto Camera Battle” system in which you can enjoy immersive battles.
  • The 3DS version has a “2D Mode” featuring familiar 2D pixel graphics, and “3D Mode” featuring 3D characters and monsters.
  • Both the PlayStation 4 and 3DS versions use command-based battle systems. The “Falcon Slash” and “Thwack” options can be seen in use in screenshots of the PlayStation 4 and 3DS versions, respectively.
  • You can preemptively strike enemies (PlayStation 4 screenshot).
  • There is some sort of new element in which the protagonist is surrounded by a blue aura (PlayStation 4 screenshot).
  • Two new monsters, Mandra and Ocobolt, are pictured.
Characters

  • Martina – The high-spirited female martial artist. “With you, we’ll protect everyone… That is my fight!”
  • Rou – A mysterious old man with a white mustache. “I’ve been waiting for you to arrive.”
Dragon Quest XI will launch for PlayStation 4 and 3DS in Japan in 2017. A Switch version is also planned. The final release date will be announced at a presentation on April 11.






Read More

3DS,PlayStation 4,Dragon Quest XI,Jump,RPG,Scans,Square Enix




source:
Gematsu&Siliconera
 

Users who are viewing this thread

Staff online

Latest posts

Forum statistics

Threads
201,611
Messages
21,995,723
Members
45,793
Latest member
khoirulbasri
Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"