Tron Bonne
All Ass, No Sass
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EDIT: Nevermind, beat to it
In all honesty, if I had played the demo first, I might've been in agreement with you.Honestly I'm with Havok, didn't care much for the game based on the demo. I realize tho that the full game could be good, but based on what I played I just didn't enjoy it. I loved Ghost Busters growing up, watched the Saturday morning cartoon, bought the figures, and watched the movies a million times.
To me, it just didn't capture the ghostbusters feel beyond the graphics (based on what I played). The dialogue didn't flow or carry the comedy as well as it does in the movies, and (IMO) sounded slightly dry most of the demo from everyone but Akroyd. Plus, even tho I understand the need for lengths sake, I got pretty bored walking around looking thru the meter non-stop.
I think that's part of the problem with movie to game games, they try so hard to put you in the shoes of the main character that they lose the feel of the movie.
I got bored with multiplayer pretty quickly with this game. It all just amounts to you taking on waves of ghosts.
I found it more fun trapping ghosts with 3 other buddies than i did with the computer, but then again, i actually use my mic to talk to friends online.
Catching ghosts is fun, and when all 4 are wrangling in the same ghost it feels great, but I still got bored pretty easy.
The great thing about other multiplayer games is that the thing your fighting has an actual mind controlling it, so the situation is always different. Since the ghosts aren't controllable it's just like playing the single player over and over again. The ghosts never surprise you, and wave after wave just got really dull for me. The Most Wanted ghosts are cool and all, but again it's not that different an experience catching one.
Any DLC announced for this game? I'd love to see a few more missions either in single or online play. I can't get enough of the game.
I haven't played it yet. I'm still waiting for it to come out on 360 in Aus, but the only real thing about it that annoys me is that it isn't co-op... These days, I find if a game is offline co-op, it increases the lastability of a game drastically, and Ghostbusters is perfectly suited for co-op.
I REALLY hope they release some DLC for the game. It's still so much to just run around and trap ghosts. Maybe I'm old school, but it just doesn't get old for me.
Namco Bandai partners has announced that Ghostbusters will officially arrive on European Wii, DS and Xbox 360 consoles (and PC) on October 23, according to VideoGamer.com. Thus far, the game has only been officially available for the PS3 and PS2 thanks to its initial European publisher, Sony. That said, the North American Xbox 360 version is reportedly not region-locked, allowing European gamers to import the title.
Still, for Nintendo and Xbox players longing for for what Play Magazine calls the "best damn Ghostbusters game I've ever seen" (as opposed to the vastly superior version we were hoping for), the wait is going to be just a bit longer.
Since its June 16 release, Ghostbusters: The Video Game has managed to sell over one million copies in North America across all platforms. That's a pretty big deal, doubly so for Atari, a company in dire need of some success. We can't imagine what kind of hot water the company would be in if it couldn't recoup some of that $15 - $20 million it cost to develop the game.
http://www.joystiq.com/2009/07/28/over-one-million-new-ghostbusters-recruits-in-north-america/
Yay for good Ghostbusters sales
If you mean a multiplayer match, I was just about to ask the same question.any hype members fancy a game