The Witcher 3

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The CE comes with the Steelbook, and the regular game case in a slip cover as well.

It's a tiny detail that kinda goes a long way, I think.
 
Yea I want that CE so damn bad. But I can't find one anywhere in my area. Might just have to be content with the CE OSG
 
Blown away by how good this looks on Ultra.
So far it has been a blast to play through!

gJSmxl3.jpg


1080p : http://i.imgur.com/gJSmxl3.jpg
 
Drools*

The first thing I did when i saw the open world was take a screen shot. Gorgeous game
 
Adam Badowski said:
I remember how positively shocked I was when I heard that one of our artists actually roleplays the NPC whose house she's designing and decorating. "If I were an innkeeper, how would I organize my tavern?" she asks herself. " Would that work in real life?" that sort of thing. This, lets call it "ingredient X", is something truly empowering. It's real human emotion and a truly epic level of personal engagement; it's the will to pursue that unattainable perfection thats sometimes just around the corner, and to do it while having fun along the way. When you play Wild Hunt, it just oozes with that. From the grandest keeps and cities, to the little lonely bushes hardly anyone will even notice there's a bit of everyone's soul in this game.

Witcher 3: Wild Hunt Official Collector's Edition Strategy Guide Page 3

I love how much thought artists put into these games. The layout of a tavern isnt something I would really think about, but some artist poured countless hours of their time into thinking about how they would organize a tavern. Thats dedication. Game designers dont really get enough praise.
 
Been playing for a few hours. Really enjoying it, but damn the text in this game is way too small. I have a massive hd TV with a couch less than 6 feet away and I still have to lean in and squint just to read the loot window. Hopefully they'll fix this in the next patch.
 
I was at first underwhelmed by the graphics. They're not bad, but I guess the constant use of ultra PC footage in all the advertising sort of skewed my expectations as presumably intended. Damn subliminal advertising. Though even my PC master race friend says the game is a bit of a let down graphically.

Having said that, I am liking the game a lot so far. I feel the tutorial was done much better than in 2.
 
Been playing for a few hours. Really enjoying it, but damn the text in this game is way too small. I have a massive hd TV with a couch less than 6 feet away and I still have to lean in and squint just to read the loot window. Hopefully they'll fix this in the next patch.

uh-oh. that doesn't sound good. :(

no option to enlarge the text?
 
None that I've seen, but to be fair...I can't say I've ever seen a 'change text size' option in any game before.

The tutorial was much better in this game, especially wrapping the tutorial in a nice bow of storytelling that conveyed some major aspects of who those characters are, and their relationship to Geralt. Really well done, and kinda makes that arena in TW2 look amateurish by comparison.

I haven't entirely wrapped my head around Gwent...but something tells me that it may prove to be an addicting mini-game once I do.
 
I am going to go ahead and say it but this might just be the game of this generation. This game is simply amazing a game of pure brilliance. I haven't been enthralled in a game like this since.......ever. Just like Bioware of old CD projekt now has my money on any project they are releasing as what these guys have achieved is phenomenal. There is just a part of me that keeps wondering what if this was only PC executive how much more amazing would it look, not to say this isn't a gorgeous game already. I wonder what cyberpunk 2077 is going to be like.
 
It reminds me a lot of Red Dead Redemption. With a much more compelling protagonist.
 
I do wish they hadn't made X the button you have to keep pressed down to make the horse go at a steady pace. But, I guess my thumb will get a work out.
 
You can really tell that this is a game that was made with consoles as an annoying afterthought.

Still good, but clearly made with PCs in mind.
 
Man, I think some of the complaints I read about the combat betraying the difficulty you expect of a Witcher game must have come from reviewers who played the game on too easy a difficulty. Almost feels crazy to me, now playing the game, to hear that the combat was kneecapped somehow.

The combat definitely feels like the next level to Witcher 2's combat. The same mindset that helped me succeed in Witcher 2 still seems to hold true in Witcher 3. Keep moving, roll, keep Quen up, and impose your will while maintaining a distance if Quen's been compromised. It's kinda nuts to have heard people say that the combat got boring, and didn't feel active. If anything, I feel more active here than in Witcher 2 because it's harder to roll behind enemies and get backstabs, ontop of the enemies feeling faster and being more aggressive. It feels challenging, without feeling like I'm being cheated, and if I wind up dying it's my own damn fault. That's what I want, and expect, from Witcher combat.

So, I'm pretty damn satisfied with the combat so far.
 
I've had my first crash. Happened in the first village just past the Griffin attacking the man on the road. I was playing a game of Gwent with the academic in the tavern. It was a total crash. One moment I was laying down a card and next moment I was on the "report a problem" PlayStation screen. When I started the game back up it started me at my last save.
 
I'm playing with the 1.01 patch. Word is there's already a 1.02 patch that's been released elsewhere, along with the first piece of free DLC as well. Europe, supposedly already has the patch and DLC.
 
Been playing for a few hours. Really enjoying it, but damn the text in this game is way too small. I have a massive hd TV with a couch less than 6 feet away and I still have to lean in and squint just to read the loot window. Hopefully they'll fix this in the next patch.

I don't have that issue. So not sure how that's the games fault. I'm playing on a 42" TV and the text is no bigger or smaller than any other game. I certainly don't have to squint to read anything.
 
Man, I think some of the complaints I read about the combat betraying the difficulty you expect of a Witcher game must have come from reviewers who played the game on too easy a difficulty. Almost feels crazy to me, now playing the game, to hear that the combat was kneecapped somehow.

The combat definitely feels like the next level to Witcher 2's combat. The same mindset that helped me succeed in Witcher 2 still seems to hold true in Witcher 3. Keep moving, roll, keep Quen up, and impose your will while maintaining a distance if Quen's been compromised. It's kinda nuts to have heard people say that the combat got boring, and didn't feel active. If anything, I feel more active here than in Witcher 2 because it's harder to roll behind enemies and get backstabs, ontop of the enemies feeling faster and being more aggressive. It feels challenging, without feeling like I'm being cheated, and if I wind up dying it's my own damn fault. That's what I want, and expect, from Witcher combat.

So, I'm pretty damn satisfied with the combat so far.


Yes there are no issues with the combat, especially coming from Witcher 2. Any complaints are false complaints in an effort to "stand out" from the onslaught of postive press the game has been getting.
 
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