Here is my review of it I posted in the Wii board.
TMNT
Well I have spent the last couple of days playing through the TMNT game for the Wii.....so I'll put my thoughts down about it for some of you who have been wondering.
For all intents and purposes they turned TMNT into a platformer where you run, jump, climb, wall run through the levels and at certain points you get stopped at a certain spot and fight a horde of enemies...then move on. This is how EVERY world in the game is like. It gets a little boring since there isn't much variety throughout the game...until you do some of the challenge missions.
Next you can't die. If you fall in a hole, you just start at the last checkpoint. If you get beat up and your health dissapears, you just have to shake the remote to revive yourself.
Next is the combat, which should be gold with the remote. Unfortunately not so much. Instead of getting to control what the turtle does with his weapon, all you have to do is look at an enemy, and then shake the remote back and forth to make the turtle attack....which does start to hurt the wrist during a longer than average play time.
All in all, the graphics are not bad...quite good. But the game seems to be geared more for younger players, most of the levels look the same, you can't die and the remote functionability is uninspired. One plus though is even with all of this, it is pretty fun...and can be a silly diversion until the monster Super Paper Mario hits next month.
Most of you will probably want to rent it first...as you can finish the game in the matter of a few hours, and maybe another hour to get through the challenge missions. Some of the unlockables are interesting though and give us some insight into the game and movie.
I didn't hate the game at all, it was fun while it lasted...I just wish there was more imagination and depth to the game.
6.5 out of 10