ProjectPat2280
SELLING...PERFECTION
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- Mar 27, 2005
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while I'll be playing Uncharted
Yea, i think ima use some of my student loan money to get a PS3 so i can grab this game.
while I'll be playing Uncharted
It blends the intense 3rd person shooting of games like Gears, with the great platforming that Naughty Dog has made its name on, and an intriguing hand-to-hand fighting system.
Add to that the simply stunning visuals, and original story, and you've got a great product.
The game looks like Stranglehold. Which didn't get good reviews.
Yea, i think ima use some of my student loan money to get a PS3 so i can grab this game.
Strangehold? Have you seen the BTS videos that were released on the PSN?The game looks like Stranglehold. Which didn't get good reviews.
That's a damn good, flawless plan.
The game looks like Stranglehold. Which didn't get good reviews.
Ha, good one WHF! But Uncharted is going to kick the crap out of Stranglehold and is the best graphical game on this gen.
Pffft, both Crysis and Alan Wake rape Uncharted in the graphics department.
I meant on console, but I don't think Alan Wake looks as good.
Well it's probably less repeditive then Gears, considering it's Platforming, puzzle solving and shooting.
That Alan Wake video looks great, but it's not running on a 360, but a top of the line quad core PC, so the fidelity you see isn't representative of the game, it was in debug mode. They have an amazing lighting engine though. We'll see what the final game looks like, but the 2D bitmap shell layer trees are lol. That's not to say it ISN'T one of the shinning examples of technology, but it doesn't crush Drakes Fortune or anything.
As for Mass Effect, it looks nice enough, the detail on the faces are good, but beyond that it's pretty stiff and generic, the environments are bland, spartan, and blocky, but that doesn't stop it from having good colors and texture maps, but beyond that there's not much happening with it. For all the hoopla they made about the faces and emotion, they all look and speak like robots. Granted it will probably still be awesome but the graphics aren't worth getting worked up about.
Uncharted is this total package of insane poly counts, animation, textures, activity on screen, scope, so on. It's the Ultimate showpiece so far for what a console is capable of, and looks like it will be one of the best games of the year and even the generation. It doesn't have Bald Space Marines, but I guess if you deem that a better setting it all comes down to what your tastes are. Relative to each consoles life, Uncharted is coming out at the same time as Gears did and it's a full step over Gears of War, easy, and above anything else this christmas.
As for the animation in other segments of the game, Assassin's Creed has already effortlessly surpassed that as well. Basically, Uncharted is a classic gaming example of the phrase "jack of all trades, master of none."
Drake's Fortune looks nowhere near as good as Alan Wake. Just compare the outdoor visuals of both games and you can easily see the considerable difference of quality.
And Mass Effect may not be pushing as many polys as Uncharted, but you can see that it is the more visually classier and sophisticated game. The complaint about environments, well, it IS a futuristic action/RPG set in the space age the conventional design philosophy of which is heavily centered around clean and bright backgrounds without heavily stylized textures ala 2001: A Space Odyssey and Alien. As for the characters speaking like robots, LOL. Watch this video - it is arguably one of the most realistic looking conversations ever between two videogame characters, the subtle variations in body language and facial expressions are just amazing. I dare you to show me an RPG or comparable title as heavilty dialogue-centric that looks this believable. Sure, there may be a little bit inconsistency here and there but that doesn't mean Bioware didn't achieve what it promised. I also dig the cold, detached and professional manner in which the characters interact with each other. It's a refreshing departure from the existing overkill cutscenes in certain games that are just trying WAY too hard to be "emotional" (the MGS series is often the worst offender).
And epic LOLZ at your statement of Uncharted being a full step over Gears, considering the characters in Gears are undeniably better-looking than the sloppy job in Uncharted.
Not to mention that if you compare the Gears' style "action" gameplay moments in Uncharted (and it is as direct and appropriate comparison as humanly possible), it is immediately obvious that the animation in Gears kicks that crap out of Drake's Fortune's
same goes for the quality of action special effects, quite astonishing for a game that as you so conveniently put it, is a full year ahead of Gears.
As for the animation in other segments of the game, Assassin's Creed has already effortlessly surpassed that as well. Basically, Uncharted is a classic gaming example of the phrase "jack of all trades, master of none."
With Uncharted looking better you mean. Enjoy your 2D bit map shells for branches in Alan Wake. It doesn't look better. The game looks great, especially because of the scope, but that's it. Alan Wake is more comparable to the engine of GT5, except with an amazing lighting engine that they fully deserve props for.
You'd have an excuse in the architecture, but it's obvious the game is cutting technical corners when you see shots like this:
IMG]http://xbox360media.ign.com/xbox360/image/article/820/820400/mass-effect-20070917001948073.jpg[/IMG]
Now the 'set piece' conversation sections look a lot better. And the cope of the game is pretty big, but even the inside environments are pretty spartan. You don't havea case here. Even scenes where Shepard is in pain like in one of the last trailers, has this goofy not realistic at all facial expression.
I dont think you can make those conclusions and have them be accurate. Neither game is out yet and im sure you havent played either in their final build.
You honestly haven't been keeping up with Uncharted then.