Kipobe said:The first fishing game isn't THE fishing technique for the game. This one is extremely simplified. They even tell you that rod isn't a great one... it's supposed to be whacked out.
Anyway, I'm gonna start the next Temple today... only my second, but the stuff in between the first and the second was awesome! Although I thought the producers said that the big horseback battle to save Colin was halfway through the game? I just completed it not long ago, and I've only finished one temple!
Regardless, it was fun.
Axid said:It looks like a Gamecube game because it was ported over but released first on Wii.
Gotendbz-2 said:Yeah, but that doesn't explain why the screenshots looked better.![]()
DACrowe said:It'called motion contorls. You're supposed to use that. Put it down let it lure the fish and when they come pull up and hold slowly until the fish comes out.
I don't... no.XwolverineX said:Thanks for the lengthy replay. Lot's of your small annoyances with the game have been with the controls, do you think I'm better of getting it for the GameCube?
Kipobe said:I don't... no.
Whilst I had a few issues with the controls, I know it'll get better because more than anything it's adapting. Not like adapting from the SNES to the control stick, but a little more complex. It's like rubbing your stomach and patting your head. Once you get past that, the button placement is a little complex... but fortunately that's not an issue in high pressure moments. Besides, I can't promise it'll be much better on a GC controller seeing as they just seemed to assign the different menu options to so many different buttons. Why? I have no idea. Instead, I'd use one of the buttons as a master menu option, and then use the + and - buttons to flip through the menu.
Lastly, horseback combat won't be the same on the GC version, I'm sure of it. It works so nicely on the Wii. Shooting arrows too. And also when it comes down to it the main combat is still quite intuitive regardless of which controller you're using... but the initial slash or pulling out the sword is obviously now assigned to shaking the wiimote... and I can either take it or leave it. Sometimes it has its plusses, I suppose. But in comparison to the whole game, doesn't take away from the overall experience.
I think the Wii version will probably be superior in my eyes... but we shall see.
Kipobe said:Don't get a Wii just for Zelda... the experience will be enjoyable, sure... but it'll only be one game, and then that's it.
If you're like me, you're also looking forward to Mario, Smash Brothers, a future Mario Kart, and many other exclusives lined up including a Wii-built Zelda title.
Yeah, it has its goods and bads, but c'mon man... it's Zelda! The overall game is the bigger picture.
Zenien said:I haven't even gotten my sword or arrows or antyhign yet so I'm in no position to judge the overall controls yet. Can I turn off the fairy in anyway? SO far the controls are much closer to the traditional Zelda feel then I was expecting them to be.